Revision e342c3f7
Added by Leszek Koltunski almost 2 years ago
src/main/java/org/distorted/objectlib/helpers/ObjectSignature.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class ObjectSignature |
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public class ObjectSignature implements Comparable<ObjectSignature>
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{ |
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private long mSignature1, mSignature2, mSignature3; |
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private int[] mLayer; |
... | ... | |
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mSignature3 = sig; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public int compareTo(ObjectSignature sig) |
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{ |
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if( mSignature1>sig.mSignature1 ) return +1; |
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else if( mSignature1<sig.mSignature1 ) return -1; |
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else |
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{ |
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if( mSignature2>sig.mSignature2 ) return +1; |
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else if( mSignature2<sig.mSignature2 ) return -1; |
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else |
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{ |
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if( mSignature3>sig.mSignature3 ) return +1; |
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else if( mSignature3<sig.mSignature3 ) return -1; |
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else return 0; |
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} |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public boolean isEqual(ObjectSignature sig) |
src/main/java/org/distorted/objectlib/scrambling/BlacklistedSignatures.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2022 Leszek Koltunski // |
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// // |
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// This file is part of Magic Cube. // |
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// // |
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// Magic Cube is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Magic Cube is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.objectlib.scrambling; |
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import java.util.TreeSet; |
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import org.distorted.objectlib.helpers.ObjectSignature; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class BlacklistedSignatures |
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{ |
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private static BlacklistedSignatures mThis; |
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private final TreeSet<ObjectSignature> mBlacklisted; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private BlacklistedSignatures() |
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{ |
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mBlacklisted = new TreeSet<>(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public static BlacklistedSignatures getInstance() |
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{ |
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if( mThis==null ) mThis = new BlacklistedSignatures(); |
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return mThis; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void clear() |
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{ |
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mBlacklisted.clear(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void add(ObjectSignature signature) |
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{ |
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mBlacklisted.add(signature); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public boolean contains(ObjectSignature signature) |
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{ |
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return mBlacklisted.contains(signature); |
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} |
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} |
src/main/java/org/distorted/objectlib/scrambling/ObjectScrambler.java | ||
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private int[][] mQuatMult; |
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// type=2 , i.e. locally created bandaged cuboids |
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private ArrayList<ScrambleStateBandagedCuboid> mBandagedStates; |
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private ArrayList<ScrambleStateBandagedCuboid> mStatesHistory; |
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private BlacklistedSignatures mBlacklisted; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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... | ... | |
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private void buildMoveForced(int[][] scramble, Random rnd, int curr) |
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{ |
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ScrambleStateBandagedCuboid currState = mBandagedStates.get(curr);
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ScrambleStateBandagedCuboid currState = mStatesHistory.get(curr);
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int indexExcluded = curr>0 ? scramble[curr-1][0] : ScrambleStateBandagedCuboid.AXIS_NONE; |
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int numMoves = currState.numMoves(indexExcluded); |
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ObjectSignature signature; |
... | ... | |
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currState.fillOutScramble(scramble[curr],moveIndex); |
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} |
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ScrambleStateBandagedCuboid nextState = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature); |
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mBandagedStates.add(nextState);
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ScrambleStateBandagedCuboid nextState = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature, mBlacklisted);
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mStatesHistory.add(nextState);
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} |
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... | ... | |
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private boolean buildMove2Cons(int[][] scramble, Random rnd, int curr) |
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{ |
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ScrambleStateBandagedCuboid currState = mBandagedStates.get(curr);
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ScrambleStateBandagedCuboid currState = mStatesHistory.get(curr);
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boolean lock= (curr>=2 && scramble[curr-2][0]==scramble[curr-1][0] ); |
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int axisExcluded = lock ? scramble[curr-1][0] : ScrambleStateBandagedCuboid.AXIS_NONE; |
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int layerExcluded= !lock && curr>=1 ? scramble[curr-1][1] : -1; |
... | ... | |
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{ |
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if( curr>0 ) |
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{ |
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mBandagedStates.remove(curr);
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ScrambleStateBandagedCuboid prevState = mBandagedStates.get(curr-1);
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mStatesHistory.remove(curr);
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ScrambleStateBandagedCuboid prevState = mStatesHistory.get(curr-1);
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ObjectSignature signature = currState.getSignature(); |
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prevState.removeMoves(signature); |
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mBlacklisted.add(signature); |
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boolean result = buildMove2Cons(scramble,rnd,curr-1); |
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if( !result ) return false; |
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currState = mBandagedStates.get(curr);
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currState = mStatesHistory.get(curr);
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lock= (curr>=2 && scramble[curr-2][0]==scramble[curr-1][0] ); |
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axisExcluded = lock ? scramble[curr-1][0] : ScrambleStateBandagedCuboid.AXIS_NONE; |
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layerExcluded= lock ? -1 : scramble[curr-1][1]; |
... | ... | |
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ObjectSignature signature = currState.getMove(moveIndex); |
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currState.fillOutScramble(scramble[curr],moveIndex); |
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ScrambleStateBandagedCuboid nextState = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature); |
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mBandagedStates.add(nextState);
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ScrambleStateBandagedCuboid nextState = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature, mBlacklisted);
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mStatesHistory.add(nextState);
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return true; |
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} |
... | ... | |
