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4a566e21
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.objects;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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3ee1d662
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Leszek Koltunski
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import org.distorted.objectlib.helpers.ObjectFaceShape;
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4a566e21
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Leszek Koltunski
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import org.distorted.objectlib.helpers.ObjectShape;
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10b7e306
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Leszek Koltunski
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import org.distorted.objectlib.scrambling.ScrambleState;
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4a566e21
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Leszek Koltunski
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import org.distorted.objectlib.main.ObjectType;
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import org.distorted.objectlib.main.ShapeOctahedron;
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import org.distorted.objectlib.touchcontrol.TouchControlOctahedron;
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import java.io.InputStream;
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import static org.distorted.objectlib.touchcontrol.TouchControl.TC_OCTAHEDRON;
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import static org.distorted.objectlib.touchcontrol.TouchControl.TYPE_NOT_SPLIT;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class TwistyTrajber extends ShapeOctahedron
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{
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8d96b92f
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Leszek Koltunski
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// Trajber 3x3: each cut is at 1/5 of the length of the segment from the center to a vertex.
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private static final float CUT3 = 0.20f;
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e13456ed
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Leszek Koltunski
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// Trajber 4x4: each cut is at 0.27 of the length of the segment from the center to a vertex.
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private static final float CUT4 = 0.27f;
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4a566e21
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Leszek Koltunski
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static final Static3D[] ROT_AXIS = new Static3D[]
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{
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26d73f43
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Leszek Koltunski
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new Static3D(SQ2/2, 0, SQ2/2),
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new Static3D( 0, 1, 0),
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new Static3D(SQ2/2, 0,-SQ2/2)
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4a566e21
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Leszek Koltunski
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};
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private ScrambleState[] mStates;
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private int[] mBasicAngle;
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private float[][] mCuts;
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82e62580
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Leszek Koltunski
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private float[][] mPositions;
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d0e6cf7f
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Leszek Koltunski
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private int[] mQuatIndex;
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4a566e21
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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3bf19410
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Leszek Koltunski
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public TwistyTrajber(int[] numL, int meshState, int iconMode, Static4D quat, Static3D move, float scale, InputStream stream)
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4a566e21
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Leszek Koltunski
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{
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3bf19410
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Leszek Koltunski
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super(numL, meshState, iconMode, numL[0], quat, move, scale, stream);
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4a566e21
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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e13456ed
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Leszek Koltunski
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@Override
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690557d9
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Leszek Koltunski
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public int[][] getSolvedQuats()
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e13456ed
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Leszek Koltunski
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{
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690557d9
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Leszek Koltunski
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int[] numLayers = getNumLayers();
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int numL = numLayers[0];
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if( numL==3 )
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{
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return super.getSolvedQuats();
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}
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else
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{
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// special SolvedQuats for the case where there are no corner of edge cubits.
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// first row {0} - means there are no corners or edges.
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// each next defines all cubits of a singe face
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// (numCubits, firstCubit, cubit1,..,cubitN-1, quat0,..., quatM)
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return new int[][] {
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{0},
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{7, 0, 8,20,26,34,41,49, 10,23},
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{7, 4,13,16,29,37,47,54, 10,23},
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{7, 5, 9,17,25,36,45,52, 13,20},
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{7, 1,12,21,30,35,43,51, 13,20},
