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29b82486
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2021 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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6133be67
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Leszek Koltunski
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// Magic Cube is proprietary software licensed under an EULA which you should have received //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
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29b82486
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.objects;
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f925d455
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Leszek Koltunski
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import static org.distorted.objectlib.touchcontrol.TouchControl.TC_CUBOID;
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82eb152a
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Leszek Koltunski
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import java.io.InputStream;
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29b82486
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Leszek Koltunski
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f925d455
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Leszek Koltunski
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import org.distorted.library.effect.EffectName;
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import org.distorted.library.main.DistortedLibrary;
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29b82486
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Leszek Koltunski
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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f925d455
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Leszek Koltunski
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import org.distorted.objectlib.helpers.FactoryBandagedCubit;
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import org.distorted.objectlib.helpers.ObjectFaceShape;
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1d581993
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Leszek Koltunski
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import org.distorted.objectlib.helpers.ObjectSignature;
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f925d455
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Leszek Koltunski
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import org.distorted.objectlib.helpers.ObjectVertexEffects;
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a8295031
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Leszek Koltunski
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import org.distorted.objectlib.main.InitData;
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198c5bf0
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Leszek Koltunski
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import org.distorted.objectlib.helpers.ObjectShape;
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e7569064
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Leszek Koltunski
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import org.distorted.objectlib.main.ObjectType;
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29b82486
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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e7569064
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Leszek Koltunski
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public class TwistyBandagedCuboid extends TwistyBandagedAbstract
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29b82486
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Leszek Koltunski
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{
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1f656ca7
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Leszek Koltunski
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private static final String OBJECT_NAME = "LOCAL_BANDAGED";
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f925d455
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Leszek Koltunski
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private static final int CUBIT_111 = 0;
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private static final int CUBIT_211 = 1;
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private static final int CUBIT_311 = 2;
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private static final int CUBIT_221 = 3;
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private static final int CUBIT_222 = 4;
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private static final int CUBIT_OTH = 5;
