Fixes for scrambling locally-produced bandaged cuboid.Still does not work completely.
Introduce ObjectSignature that can incorporate 192-bit signatures (for 5x5x5 bandaged cubes).ObjectScrambler does not fully work yet.
Bandaged: progress with creating the object.
If we're updating an object, and it is the current object, reload it immediatelly so that the new version appears by itself.
Support reading num of scrambles from json version 2.
Preparation for Mixup Cube: take advantage of the recent bump in MAJOR_VERSION number and change the format of basicAngles to int[][] 'per-axis-per-layer' [ Mixup Cube has different basicAngle in its middle layers (8) - and different in its edge layers (4) ]
Turns out latest changes to the FactorySticker force us to increment the MAJOR_VERSION as now we produce incompatible stickers. We'll also use this occasion to support the Mixup Cube (change basic rotations to per-layer-per-axis)
Bandaged 3x3: progress with saving.
Preparation for local creation of puzzles: remove the 'ObjectType' enum from TwistyObject class.
New, generalized ScrambleState generator that should work for any bandaged 3x3.
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