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{7, 6,11,23,27,38,44,53, 12,22},
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{7, 2,14,19,28,33,42,50, 12,22},
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{7, 3,10,18,24,32,40,48, 15,21},
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{7, 7,15,22,31,39,46,55, 15,21},
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};
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}
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e13456ed
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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4a566e21
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Leszek Koltunski
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public ScrambleState[] getScrambleStates()
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{
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if( mStates==null )
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{
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int[][] m = new int[16][];
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26d73f43
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Leszek Koltunski
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for(int i=0; i<16; i++) m[i] = new int[] { 0,-1,i,0,1,i,0,2,i, 1,-1,i,1,1,i,1,2,i, 2,-1,i,2,1,i,2,2,i};
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4a566e21
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Leszek Koltunski
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mStates = new ScrambleState[]
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{
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new ScrambleState( new int[][] { m[ 1], m[ 2], m[ 3] } ), // 0 0
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new ScrambleState( new int[][] { null, m[ 4], m[ 5] } ), // 1 x
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new ScrambleState( new int[][] { m[ 6], null, m[ 7] } ), // 2 y
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new ScrambleState( new int[][] { m[ 8], m[ 9], null } ), // 3 z
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new ScrambleState( new int[][] { m[10], null, m[ 7] } ), // 4 xy
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new ScrambleState( new int[][] { m[11], m[ 9], null } ), // 5 xz
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new ScrambleState( new int[][] { null, m[12], m[ 5] } ), // 6 yx
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new ScrambleState( new int[][] { m[ 8], m[13], null } ), // 7 yz
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new ScrambleState( new int[][] { null, m[ 4], m[14] } ), // 8 zx
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new ScrambleState( new int[][] { m[ 6], null, m[15] } ), // 9 zy
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new ScrambleState( new int[][] { null, null, m[ 5] } ), // 10 xyx
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new ScrambleState( new int[][] { null, m[ 4], null } ), // 11 xzx
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new ScrambleState( new int[][] { null, null, m[ 7] } ), // 12 yxy
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new ScrambleState( new int[][] { m[ 6], null, null } ), // 13 yzy
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new ScrambleState( new int[][] { null, m[ 9], null } ), // 14 zxz
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new ScrambleState( new int[][] { m[ 8], null, null } ), // 15 zyz
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};
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}
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return mStates;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public float[][] getCuts(int[] numLayers)
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{
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if( mCuts==null )
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{
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8d96b92f
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Leszek Koltunski
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float[] tmp;
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if( numLayers[0]==3 )
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{
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final float cut= CUT3*numLayers[0]*SQ2/2;
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tmp = new float[] {-cut,+cut};
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}
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else
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{
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final float cut= CUT4*numLayers[0]*SQ2/2;
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tmp = new float[] {-cut,0,+cut};
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}
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mCuts = new float[][] { tmp,tmp,tmp };
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4a566e21
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Leszek Koltunski
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}
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return mCuts;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public boolean[][] getLayerRotatable(int[] numLayers)
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{
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8d96b92f
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Leszek Koltunski
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int numL = numLayers[0];
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boolean[] tmp = new boolean[numL];
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for(int i=0; i<numL; i++) tmp[i] = true;
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ada5bca1
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Leszek Koltunski
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return new boolean[][] { tmp,tmp,tmp };
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4a566e21
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int getTouchControlType()
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{
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return TC_OCTAHEDRON;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int getTouchControlSplit()
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{
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return TYPE_NOT_SPLIT;
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}
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26d73f43
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int[][][] getEnabled()
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{
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return new int[][][]
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{
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{{0,1,2}},{{0,1,2}},{{0,1,2}},{{0,1,2}},{{0,1,2}},{{0,1,2}},{{0,1,2}},{{0,1,2}}
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};
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}
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4a566e21
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public float[] getDist3D(int[] numLayers)
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{