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private static final int[][] mDims = new int[][]
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{
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{1,1,1}, // has to be X>=Z>=Y so that all
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{2,1,1}, // the faces are horizontal
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{3,1,1},
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{2,1,2},
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{2,2,2},
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};
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1f656ca7
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Leszek Koltunski
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public static final float[][] POS_1 = new float[][]
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{
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{-1.0f, -1.0f, +0.0f,
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-1.0f, -1.0f, +1.0f,
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-1.0f, 0.0f, +0.0f,
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-1.0f, 0.0f, +1.0f,
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0.0f, -1.0f, +0.0f,
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0.0f, -1.0f, +1.0f,
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0.0f, 0.0f, +0.0f,
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0.0f, 0.0f, +1.0f},
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{-1.0f, +1.0f, +1.0f},
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{-1.0f, +1.0f, +0.0f},
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{-1.0f, +1.0f, -1.0f},
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{ 0.0f, +1.0f, +1.0f},
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{ 0.0f, +1.0f, +0.0f},
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{ 0.0f, +1.0f, -1.0f},
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{ 1.0f, +1.0f, +1.0f},
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{ 1.0f, +1.0f, +0.0f},
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{ 1.0f, +1.0f, -1.0f},
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{ 1.0f, 0.0f, +1.0f},
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{ 1.0f, 0.0f, +0.0f},
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{ 1.0f, 0.0f, -1.0f},
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{ 1.0f, -1.0f, +1.0f},
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{ 1.0f, -1.0f, +0.0f},
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{ 1.0f, -1.0f, -1.0f},
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{-1.0f, -1.0f, -1.0f},
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{-1.0f, 0.0f, -1.0f},
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{ 0.0f, -1.0f, -1.0f},
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{ 0.0f, 0.0f, -1.0f}
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};
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public static final float[][] POS_2 = new float[][]
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{
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{ 0.0f, +1.0f, 1.0f, 0.0f, +1.0f, 0.0f, 0.0f, +1.0f, -1.0f},
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{-1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f},
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{-1.0f, +1.0f, +1.0f},
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{-1.0f, +1.0f, 0.0f},
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{-1.0f, +1.0f, -1.0f},
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{-1.0f, 0.0f, +1.0f},
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{-1.0f, 0.0f, 0.0f},
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{-1.0f, 0.0f, -1.0f},
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{-1.0f, -1.0f, +1.0f},
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{-1.0f, -1.0f, -1.0f},
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{+1.0f, +1.0f, +1.0f},
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{+1.0f, +1.0f, 0.0f},
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{+1.0f, +1.0f, -1.0f},
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{+1.0f, 0.0f, +1.0f},
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{+1.0f, 0.0f, 0.0f},
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{+1.0f, 0.0f, -1.0f},
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{+1.0f, -1.0f, +1.0f},
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{+1.0f, -1.0f, -1.0f},
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{ 0.0f, 0.0f, +1.0f},
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{ 0.0f, -1.0f, +1.0f},
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{ 0.0f, 0.0f, -1.0f},
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{ 0.0f, -1.0f, -1.0f}
