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distorted-objectlib / src @ e85c8f90

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# Date Author Comment
e85c8f90 03/28/2022 12:17 PM Leszek Koltunski

Bandaged 3x3: progress with saving.

3bb1afcb 03/25/2022 12:02 PM Leszek Koltunski

Cleanups.

2b525b54 03/24/2022 10:02 PM Leszek Koltunski

Further progress with Bandaged 3x3.
This requires a new API in DistortedNode to change the Mesh there.

1c55e462 03/24/2022 10:15 AM Leszek Koltunski

Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:

1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated
2) there is an unpleasant flash when joining

b0638b61 03/22/2022 02:54 PM Leszek Koltunski

Progress with BandagedCreator.

12aa6192 03/20/2022 11:30 PM Leszek Koltunski

Beginnings of support for display of a collection of bandaged cubits in the CreatorView.

ab8e7276 03/20/2022 11:29 AM Leszek Koltunski

Improve Void's mesh and scrambling.

b6f4cf2a 03/20/2022 01:16 AM Leszek Koltunski

Slight correction for Void Cube's stickers.

2addda73 03/20/2022 12:49 AM Leszek Koltunski

Trajber's 4x4 : JSONs, mesh.

690557d9 03/19/2022 11:40 PM Leszek Koltunski

Special isSolved() function for the case where a puzzle has no corner or edge cubits (Trajber 4x4!)

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