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4c9ca251
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Leszek Koltunski
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return TouchControlOctahedron.D3D;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public Static3D[] getFaceAxis()
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{
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return TouchControlOctahedron.FACE_AXIS;
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4a566e21
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public float[][] getCubitPositions(int[] numLayers)
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{
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82e62580
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Leszek Koltunski
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if( mPositions==null )
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210 |
4a566e21
|
Leszek Koltunski
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{
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211 |
e13456ed
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Leszek Koltunski
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int numL = numLayers[0];
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float LEN = numL*0.5f;
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213 |
8d96b92f
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Leszek Koltunski
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214 |
e13456ed
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Leszek Koltunski
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if( numL==3 )
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{
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216 |
82e62580
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Leszek Koltunski
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mPositions = new float[][]
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217 |
e13456ed
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Leszek Koltunski
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{
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218 |
ecc01591
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Leszek Koltunski
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{ -LEN, 0, LEN},
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{ LEN, 0, -LEN},
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220 |
26d73f43
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Leszek Koltunski
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{ LEN, 0, LEN},
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{ -LEN, 0, -LEN},
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{ 0, SQ2*LEN, 0},
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{ 0,-SQ2*LEN, 0},
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{ 0, 0, LEN},
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226 |
4a566e21
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Leszek Koltunski
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{ LEN, 0, 0},
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{ -LEN, 0, 0},
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{ 0, 0, -LEN},
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229 |
ecc01591
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Leszek Koltunski
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{-LEN/2, (SQ2/2)*LEN, LEN/2},
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{ LEN/2, (SQ2/2)*LEN,-LEN/2},
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{-LEN/2,-(SQ2/2)*LEN, LEN/2},
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{ LEN/2,-(SQ2/2)*LEN,-LEN/2},
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26d73f43
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Leszek Koltunski
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{ LEN/2, (SQ2/2)*LEN, LEN/2},
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{ LEN/2,-(SQ2/2)*LEN, LEN/2},
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{-LEN/2, (SQ2/2)*LEN,-LEN/2},
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{-LEN/2,-(SQ2/2)*LEN,-LEN/2},
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{ 0, SQ2*LEN/3, 2*LEN/3},
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{ 2*LEN/3, SQ2*LEN/3, 0},
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{ 0,-SQ2*LEN/3, 2*LEN/3},
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{ 2*LEN/3,-SQ2*LEN/3, 0},
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{-2*LEN/3, SQ2*LEN/3, 0},
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{ 0, SQ2*LEN/3,-2*LEN/3},
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{-2*LEN/3,-SQ2*LEN/3, 0},
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{ 0,-SQ2*LEN/3,-2*LEN/3},
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246 |
e13456ed
|
Leszek Koltunski
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};
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}
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else
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{
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250 |
674d5592
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Leszek Koltunski
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final float A = 0.5f*SQ2*CUT4*LEN;
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251 |
e13456ed
|
Leszek Koltunski
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final float B = CUT4*LEN;
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final float C = CUT4/2;
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final float D =-1.5f*C+0.5f;
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final float E = 0.5f*C+0.5f;
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final float F = (SQ2/2)*(1-C);
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final float G = C*SQ2;
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final float H = 1-C;
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258 |
674d5592
|
Leszek Koltunski
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final float I = LEN-0.5f*B;
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final float J = SQ2*(LEN-B);
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260 |
e13456ed
|
Leszek Koltunski
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261 |
82e62580
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Leszek Koltunski
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mPositions = new float[][]
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262 |
e13456ed
|
Leszek Koltunski
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{
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263 |
ecc01591
|
Leszek Koltunski
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{ -I+B, A, I },
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{ -I+B, -A, I },
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{ I , A, -I+B },
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{ I , -A, -I+B },
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{ I-B, -A, -I },
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{ I-B, A, -I },
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269 |
674d5592
|
Leszek Koltunski
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{ I , A, I-B },
