Come back to the old, 3-way solved state detection.
unify solved state detection. Doesn't work yet!
one fix for the attempt to cover all objects under one 'isSolved2' method.
debugging the new 'surfaces' thing.
Further abstractions in the 'detect solved state' engine.
It should now be able to work in all cases - but it is still buggy (Dino4 does not work now!)
TwistyObjectSolved:
1) separate the 3 methods2) abstract away the 'TwistyObjectSurface' from method2 - in anticipation for making the surface be able to accept curved surfaces (and support the likes of Masterball and the Penroses)
minor
Fix solved state of the 4x4 Penrose Cube: object version, object JSON.
Fix solved state of the 4x4 Penrose Cube.
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