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};
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public static final float[][] POS_3 = new float[][]
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{
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{-1.0f, 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f},
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{ 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 0.0f},
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{-1.0f, -1.0f, -1.0f, -1.0f, -1.0f, 0.0f, 0.0f, -1.0f, -1.0f, 0.0f, -1.0f, 0.0f},
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{ 1.0f, 1.0f, 1.0f},
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{ 1.0f, 0.0f, 1.0f},
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{ 1.0f, -1.0f, 1.0f},
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{-1.0f, -1.0f, 1.0f},
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{ 0.0f, -1.0f, 1.0f},
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{ 1.0f, -1.0f, 0.0f},
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{ 1.0f, -1.0f, -1.0f},
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{-1.0f, 1.0f, -1.0f},
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{-1.0f, 1.0f, 0.0f},
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{ 0.0f, 1.0f, -1.0f},
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{ 0.0f, 1.0f, 0.0f},
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{-1.0f, 0.0f, -1.0f},
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{-1.0f, 0.0f, 0.0f},
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{ 0.0f, 0.0f, -1.0f}
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};
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public static final float[][] POS_4 = new float[][]
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{
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{ 1.0f, 1.0f, -1.0f},
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{-1.0f, -1.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
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{-1.0f, 1.0f, -1.0f, 0.0f, 1.0f, -1.0f},
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{-1.0f, 0.0f, -1.0f, 0.0f, 0.0f, -1.0f},
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{-1.0f, -1.0f, -1.0f, 0.0f, -1.0f, -1.0f},
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{-1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 1.0f},
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{ 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f},
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{ 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f},
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{-1.0f, -1.0f, 1.0f, -1.0f, 0.0f, 1.0f},
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{ 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f},
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{ 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
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{ 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f},
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{ 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, -1.0f}
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};
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f925d455
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Leszek Koltunski
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private int[] mCubitVariantMap;
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private int[] mTypeVariantMap;
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private Static4D[] mInitQuats;
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31de4259
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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d8e03a81
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Leszek Koltunski
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e7569064
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Leszek Koltunski
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public static int getType(String shortName, String longName)
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29b82486
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Leszek Koltunski
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{
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e7569064
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Leszek Koltunski
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if( shortName.equals(ObjectType.BAN1_3.name()) ||
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shortName.equals(ObjectType.BAN2_3.name()) ||
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shortName.equals(ObjectType.BAN3_3.name()) ||
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shortName.equals(ObjectType.BAN4_3.name()) ) return 2;