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{ I , -A, I-B },
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{ I-B, -A, I },
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272 |
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{ I-B, A, I },
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273 |
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{ -I , -A, -I+B },
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274 |
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{ -I , A, -I+B },
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275 |
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{ -I+B, A, -I },
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{ -I+B, -A, -I },
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{ B, J, 0 },
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278 |
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{ -B, J, 0 },
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{ 0, J, B },
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{ 0, J, -B },
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{ B, -J, 0 },
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{ -B, -J, 0 },
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{ 0, -J, B },
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284 |
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{ 0, -J, -B },
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{ -I , -A, I-B },
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{ -I , A, I-B },
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287 |
e13456ed
|
Leszek Koltunski
|
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288 |
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{ 0, G*LEN, H*LEN},
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289 |
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{ 0,-G*LEN, H*LEN},
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{ H*LEN, G*LEN, 0},
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{ H*LEN,-G*LEN, 0},
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292 |
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{-H*LEN, G*LEN, 0},
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293 |
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{-H*LEN,-G*LEN, 0},
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294 |
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{ 0, G*LEN,-H*LEN},
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295 |
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{ 0,-G*LEN,-H*LEN},
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296 |
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297 |
ecc01591
|
Leszek Koltunski
|
{-D*LEN, F*LEN, E*LEN },
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298 |
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{-E*LEN, F*LEN, D*LEN },
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299 |
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{ E*LEN, F*LEN,-D*LEN},
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300 |
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{ D*LEN, F*LEN,-E*LEN},
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301 |
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{-D*LEN,-F*LEN, E*LEN },
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302 |
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{-E*LEN,-F*LEN, D*LEN },
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303 |
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{ E*LEN,-F*LEN,-D*LEN},
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304 |
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{ D*LEN,-F*LEN,-E*LEN},
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305 |
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|
|
306 |
e13456ed
|
Leszek Koltunski
|
{+D*LEN, F*LEN,+E*LEN},
|
307 |
|
|
{+E*LEN, F*LEN,+D*LEN},
|
308 |
|
|
{+D*LEN,-F*LEN,+E*LEN},
|
309 |
|
|
{+E*LEN,-F*LEN,+D*LEN},
|
310 |
|
|
{-D*LEN, F*LEN,-E*LEN},
|
311 |
|
|
{-E*LEN, F*LEN,-D*LEN},
|
312 |
|
|
{-D*LEN,-F*LEN,-E*LEN},
|
313 |
|
|
{-E*LEN,-F*LEN,-D*LEN},
|
314 |
|
|
|
315 |
|
|
{ 0, SQ2*LEN/3, 2*LEN/3},
|
316 |
|
|
{ 2*LEN/3, SQ2*LEN/3, 0},
|
317 |
|
|
{ 0,-SQ2*LEN/3, 2*LEN/3},
|
318 |
|
|
{ 2*LEN/3,-SQ2*LEN/3, 0},
|
319 |
|
|
{-2*LEN/3, SQ2*LEN/3, 0},
|
320 |
|
|
{ 0, SQ2*LEN/3,-2*LEN/3},
|
321 |
|
|
{-2*LEN/3,-SQ2*LEN/3, 0},
|
322 |
|
|
{ 0,-SQ2*LEN/3,-2*LEN/3},
|
323 |
|
|
};
|
324 |
|
|
}
|
325 |
4a566e21
|
Leszek Koltunski
|
}
|
326 |
|
|
|
327 |
82e62580
|
Leszek Koltunski
|
return mPositions;
|
328 |
4a566e21
|
Leszek Koltunski
|
}
|
329 |
|
|
|
330 |
d0e6cf7f
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
331 |
|
|
|
332 |
|
|
public Static4D getCubitQuats(int cubit, int[] numLayers)
|
333 |
|
|
{
|
334 |
e13456ed
|
Leszek Koltunski
|
if( mQuatIndex==null )
|
335 |
|
|
{
|
336 |
|
|
if( numLayers[0]==3 )
|
337 |
|
|
{
|
338 |
ecc01591
|
Leszek Koltunski
|
mQuatIndex = new int[] { 0, 2, 6, 4, 1, 3,
|
339 |
|
|
0, 2, 8, 5, 7,19, 9,18, 1, 3,14,11,
|
340 |
e13456ed
|
Leszek Koltunski
|
0, 1, 3, 2, 7, 5, 8,16 };
|
341 |
|
|
}
|
342 |
|
|
else
|
343 |
|
|
{
|
344 |
ecc01591
|
Leszek Koltunski
|
mQuatIndex = new int[] { 0, 9,19, 2,18, 5, 6,12,17,21,20, 4,10,16, 1,14,15,13,23,22, 3,11, 8, 7,
|
345 |
|
|
0,17, 6, 2, 4, 8, 5,16,15, 7,19,13, 9,22,23,18,21, 1, 3,12,10,14,11,20,
|
346 |
e13456ed
|
Leszek Koltunski
|
0, 1, 3, 2, 7, 5, 8,16 };
|
347 |
|
|
}
|
348 |
|
|
}
|
349 |
|
|
|
350 |
ada5bca1
|
Leszek Koltunski
|
return mObjectQuats[mQuatIndex[cubit]];
|
351 |
d0e6cf7f
|
Leszek Koltunski
|
}
|
352 |
|
|
|
353 |
4a566e21
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
354 |
|
|
|
355 |
|
|
public ObjectShape getObjectShape(int variant)
|
356 |
|
|
{
|
357 |
e13456ed
|
Leszek Koltunski
|
float numL = getNumLayers()[0];
|
358 |
|
|
final float LEN = numL*0.5f;
|
359 |
|
|
final float CUT = numL==3 ? CUT3 : CUT4;
|
360 |
|
|
|
361 |
4a566e21
|
Leszek Koltunski
|
if( variant==0 )
|
362 |
|
|
{
|
363 |
e13456ed
|
Leszek Koltunski
|
final float A = SQ2*CUT*LEN;
|
364 |
|
|
final float B = CUT*LEN;
|
365 |
4a566e21
|
Leszek Koltunski
|
|
366 |
e13456ed
|
Leszek Koltunski
|
float[][] vertices = numL==3 ?
|
367 |
|
|
|
368 |
|
|
new float[][]
|
369 |
4a566e21
|
Leszek Koltunski
|
{
|
370 |
|
|
{ 0, 0, 0},
|
371 |
26d73f43
|
Leszek Koltunski
|
{ B, A, -B},
|
372 |
|
|
{ B, -A, -B},
|
373 |
|
|
{ 2*B, 0, 0},
|
374 |
|
|
{ 0, 0, -2*B},
|
375 |
|
|
{ 3*B, A, -B},
|
376 |
|
|
{ 3*B, -A, -B},
|
377 |
|
|
{ B, A, -3*B},
|
378 |
|
|
{ B, -A, -3*B},
|
379 |
|
|
|
380 |
674d5592
|
Leszek Koltunski
|
{ LEN , A, 2*B-LEN},
|
381 |
|
|
{ LEN , -A, 2*B-LEN},
|
382 |
|
|
{ LEN-2*B, A, -LEN},
|
383 |
|
|
{ LEN-2*B, -A, -LEN},
|
384 |
e13456ed
|
Leszek Koltunski
|
}
|
385 |
|
|
:
|
386 |
|
|
new float[][]
|
387 |
|
|
{
|
388 |
|
|
{ -1.5f*B, -0.5f*A, 0.5f*B},
|
389 |
|
|
{ -0.5f*B, 0.5f*A, -0.5f*B},
|
390 |
|
|
{ 0.5f*B, -0.5f*A, 0.5f*B},
|
391 |
|
|
{ 1.5f*B, 0.5f*A, -0.5f*B},
|
392 |
|
|
|
393 |
674d5592
|
Leszek Koltunski
|
{ LEN-1.5f*B, 0.5f*A, 2.5f*B-LEN},
|
394 |
|
|
{ LEN-2.5f*B, 0.5f*A, 1.5f*B-LEN},
|
395 |
|
|
{ LEN-2.5f*B, -0.5f*A, 1.5f*B-LEN},
|
396 |
|
|
{ LEN-1.5f*B, -0.5f*A, 2.5f*B-LEN},
|
397 |
4a566e21
|
Leszek Koltunski
|
};
|
398 |
|
|
|
399 |
e13456ed
|
Leszek Koltunski
|
int[][] indices = numL==3 ?