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private boolean buildMove1Cons(int[][] scramble, Random rnd, int curr) |
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{ |
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ScrambleStateBandagedCuboid currState = mBandagedStates.get(curr);
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ScrambleStateBandagedCuboid currState = mStatesHistory.get(curr);
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int axisExcluded = curr>=1 ? scramble[curr-1][0] : ScrambleStateBandagedCuboid.AXIS_NONE; |
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int numMoves = currState.numMoves(axisExcluded); |
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... | ... | |
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{ |
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if( curr>0 ) |
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{ |
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mBandagedStates.remove(curr);
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ScrambleStateBandagedCuboid prevState = mBandagedStates.get(curr-1);
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mStatesHistory.remove(curr);
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ScrambleStateBandagedCuboid prevState = mStatesHistory.get(curr-1);
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ObjectSignature signature = currState.getSignature(); |
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prevState.removeMoves(signature); |
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mBlacklisted.add(signature); |
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boolean result = buildMove1Cons(scramble,rnd,curr-1); |
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if( !result ) return false; |
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currState = mBandagedStates.get(curr);
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currState = mStatesHistory.get(curr);
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axisExcluded = scramble[curr-1][0]; |
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numMoves = currState.numMoves(axisExcluded); |
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} |
... | ... | |
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ObjectSignature signature = currState.getMove(moveIndex); |
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currState.fillOutScramble(scramble[curr],moveIndex); |
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ScrambleStateBandagedCuboid nextState = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature); |
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mBandagedStates.add(nextState);
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ScrambleStateBandagedCuboid nextState = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature, mBlacklisted);
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mStatesHistory.add(nextState);
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return true; |
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} |
... | ... | |
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private void initializeType2Scrambling(int[][] scramble, Random rnd, int total, ObjectSignature signature) |
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{ |
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if( mBandagedStates==null ) mBandagedStates = new ArrayList<>();
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else mBandagedStates.clear();
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if( mStatesHistory==null ) mStatesHistory = new ArrayList<>();
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else mStatesHistory.clear();
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ScrambleStateBandagedCuboid state = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature); |
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mBandagedStates.add(state); |
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if( mBlacklisted==null ) mBlacklisted = BlacklistedSignatures.getInstance(); |
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else mBlacklisted.clear(); |
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ScrambleStateBandagedCuboid state = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature, mBlacklisted); |
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mStatesHistory.add(state); |
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boolean success = true; |
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for(int curr=0; curr<total; curr++) |
... | ... | |
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if( !success ) |
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{ |
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success = true; |
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mBandagedStates.clear(); |
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state = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature); |
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mBandagedStates.add(state); |
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mStatesHistory.clear(); |
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state = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature, mBlacklisted); |
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mStatesHistory.add(state); |
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mBlacklisted.clear(); |
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for(int curr=0; curr<total; curr++) |
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{ |
... | ... | |
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if( !success ) |
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{ |
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mBandagedStates.clear();
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state = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature); |
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mBandagedStates.add(state);
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mStatesHistory.clear();
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state = new ScrambleStateBandagedCuboid(mNumLayers[0], mNumLayers[1], mNumLayers[2], signature, mBlacklisted);
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mStatesHistory.add(state);
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571 | 578 |
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for(int curr=0; curr<total; curr++) |
573 | 580 |
{ |
src/main/java/org/distorted/objectlib/scrambling/ScrambleStateBandagedCuboid.java | ||
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package org.distorted.objectlib.scrambling; |
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import org.distorted.objectlib.helpers.ObjectSignature; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Info about a scramble state of any bandaged cuboid. |
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import org.distorted.objectlib.helpers.ObjectSignature; |
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public class ScrambleStateBandagedCuboid |
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{ |
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public static int MAX_SUPPORTED_SIZE = 5; |
... | ... | |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
44 | 44 |
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public ScrambleStateBandagedCuboid(int x, int y, int z, ObjectSignature signature) |
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public ScrambleStateBandagedCuboid(int x, int y, int z, ObjectSignature signature, BlacklistedSignatures blacklisted)
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{ |
47 | 47 |
mLayer = new int[3]; |
48 | 48 |
mTurns = new int[3]; |
... | ... | |
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mStartZ = xMoves + yMoves; |
74 | 74 |
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mSignature = signature; |
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mMoves = createMoves(); |
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mMoves = createMoves(blacklisted);
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} |
78 | 78 |
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79 | 79 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
280 | 280 |
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281 | 281 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
282 | 282 |
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private ObjectSignature[] createMoves() |
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private ObjectSignature[] createMoves(BlacklistedSignatures blacklisted)
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{ |
285 | 285 |
ObjectSignature[] ret = new ObjectSignature[mNumMoves]; |
286 | 286 |
int index = 0; |
... | ... | |
296 | 296 |
for(int turn=1; turn<=mTurns[axis]; turn++) |
297 | 297 |
{ |
298 | 298 |
boolean allLayersLocked = true; |
299 |
int begIndex = index; |
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299 | 300 |
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300 | 301 |
for(int layer=0; layer<mLayer[axis]; layer++) |
301 | 302 |
{ |
... | ... | |
313 | 314 |
index++; |
314 | 315 |
} |
315 | 316 |
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317 |
for(int i=begIndex; i<index; i++) |
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{ |
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319 |
if( ret[i]!=null && blacklisted.contains(ret[i]) ) ret[i]=null; |
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} |
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316 | 322 |
if( allLayersLocked ) ret[index-1] = null; |
317 | 323 |
} |
318 | 324 |
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Also available in: Unified diff
Introduce BlacklistedSignatures singleton: during type2 scrambling (locally-produced bandaged cuboids) remember the signatures that we've previously proven to be leading to a dead-end.