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289ca015
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Leszek Koltunski
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e7569064
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Leszek Koltunski
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if( longName.equals(OBJECT_NAME) ) return 1;
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289ca015
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Leszek Koltunski
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return 0;
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29b82486
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Leszek Koltunski
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}
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289ca015
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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e7569064
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Leszek Koltunski
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public TwistyBandagedCuboid(InitData data, int meshState, int iconMode, Static4D quat, Static3D move, float scale, InputStream stream)
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53ca4624
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Leszek Koltunski
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{
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e7569064
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Leszek Koltunski
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super(data, meshState, iconMode, (data.getNumLayers()[0]+data.getNumLayers()[1]+data.getNumLayers()[2])/3.0f, quat, move, scale, stream);
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53ca4624
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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f925d455
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Leszek Koltunski
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private int getType(float[] pos)
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{
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switch(pos.length)
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{
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case 3: return CUBIT_111;
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case 6: return CUBIT_211;
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case 9: boolean x1 = (pos[0]==pos[3] && pos[0]==pos[6]);
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boolean y1 = (pos[1]==pos[4] && pos[1]==pos[7]);
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boolean z1 = (pos[2]==pos[5] && pos[2]==pos[8]);
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return ( (x1&&y1) || (x1&&z1) || (y1&&z1) ) ? CUBIT_311 : CUBIT_OTH;
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case 12: float x = (pos[0]+pos[3]+pos[6]+pos[ 9])/4;
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float y = (pos[1]+pos[4]+pos[7]+pos[10])/4;
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float z = (pos[2]+pos[5]+pos[8]+pos[11])/4;
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float d1 = (pos[0]-x)*(pos[0]-x) + (pos[ 1]-y)*(pos[ 1]-y) + (pos[ 2]-z)*(pos[ 2]-z);
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float d2 = (pos[3]-x)*(pos[3]-x) + (pos[ 4]-y)*(pos[ 4]-y) + (pos[ 5]-z)*(pos[ 5]-z);
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float d3 = (pos[6]-x)*(pos[6]-x) + (pos[ 7]-y)*(pos[ 7]-y) + (pos[ 8]-z)*(pos[ 8]-z);
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float d4 = (pos[9]-x)*(pos[9]-x) + (pos[10]-y)*(pos[10]-y) + (pos[11]-z)*(pos[11]-z);
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return ( d1==0.5f && d2==0.5f && d3==0.5f && d4==0.5f ) ? CUBIT_221 : CUBIT_OTH;
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case 24: float x3 = pos[0];
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float y3 = pos[1];
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float z3 = pos[2];
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float x4=-10,y4=-10,z4=-10;
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int i;
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for(i=0; i<8; i++)
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{
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if( pos[3*i]!=x3 && pos[3*i+1]!=y3 && pos[3*i+2]!=z3 )
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{
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x4 = pos[3*i ];
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y4 = pos[3*i+1];
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z4 = pos[3*i+2];
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break;
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}
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}