|
400 |
|
|
|
401 |
|
|
new int[][]
|
402 |
4a566e21
|
Leszek Koltunski
|
{
|
403 |
|
|
{0,3,5,1},
|
404 |
|
|
{0,2,6,3},
|
405 |
|
|
{0,4,8,2},
|
406 |
|
|
{0,1,7,4},
|
407 |
|
|
{3,6,10,9,5},
|
408 |
|
|
{2,8,12,10,6},
|
409 |
|
|
{4,7,11,12,8},
|
410 |
|
|
{1,5,9,11,7},
|
411 |
|
|
{9,10,12,11}
|
412 |
e13456ed
|
Leszek Koltunski
|
}
|
413 |
|
|
:
|
414 |
|
|
new int[][]
|
415 |
|
|
{
|
416 |
|
|
{0,2,3,1},
|
417 |
|
|
{2,7,4,3},
|
418 |
|
|
{3,4,5,1},
|
419 |
|
|
{0,1,5,6},
|
420 |
|
|
{0,6,7,2},
|
421 |
|
|
{7,6,5,4}
|
422 |
4a566e21
|
Leszek Koltunski
|
};
|
423 |
|
|
|
424 |
59a971c1
|
Leszek Koltunski
|
return new ObjectShape(vertices, indices);
|
425 |
4a566e21
|
Leszek Koltunski
|
}
|
426 |
|
|
if( variant==1 )
|
427 |
|
|
{
|
428 |
e13456ed
|
Leszek Koltunski
|
final float A = SQ2*CUT*LEN;
|
429 |
|
|
final float B = LEN*(1-2*CUT);
|
430 |
376f605e
|
Leszek Koltunski
|
final float C = (SQ2/2)*A;
|
431 |
4a566e21
|
Leszek Koltunski
|
|
432 |
e13456ed
|
Leszek Koltunski
|
float[][] vertices = numL==3 ?
|
433 |
|
|
|
434 |
|
|
new float[][]
|
435 |
4a566e21
|
Leszek Koltunski
|
{
|
436 |
376f605e
|
Leszek Koltunski
|
{ -B, 0, 0 },
|
437 |
|
|
{ -B+C, A, -C },
|
438 |
|
|
{ -B+C,-A, -C },
|
439 |
|
|
{ B, 0, 0 },
|
440 |
|
|
{ B-C, A, -C },
|
441 |
|
|
{ B-C,-A, -C },
|
442 |
|
|
{ 0, A, -B },
|
443 |
|
|
{ 0,-A, -B },
|
444 |
e13456ed
|
Leszek Koltunski
|
}
|
445 |
|
|
:
|
446 |
|
|
new float[][]
|
447 |
|
|
{
|
448 |
|
|
{ -B, -0.5f*A, C/2 },
|
449 |
|
|
{ -B+C, +0.5f*A, -C/2 },
|
450 |
|
|
{ B, -0.5f*A, C/2 },
|
451 |
|
|
{ B-C, +0.5f*A, -C/2 },
|
452 |
|
|
{ 0, +0.5f*A, -B+C/2 },
|
453 |
|
|
{ 0, -0.5f*A, -B+C/2 }
|
454 |
4a566e21
|
Leszek Koltunski
|
};
|
455 |
|
|
|
456 |
e13456ed
|
Leszek Koltunski
|
int[][] indices = numL==3 ?
