- remove the retarded NODE_RATIO from TwistyObject- more correctly estimate Cuboid's 'realSize' as an average of their 3 sizes.
Progress with cuboids.
Improve cuboids: single-layer cuboids should work. 1x1x1 does!
First attempt at cuboids. 2x2x3 and 3x3x4 mostly working :)
make numLayers into an int[] (preparation for Cuboids)Caution: because of previous changes to cubit order in cube, the Solver is broken!
Make the cube meshes even a bit smaller
Make cube meshes much smaller (by initroducing two distinct types of cubits -
1) corners and edges2) face cubits (which now have simpler meshes)
Changes to the Cube cubits; new cube meshes.
Error in Cube's scramble states
New API to objectlib to recreate an already displayed object (because the settings, like 'IconMode' might have changed) and using the new API in puzzle-creator.
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