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if( i==9 ) return CUBIT_OTH;
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float dX = x4-x3;
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float dY = y4-y3;
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float dZ = z4-z3;
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if( (dX==1.0f || dX==-1.0f) && (dY==1.0f || dY==-1.0f) && (dZ==1.0f || dZ==-1.0f) )
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{
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for(i=0; i<8; i++)
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{
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if( (pos[3*i ]!=x3 && pos[3*i ]!=x4) ||
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(pos[3*i+1]!=y3 && pos[3*i+1]!=y4) ||
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(pos[3*i+2]!=z3 && pos[3*i+2]!=z4) ) return CUBIT_OTH;
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}
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return CUBIT_222;
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}
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default: return CUBIT_OTH;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int getQuatIndex(int cubit)
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{
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float[][] positions = getPositions();
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int len = positions.length;
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if( cubit>=0 && cubit<len )
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{
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float[] pos = positions[cubit];
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int type = getType(pos);
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switch(type)
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{
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case CUBIT_222:
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case CUBIT_111: return 0;
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case CUBIT_211:
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case CUBIT_311: return (pos[1]==pos[4]) ? (pos[0]==pos[3] ? 2 : 0) : 3;
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case CUBIT_221: if( pos[0]==pos[3] && pos[0]==pos[6] ) return 3;
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if( pos[1]==pos[4] && pos[1]==pos[7] ) return 0;
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if( pos[2]==pos[5] && pos[2]==pos[8] ) return 1;
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}
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}
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int[] getDim(int variant)
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{
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int type,numTypes = mDims.length;
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for(type=0; type<numTypes; type++) if( mTypeVariantMap[type]==variant ) break;
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return type<numTypes ? mDims[type] : null;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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266 |
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private void produceTmpShape(int variant)
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268 |
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{
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269 |
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float[][] positions = getPositions();
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270 |
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int cubit,numCubits = positions.length;
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271 |
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|
for(cubit=0; cubit<numCubits; cubit++)
|
273 |
|
|
{
|
274 |
|
|
if( mCubitVariantMap[cubit]==variant ) break;
|
275 |
|
|
}
|
276 |
|
|
|
277 |
|
|
if( cubit>=numCubits )
|
278 |
|
|
{
|
279 |
|
|
android.util.Log.e("D", "unknown variant: "+variant);
|
280 |
|
|
}
|
281 |
|
|
else
|
282 |
|
|
{
|
283 |
|
|
FactoryBandagedCubit factory = FactoryBandagedCubit.getInstance();
|
284 |
|
|
mTmpShapes[variant] = factory.createIrregularShape(variant,positions[cubit]);
|
285 |
|
|
}
|
286 |
|
|
}
|
287 |
|
|
|
288 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
289 |
|
|
// PUBLIC API
|
290 |
|
|
|
291 |
|
|
public int getTouchControlType()
|
292 |
|
|
{
|
293 |
|
|
return TC_CUBOID;
|
294 |
|
|
}
|
295 |
|
|
|
296 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
297 |
|
|
|
298 |
|
|
public ObjectShape getObjectShape(int variant)
|
299 |
|
|
{
|
300 |
|
|
if( getDim(variant)!=null )
|
301 |
|
|
{
|
302 |
|
|
int[][] indices =
|
303 |
|
|
{
|
304 |
|
|