|
457 |
|
|
|
458 |
|
|
new int[][]
|
459 |
4a566e21
|
Leszek Koltunski
|
{
|
460 |
|
|
{0,3,4,1},
|
461 |
|
|
{0,2,5,3},
|
462 |
|
|
{1,4,6},
|
463 |
|
|
{2,7,5},
|
464 |
|
|
{0,1,6,7,2},
|
465 |
|
|
{3,5,7,6,4}
|
466 |
e13456ed
|
Leszek Koltunski
|
}
|
467 |
|
|
:
|
468 |
|
|
new int[][]
|
469 |
|
|
{
|
470 |
|
|
{0,2,3,1},
|
471 |
|
|
{1,3,4},
|
472 |
|
|
{0,5,2},
|
473 |
|
|
{0,1,4,5},
|
474 |
|
|
{2,5,4,3}
|
475 |
4a566e21
|
Leszek Koltunski
|
};
|
476 |
|
|
|
477 |
59a971c1
|
Leszek Koltunski
|
return new ObjectShape(vertices, indices);
|
478 |
4a566e21
|
Leszek Koltunski
|
}
|
479 |
|
|
else
|
480 |
|
|
{
|
481 |
e13456ed
|
Leszek Koltunski
|
final float L = LEN*(1-3*CUT);
|
482 |
4a566e21
|
Leszek Koltunski
|
|
483 |
4e9f2df5
|
Leszek Koltunski
|
float[][] vertices =
|
484 |
4a566e21
|
Leszek Koltunski
|
{
|
485 |
26d73f43
|
Leszek Koltunski
|
{ -L, -(SQ2/3)*L, L/3 },
|
486 |
|
|
{ L, -(SQ2/3)*L, L/3 },
|
487 |
|
|
{ 0,(2*SQ2/3)*L,-2*L/3 },
|
488 |
|
|
{ 0, -(SQ2/3)*L,-2*L/3 },
|
489 |
4a566e21
|
Leszek Koltunski
|
};
|
490 |
|
|
|
491 |
4e9f2df5
|
Leszek Koltunski
|
int[][] indices =
|
492 |
4a566e21
|
Leszek Koltunski
|
{
|
493 |
|
|
{0,1,2},
|
494 |
846b69f3
|
Leszek Koltunski
|
{3,1,0},
|
495 |
4a566e21
|
Leszek Koltunski
|
{0,2,3},
|
496 |
|
|
{1,3,2},
|
497 |
|
|
};
|
498 |
|
|
|
499 |
59a971c1
|
Leszek Koltunski
|
return new ObjectShape(vertices, indices);
|
500 |
3ee1d662
|
Leszek Koltunski
|
}
|
501 |
|
|
}
|
502 |
|
|
|
503 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
504 |
|
|
|
505 |
|
|
public ObjectFaceShape getObjectFaceShape(int variant)
|
506 |
|
|
{
|
507 |
e13456ed
|
Leszek Koltunski
|
int numL = getNumLayers()[0];
|
508 |
|
|
final float LEN = numL*0.5f;
|
509 |
|
|
final float CUT = numL==3 ? CUT3 : CUT4;
|
510 |
8d96b92f
|
Leszek Koltunski
|
|
511 |
3ee1d662
|
Leszek Koltunski
|
if( variant==0 )
|
512 |
|
|
{
|
513 |
3bf19410
|
Leszek Koltunski
|
float height = isInIconMode() ? 0.001f : 0.05f;
|
514 |
|
|
float[][] bands = { {height,35,0.15f,0.3f,4,1,1},{0.001f,35,0.15f,0.3f,4,1,1} };
|
515 |
e13456ed
|
Leszek Koltunski
|
float[][] corners = { {0.03f,0.10f} };
|
516 |
|
|
float[][] centers = { { LEN/2, 0.0f, -LEN/2} };
|
517 |
|
|
int[] bandIndices = numL==3 ? new int[] { 0,0,0,0,1,1,1,1,1 } : new int[] { 0,1,1,1,1,1 };
|
518 |
|
|
int[] indices = numL==3 ? new int[] { 0,-1,-1,-1,-1,0,0,0,0,-1,-1,-1,-1 } : new int[] { 0,0,0,-1,-1,-1,-1,-1 };
|
519 |
|
|
return new ObjectFaceShape(bands,bandIndices,corners,indices,centers,indices,null);
|
520 |
3ee1d662
|
Leszek Koltunski
|
}
|
521 |
|
|
if( variant==1 )
|
522 |
|
|
{
|
523 |
3bf19410
|
Leszek Koltunski
|
float height = isInIconMode() ? 0.001f : 0.03f;
|
524 |
e13456ed
|
Leszek Koltunski
|
final float B = LEN*(1-2*CUT);
|
525 |
3bf19410
|
Leszek Koltunski
|
float[][] bands = { {height,35,0.15f,0.3f,3,1,1},{0.001f,35,0.15f,0.3f,3,1,1} };
|
526 |
e13456ed
|
Leszek Koltunski
|
float[][] corners = { {0.02f,0.10f} };
|
527 |
|
|
float[][] centers = { { 0, 0, -B} };
|
528 |
|
|
int[] bandIndices = numL==3 ? new int[] { 0,0,1,1,1,1 } : new int[] { 0,1,1,1,1 };
|
529 |
|
|
int[] indices = numL==3 ? new int[] { 0,0,0,0,0,0,-1,-1 } : new int[] { 0,0,0,0,-1,-1 };
