Minor.
Correct the edges of the cuboid mesh - part 2.
Correct the edges of the cuboid mesh - before we went too far and imperfections were visible.
Correct the next bug with settign the object size.Multiply the time limits in BlockController by 2 - this way we can see if the ratio of (UI+Touch)/Thread Firebase non-fatals will observably drop below the current value of 4.
Set the initial object size correctly.
Small things.
Make it possible to extract objects' sticker pngs.
Make the Master Kilominx' and Gigaminx' meshes much smaller.
Fix the solver (after rearranging the faces of the cuboids)
Fix problems with TwistyObjectNode 'object scale' property.Now this property is not part of the Node at all, but its initial value passed to the object in its constructor.
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