{2,3,1,0},
|
305 |
|
|
{7,6,4,5},
|
306 |
|
|
{4,0,1,5},
|
307 |
|
|
{7,3,2,6},
|
308 |
|
|
{6,2,0,4},
|
309 |
|
|
{3,7,5,1},
|
310 |
|
|
};
|
311 |
|
|
|
312 |
|
|
return new ObjectShape( getVertices(variant), indices);
|
313 |
|
|
}
|
314 |
|
|
|
315 |
|
|
if( mTmpShapes==null ) mTmpShapes = new ObjectShape[mNumVariants];
|
316 |
|
|
if( mTmpShapes[variant]==null ) produceTmpShape(variant);
|
317 |
|
|
return mTmpShapes[variant];
|
318 |
|
|
}
|
319 |
|
|
|
320 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
321 |
|
|
|
322 |
|
|
public ObjectFaceShape getObjectFaceShape(int variant)
|
323 |
|
|
{
|
324 |
|
|
int[] numLayers = getNumLayers();
|
325 |
|
|
int size = (numLayers[0]+numLayers[1]+numLayers[2])/3;
|
326 |
|
|
int[] dim = getDim(variant);
|
327 |
|
|
|
328 |
|
|
if( dim!=null )
|
329 |
|
|
{
|
330 |
|
|
int X = dim[0];
|
331 |
|
|
int Y = dim[1];
|
332 |
|
|
int Z = dim[2];
|
333 |
|
|
|
334 |
|
|
float height = isInIconMode() ? 0.001f : size<=5 ? 0.048f : 0.020f;
|
335 |
|
|
int[] bandIndices= { 0,0,1,1,2,2 };
|
336 |
|
|
|
337 |
|
|
int maxXY = Math.max(X,Y);
|
338 |
|
|
int maxXZ = Math.max(X,Z);
|
339 |
|
|
int maxYZ = Math.max(Y,Z);
|
340 |
|
|
|
341 |
|
|
int angle = 45;
|
342 |
|
|
float R = 0.25f;
|
343 |
|
|
float S = 0.50f;
|
344 |
|
|
float N = size<=4 ? 5 : size<=5 ? 4 : 3;
|
345 |
|
|
|
346 |
|
|
float[][] bands =
|
347 |
|
|
{
|
348 |
|
|
{height/maxYZ,angle,R,S,N,0,0},
|
349 |
|
|
{height/maxXZ,angle,R,S,N,0,0},
|
350 |
|
|
{height/maxXY,angle,R,S,N,0,0}
|
351 |
|
|
};
|
352 |
|
|
|
353 |
|
|
return new ObjectFaceShape(bands,bandIndices,null);
|
354 |
|
|
}
|
355 |
|
|
|
356 |
|
|
FactoryBandagedCubit factory = FactoryBandagedCubit.getInstance();
|
357 |
|
|
return factory.createIrregularFaceShape(variant, isInIconMode() );
|
358 |
|
|
}
|
359 |
|
|
|
360 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
361 |
|
|
|
362 |
|
|
public ObjectVertexEffects getVertexEffects(int variant)
|
363 |
|
|
{
|
364 |
|
|
int[] numLayers = getNumLayers();
|
365 |
|
|
int size = (numLayers[0]+numLayers[1]+numLayers[2])/3;
|
366 |
|
|
boolean round = (DistortedLibrary.fastCompilationTF() && size<=5 && !isInIconMode());
|
367 |
|
|
|
368 |
|
|
if( getDim(variant)!=null )
|
369 |
|
|
{
|
370 |
|
|
float[][] vertices = getVertices(variant);
|
371 |
|
|
float strength = -0.04f;
|
372 |
|
|
|
373 |
|
|
float[][] variables =
|
374 |
|
|
{
|
375 |
|
|
{ 0, strength*vertices[0][0], strength*vertices[0][1], strength*vertices[0][2], 1 },
|
376 |
|
|
{ 0, strength*vertices[1][0], strength*vertices[1][1], strength*vertices[1][2], 1 },
|
377 |
|
|
{ 0, strength*vertices[2][0], strength*vertices[2][1], strength*vertices[2][2], 1 },
|
378 |
|
|
{ 0, strength*vertices[3][0], strength*vertices[3][1], strength*vertices[3][2], 1 },
|
379 |
|
|
{ 0, strength*vertices[4][0], strength*vertices[4][1], strength*vertices[4][2], 1 },
|
380 |
|
|
{ 0, strength*vertices[5][0], strength*vertices[5][1], strength*vertices[5][2], 1 },
|
381 |
|
|
{ 0, strength*vertices[6][0], strength*vertices[6][1], strength*vertices[6][2], 1 },
|
382 |
|
|
{ 0, strength*vertices[7][0], strength*vertices[7][1], strength*vertices[7][2], 1 },
|
383 |
|
|
};
|
384 |
|
|
|
385 |
|
|
String name = EffectName.DEFORM.name();
|
386 |
|
|
float[] reg = {0,0,0,0.15f};
|
387 |
|
|
|
388 |
|
|
String[] names = {name,name,name,name,name,name,name,name};
|
389 |
|
|
float[][] regions = {reg,reg,reg,reg,reg,reg,reg,reg};
|
390 |
|
|
boolean[] uses = {round,round,round,round,round,round,round,round};
|
391 |
|
|
|
392 |
|
|
return new ObjectVertexEffects(names,variables,vertices,regions,uses);
|
393 |
|
|
}
|
394 |
|
|
|
395 |
|
|
FactoryBandagedCubit factory = FactoryBandagedCubit.getInstance();
|
396 |
|
|
return factory.createVertexEffects(variant,round);
|
397 |
|
|
}
|
398 |
|
|
|
399 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
400 |
|
|
|
401 |
|
|
public Static4D getCubitQuats(int cubit, int[] numLayers)
|
402 |
|
|
{
|
403 |
|
|
if( mInitQuats ==null )
|
404 |
|
|
{
|
405 |
|
|
mInitQuats = new Static4D[]
|
406 |
|
|
{
|
407 |
|
|
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f), // NULL
|
408 |
|
|
new Static4D( SQ2/2, 0.0f, 0.0f, -SQ2/2), // X
|
409 |
|
|
new Static4D( 0.0f, SQ2/2, 0.0f, -SQ2/2), // Y
|
410 |
|
|
new Static4D( 0.0f, 0.0f, SQ2/2, -SQ2/2), // Z
|
411 |
|
|
new Static4D( -0.5f, +0.5f, -0.5f, +0.5f), // ZX
|
412 |
|
|
new Static4D( +0.5f, +0.5f, +0.5f, -0.5f), // YX
|
413 |
|
|
};
|
414 |
|
|
}
|
415 |
|
|
|
416 |
|
|
return mInitQuats[getQuatIndex(cubit)];
|
417 |
|
|
}
|
418 |
|
|
|
419 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
420 |
|
|
|
421 |
|
|
public int getNumCubitVariants(int[] numLayers)
|
422 |
|
|
{
|
423 |
|
|
if( mNumVariants==0 )
|
424 |
|
|
{
|
425 |
|
|
float[][] positions = getPositions();
|
426 |
|
|
boolean C111=false;