|
530 |
|
|
return new ObjectFaceShape(bands,bandIndices,corners,indices,centers,indices,null);
|
531 |
3ee1d662
|
Leszek Koltunski
|
}
|
532 |
|
|
else
|
533 |
|
|
{
|
534 |
3bf19410
|
Leszek Koltunski
|
float height = isInIconMode() ? 0.001f : 0.03f;
|
535 |
e13456ed
|
Leszek Koltunski
|
final float L = LEN*(1-3*CUT);
|
536 |
3bf19410
|
Leszek Koltunski
|
float[][] bands = { {height,35,0.15f,0.3f,4,1,1},{0.001f,35,0.15f,0.3f,4,0,0} };
|
537 |
e13456ed
|
Leszek Koltunski
|
float[][] corners = { {0.02f,0.10f} };
|
538 |
|
|
float[][] centers = { {0, -(SQ2/3)*L,-2*L/3} };
|
539 |
|
|
int[] bandIndices = { 0,1,1,1 };
|
540 |
|
|
int[] indices = { 0,0,0,-1 };
|
541 |
|
|
return new ObjectFaceShape(bands,bandIndices,corners,indices,centers,indices,null);
|
542 |
4a566e21
|
Leszek Koltunski
|
}
|
543 |
|
|
}
|
544 |
|
|
|
545 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
546 |
|
|
|
547 |
|
|
public int getNumCubitVariants(int[] numLayers)
|
548 |
|
|
{
|
549 |
|
|
return 3;
|
550 |
|
|
}
|
551 |
|
|
|
552 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
553 |
|
|
|
554 |
|
|
public int getCubitVariant(int cubit, int[] numLayers)
|
555 |
|
|
{
|
556 |
8d96b92f
|
Leszek Koltunski
|
if( numLayers[0]==3 ) return cubit< 6 ? 0 : cubit<18 ? 1 : 2;
|
557 |
|
|
else return cubit<24 ? 0 : cubit<48 ? 1 : 2;
|
558 |
4a566e21
|
Leszek Koltunski
|
}
|
559 |
|
|
|
560 |
d53fb890
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
561 |
4a566e21
|
Leszek Koltunski
|
|
562 |
d53fb890
|
Leszek Koltunski
|
public float getStickerRadius()
|
563 |
|
|
{
|
564 |
|
|
return 0.12f;
|
565 |
|
|
}
|
566 |
|
|
|
567 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
568 |
|
|
|
569 |
|
|
public float getStickerStroke()
|
570 |
|
|
{
|
571 |
3bf19410
|
Leszek Koltunski
|
return isInIconMode() ? 0.20f : 0.10f;
|
572 |
d53fb890
|
Leszek Koltunski
|
}
|
573 |
|
|
|
574 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
575 |
|
|
|
576 |
|
|
public float[][] getStickerAngles()
|
577 |
|
|
{
|
578 |
|
|
return null;
|
579 |
4a566e21
|
Leszek Koltunski
|
}
|
580 |
|
|
|
581 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
582 |
|
|
// PUBLIC API
|
583 |
|
|
|
584 |
|
|
public Static3D[] getRotationAxis()
|
585 |
|
|
{
|
586 |
|
|
return ROT_AXIS;
|
587 |
|
|
}
|
588 |
|
|
|
589 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
590 |
|
|
|
591 |
802fe251
|
Leszek Koltunski
|
public int[] getBasicAngles()
|
592 |
4a566e21
|
Leszek Koltunski
|
{
|
593 |
|
|
if( mBasicAngle ==null ) mBasicAngle = new int[] { 4,4,4 };
|
594 |
|
|
return mBasicAngle;
|
595 |
|
|
}
|
596 |
|
|
|
597 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
598 |
|
|
|
599 |
5f54927b
|
Leszek Koltunski
|
public String getShortName()
|
600 |
4a566e21
|
Leszek Koltunski
|
{
|
601 |
8d96b92f
|
Leszek Koltunski
|
int[] numLayers = getNumLayers();
|
602 |
|
|
return numLayers[0]==3 ? ObjectType.TRAJ_3.name() : ObjectType.TRAJ_4.name();
|
603 |
5f54927b
|
Leszek Koltunski
|
}
|
604 |
|
|
|
605 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
606 |
|
|
|
607 |
|
|
public long getSignature()
|
608 |
|
|
{
|
609 |
8d96b92f
|
Leszek Koltunski
|
int[] numLayers = getNumLayers();