|
427 |
|
|
boolean C211=false;
|
428 |
|
|
boolean C311=false;
|
429 |
|
|
boolean C221=false;
|
430 |
|
|
boolean C222=false;
|
431 |
|
|
|
432 |
|
|
int numCubits = positions.length;
|
433 |
|
|
mCubitVariantMap = new int[numCubits];
|
434 |
|
|
|
435 |
|
|
int numTypes = mDims.length;
|
436 |
|
|
mTypeVariantMap = new int[numTypes];
|
437 |
|
|
for(int i=0; i<numTypes; i++) mTypeVariantMap[i] = -1;
|
438 |
|
|
|
439 |
|
|
for (int cubit=0; cubit<numCubits; cubit++)
|
440 |
|
|
{
|
441 |
|
|
int type = getType(positions[cubit]);
|
442 |
|
|
|
443 |
|
|
switch (type)
|
444 |
|
|
{
|
445 |
|
|
case CUBIT_111: if (!C111) { C111 = true; mTypeVariantMap[CUBIT_111]=mNumVariants++; }
|
446 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_111];
|
447 |
|
|
break;
|
448 |
|
|
case CUBIT_211: if (!C211) { C211 = true; mTypeVariantMap[CUBIT_211]=mNumVariants++; }
|
449 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_211];
|
450 |
|
|
break;
|
451 |
|
|
case CUBIT_311: if (!C311) { C311 = true; mTypeVariantMap[CUBIT_311]=mNumVariants++; }
|
452 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_311];
|
453 |
|
|
break;
|
454 |
|
|
case CUBIT_221: if (!C221) { C221 = true; mTypeVariantMap[CUBIT_221]=mNumVariants++; }
|
455 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_221];
|
456 |
|
|
break;
|
457 |
|
|
case CUBIT_222: if (!C222) { C222 = true; mTypeVariantMap[CUBIT_222]=mNumVariants++; }
|
458 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_222];
|
459 |
|
|
break;
|
460 |
|
|
default : mCubitVariantMap[cubit] = mNumVariants++;
|
461 |
|
|
}
|
462 |
|
|
}
|
463 |
|
|
|
464 |
|
|
FactoryBandagedCubit factory = FactoryBandagedCubit.getInstance();
|
465 |
|
|
factory.prepare(mNumVariants,numLayers[0],numLayers[1],numLayers[2]);
|
466 |
|
|
}
|
467 |
|
|
|
468 |
|
|
return mNumVariants;
|
469 |
|
|
}
|
470 |
|
|
|
471 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
472 |
|
|
|
473 |
|
|
public int getCubitVariant(int cubit, int[] numLayers)
|
474 |
|
|
{
|
475 |
|
|
return mCubitVariantMap[cubit];
|
476 |
|
|
}
|
477 |
|
|
|
478 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
479 |
|
|
|
480 |
|
|
private float[][] getVertices(int variant)
|
481 |
289ca015
|
Leszek Koltunski
|
{
|
482 |
e7569064
|
Leszek Koltunski
|
int[] dim = getDim(variant);
|
483 |
289ca015
|
Leszek Koltunski
|
|
484 |
e7569064
|
Leszek Koltunski
|
if( dim!=null )
|
485 |
29b82486
|
Leszek Koltunski
|
{
|
486 |
e7569064
|
Leszek Koltunski
|
int X = dim[0];
|
487 |
|
|
int Y = dim[1];
|
488 |
|
|
int Z = dim[2];
|
489 |
289ca015
|
Leszek Koltunski
|
|
490 |
53ca4624
|
Leszek Koltunski
|
return new float[][]
|
491 |
289ca015
|
Leszek Koltunski
|
{
|
492 |
84a17011
|
Leszek Koltunski
|
{ 0.5f*X, 0.5f*Y, 0.5f*Z},
|
493 |
|
|
{ 0.5f*X, 0.5f*Y,-0.5f*Z},
|
494 |
|
|
{ 0.5f*X,-0.5f*Y, 0.5f*Z},
|
495 |
|
|
{ 0.5f*X,-0.5f*Y,-0.5f*Z},
|
496 |
|
|
{-0.5f*X, 0.5f*Y, 0.5f*Z},
|
497 |
|
|
{-0.5f*X, 0.5f*Y,-0.5f*Z},
|
498 |
|
|
{-0.5f*X,-0.5f*Y, 0.5f*Z},
|
499 |
289ca015
|
Leszek Koltunski
|
{-0.5f*X,-0.5f*Y,-0.5f*Z}
|
500 |
|
|
};
|
501 |
53ca4624
|
Leszek Koltunski
|
}
|
502 |
|
|
|
503 |
|
|
if( mTmpShapes==null ) mTmpShapes = new ObjectShape[mNumVariants];
|
504 |
|
|
if( mTmpShapes[variant]==null ) produceTmpShape(variant);
|
505 |
|
|
return mTmpShapes[variant].getVertices();
|
506 |
|
|
}
|
507 |
|
|
|
508 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
509 |
|
|
// PUBLIC API
|
510 |
|
|
|
511 |
10a842b0
|
Leszek Koltunski
|
public float[] getDist3D(int[] numLayers)
|
512 |
|
|
{
|
513 |
|
|
float x = numLayers[0];
|
514 |
|
|
float y = numLayers[1];
|
515 |
|
|
float z = numLayers[2];
|
516 |
|
|
float a = (x+y+z)/1.5f;
|
517 |
|
|
|
518 |
|
|
return new float[] {x/a,x/a,y/a,y/a,z/a,z/a};
|
519 |
|
|
}
|
520 |
|
|
|
521 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
522 |
|
|
|
523 |
f925d455
|
Leszek Koltunski
|
public float getStickerRadius()
|
524 |
|
|
{
|
525 |
|
|
return 0.10f;
|
526 |
|
|
}
|
527 |
|
|
|
528 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
529 |
|
|
|
530 |
|
|
public float getStickerStroke()
|
531 |
|
|
{
|
532 |
|
|
return isInIconMode() ? 0.16f : 0.08f;
|
533 |
|
|
}
|
534 |
|
|
|
535 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
536 |
|
|
|
537 |
1f656ca7
|
Leszek Koltunski
|
public String getShortName()
|
538 |
|
|
{
|
539 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
540 |
|
|
|
541 |
|
|
if( mPosition==POS_1 ) return ObjectType.BAN1_3.name();
|
542 |
|
|
if( mPosition==POS_2 ) return ObjectType.BAN2_3.name();
|
543 |
|
|
if( mPosition==POS_3 ) return ObjectType.BAN3_3.name();
|
544 |
|
|
if( mPosition==POS_4 ) return ObjectType.BAN4_3.name();
|
545 |
|
|
|
546 |
|
|
if( mSignature==null ) mSignature = getSignature();
|
547 |
|
|
int[] numLayers = getNumLayers();
|
548 |
|
|
int number = 100*numLayers[0]+10*numLayers[1]+numLayers[2];
|
549 |
|
|
|
550 |
|
|
return number+"_"+mSignature.getString();
|
551 |
|
|
}
|
552 |
|
|
|
553 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
554 |
|
|
|
555 |
|
|
public ObjectSignature getSignature()
|
556 |
|
|
{
|
557 |
|
|
if( mSignature==null )
|
558 |
|
|
{
|
559 |
|
|
int[] numLayers = getNumLayers();
|
560 |
|
|
mSignature = new ObjectSignature(numLayers[0],numLayers[1],numLayers[2],mPosition);
|
561 |
|
|
}
|
562 |
|
|
return mSignature;
|
563 |
|
|
}
|
564 |
|
|
|
565 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
566 |
|
|
|
567 |
|
|
public String getObjectName()
|
568 |
|
|
{
|
569 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
570 |
|
|
|
571 |
|
|
if( mPosition==POS_1 ) return "Fused Cube";
|
572 |
|
|
if( mPosition==POS_2 ) return "2Bar Cube";
|
573 |
|
|
if( mPosition==POS_3 ) return "Bandaged Cube C";
|
574 |
|
|
if( mPosition==POS_4 ) return "BiCube";
|
575 |
|
|
|
576 |
|
|
return OBJECT_NAME;
|
577 |
|
|
}
|
578 |
|
|
|
579 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
580 |
|
|
|
581 |
|
|
public String getInventor()
|
582 |
|
|
{
|
583 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
584 |
|
|
|
585 |
|
|
if( mPosition==POS_1 ) return "Ting Huang";
|
586 |
|
|
if( mPosition==POS_2 ) return "Unknown";
|
587 |
|
|
if( mPosition==POS_3 ) return "Andreas Nortmann";
|
588 |
|
|
if( mPosition==POS_4 ) return "Uwe Meffert";
|
589 |
|
|
|
590 |
|
|
return "??";
|
591 |
|
|
}
|
592 |
|
|
|
593 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
594 |
|
|
|
595 |
|
|
public int getYearOfInvention()
|
596 |
|
|
{
|
597 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
598 |
|
|
|
599 |
|
|
if( mPosition==POS_1 ) return 2011;
|
600 |
|
|
if( mPosition==POS_2 ) return 0;
|
601 |
|
|
if( mPosition==POS_3 ) return 2005;
|
602 |
|
|
if( mPosition==POS_4 ) return 1999;
|
603 |
|
|
|
604 |
|
|
return 0;
|
605 |
|
|
}
|
606 |
|
|
|
607 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
608 |
|
|
|
609 |
|
|
public int getComplexity()
|
610 |
|
|
{
|
611 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
612 |
|
|
|
613 |
|
|
if( mPosition==POS_1 ) return 1;
|
614 |
|
|
if( mPosition==POS_2 ) return 2;
|
615 |
|
|
if( mPosition==POS_3 ) return 2;
|
616 |
|
|
if( mPosition==POS_4 ) return 3;
|
617 |
|
|
|
618 |
|
|
return 4;
|
619 |
|
|
}
|
620 |
|
|
|
621 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
622 |
|
|
|
623 |
|
|
public String[][] getTutorials()
|
624 |
|
|
{
|
625 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
626 |
|
|
|
627 |
|
|
if( mPosition==POS_1 )
|
628 |
|
|
{
|
629 |
|
|
return new String[][]{
|
630 |
|
|
{"gb","F_iJk_IvpVo","Bandaged Cube","CanChrisSolve"},
|
631 |
|
|
{"es","_lTgw5aEFOg","Tutorial 3x3 Fuse Cube","QBAndo"},
|
632 |
|
|
{"ru","raYDwFEXIq4","Как собрать Fused Cube","Алексей Ярыгин"},
|
633 |
|
|
{"fr","9Cfi4rhKzIw","Tutoriel: résolution du Fused Cube","Skieur Cubb"},
|
634 |
|
|
{"pl","0PcUoGxQa6s","Bandaged 3x3 v.A cube","MrUK"},
|
635 |
|
|
{"kr","1RePOLrzJNE","밴디지 타입 A 해법","듀나메스 큐브 해법연구소"},
|
636 |
|
|
{"vn","vg4J0U0n1oA","Tutorial N.1 - Bandaged VA","Duy Thích Rubik"},
|
637 |
|
|
};
|
638 |
|
|
}
|
639 |
|
|
if( mPosition==POS_2 )
|
640 |
|
|
{
|
641 |
|
|
return new String[][]{
|
642 |
|
|
{"ru","lS_EK0PMWI8","Как собрать 2-bar Cube","Алексей Ярыгин"},
|
643 |
|
|
{"pl","tX8ubTLh6p8","Bandaged 3x3 (Two bar)","MrUK"},
|
644 |
|
|
{"kr","NE6XuC1r8xw","밴디지 큐브","Denzel Washington"},
|
645 |
|
|
};
|
646 |
|
|
}
|
647 |
|
|
if( mPosition==POS_3 )
|
648 |
|
|
{
|
649 |
|
|
return new String[][]{
|
650 |
|
|
{"gb","7UiCVGygUT4","Bandage Cube C Tutorial","PolyakB"},
|
651 |
|
|
{"ru","gXenRA92Wdc","Как собрать Bandaged 3x3 Type C","YG Cuber"},
|
652 |
|
|
{"pl","sKfdFLm79Zs","Bandaged 3x3 v.C cube","MrUK"},
|
653 |
|
|
{"kr","BcCFgeFy6Ec","밴디지 타입 C 해법","듀나메스 큐브 해법연구소"},
|
654 |
|
|
{"vn","9674LLkPSog","Tutorial N.2 - Bandaged VC","Duy Thích Rubik"},
|
655 |
|
|
};
|
656 |
|
|
}
|
657 |
|
|
if( mPosition==POS_4 )
|
658 |
|
|
{
|
659 |
|
|
return new String[][]{
|
660 |
|
|
{"gb","AnpdIKICBpM","Trying to Solve a Bandaged Cube","RedKB"},
|
661 |
|
|
{"es","cUyo5fycrvI","Tutorial Bandaged Cube en español","Rafa Garcia Benacazon"},
|
662 |
|
|
{"ru","-MTzeEJptsg","Как собрать bandaged Cube B","стратегия знаний"},
|
663 |
|
|
{"fr","3rsfIJ3roT0","Tutoriel: résolution du Bicube","Skieur Cubb"},
|
664 |
|
|
{"de","sqWVRwkXX9w","Bandaged Cube - Tutorial","GerCubing"},
|
665 |
|
|
{"pl","XcHzTvVR6Po","Bandaged 3x3 v.B cube","MrUK"},
|
666 |
|
|
{"kr","1gsoijF_5q0","BiCube Tutorial (해법)","듀나메스 큐브 해법연구소"},
|
667 |
|
|
{"vn","ZCJDaF4jEbc","Tutorial N.3 - BiCube","Duy Thích Rubik"},
|
668 |
|
|
};
|
669 |
|
|
}
|
670 |
|
|
|
671 |
|
|
return null;
|
672 |
|
|
}
|
673 |
29b82486
|
Leszek Koltunski
|
}
|