|
610 |
|
|
return numLayers[0]==3 ? ObjectType.TRAJ_3.ordinal() : ObjectType.TRAJ_4.ordinal();
|
611 |
4a566e21
|
Leszek Koltunski
|
}
|
612 |
|
|
|
613 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
614 |
|
|
|
615 |
|
|
public String getObjectName()
|
616 |
|
|
{
|
617 |
8d96b92f
|
Leszek Koltunski
|
int[] numLayers = getNumLayers();
|
618 |
|
|
return numLayers[0]==3 ? "Trajber's Octahedron" : "Trajber 4x4";
|
619 |
4a566e21
|
Leszek Koltunski
|
}
|
620 |
|
|
|
621 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
622 |
|
|
|
623 |
|
|
public String getInventor()
|
624 |
|
|
{
|
625 |
8d96b92f
|
Leszek Koltunski
|
int[] numLayers = getNumLayers();
|
626 |
|
|
return numLayers[0]==3 ? "Josef Trajber" : "Jürgen Brandt";
|
627 |
4a566e21
|
Leszek Koltunski
|
}
|
628 |
|
|
|
629 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
630 |
|
|
|
631 |
|
|
public int getYearOfInvention()
|
632 |
|
|
{
|
633 |
8d96b92f
|
Leszek Koltunski
|
int[] numLayers = getNumLayers();
|
634 |
|
|
return numLayers[0]==3 ? 1982 : 2001;
|
635 |
4a566e21
|
Leszek Koltunski
|
}
|
636 |
|
|
|
637 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
638 |
|
|
|
639 |
|
|
public int getComplexity()
|
640 |
|
|
{
|
641 |
8d96b92f
|
Leszek Koltunski
|
int[] numLayers = getNumLayers();
|
642 |
|
|
return numLayers[0]==3 ? 2 : 3;
|
643 |
4a566e21
|
Leszek Koltunski
|
}
|
644 |
052e0362
|
Leszek Koltunski
|
|
645 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
646 |
|
|
|
647 |
|
|
public String[][] getTutorials()
|
648 |
|
|
{
|
649 |
8d96b92f
|
Leszek Koltunski
|
int[] numLayers = getNumLayers();
|
650 |
|
|
|
651 |
|
|
switch(numLayers[0])
|
652 |
|
|
{
|
653 |
|
|
case 3: return new String[][] {
|
654 |
|
|
{"gb","Q2NSiuJWVvk","Trajber and UFO Tutorial","SuperAntoniovivaldi"},
|
655 |
|
|
{"es","FPBirEJ8ZfY","Resolver Octaedro 3x3","Solución Rubik"},
|
656 |
|
|
{"de","FjQXlwJGniQ","Trajbers Octahedron Tutorial","GerCubing"},
|
657 |
|
|
{"br","kO3nMpZKv3Q","Resolver Octaedro Trajber","Rafael Cinoto"},
|
658 |
|
|
};
|
659 |
|
|
case 4: return new String[][] {
|
660 |
2addda73
|
Leszek Koltunski
|
{"gb","FZlw68I7snM","4x4 Trajber's Tutorial (1/2)","SuperAntoniovivaldi"},
|
661 |
|
|
{"gb","VM0XFu7gAII","4x4 Trajber's Tutorial (2/2)","SuperAntoniovivaldi"},
|
662 |
8d96b92f
|
Leszek Koltunski
|
{"es","Q8ljV-feLpU","Tutorial Octaedro 4x4 (1/2)","Dany Cuber"},
|
663 |
|
|
{"es","QyWpDLa1eZQ","Tutorial Octaedro 4x4 (2/2)","Dany Cuber"},
|
664 |
|
|
{"ru","ikUogVow-58","Как собрать Октаэдр 4х4","RBcuber"},
|
665 |
|
|
{"fr","4hxZyMVGiTA","Résolution de l'Octaèdre 4x4","asthalis"},
|
666 |
|
|
{"pl","oPBvAT9lwt4","Octahedron 4x4 TUTORIAL PL","MrUK"},
|
667 |
|
|
{"br","0ZgaoQ6IS2w","Resolver o octaedro Trajber 4x4 (1/3)","Rafael Cinoto"},
|
668 |
|
|
{"br","TjxTx3IJy6M","Resolver o octaedro Trajber 4x4 (2/3)","Rafael Cinoto"},
|
669 |
|
|
{"br","E8k2TXfUS8g","Resolver o octaedro Trajber 4x4 (3/3)","Rafael Cinoto"},
|
670 |
|
|
{"vn","yorULpIm6Yw","Tutorial N.22 - Octahedron 4x4","Duy Thích Rubik"},
|
671 |
|
|
};
|
672 |
|
|
}
|
673 |
|
|
|
674 |
|
|
return null;
|
675 |
052e0362
|
Leszek Koltunski
|
}
|
676 |
4a566e21
|
Leszek Koltunski
|
}
|