Make the Masterball built-in - we need to displace the old version of it with an old scrambling mechanism.
Support split type 'EDGE_COIN' in case of every shape.
new SPLIT type: type EDGE_COIN (will be used in Coin Tetrahedron).Only supported in Tetrahedrons for now.
Debugging.
Make it possible to actually play at the MAX level the objects which have too many rostations for a normal SCRAMBLE effect (and instead do a FAST_SCRAMBLE)
Skewb solver: corrections for error detection.
Skewb solver: pruning version works now.
Skewb solver: full TB version works now.
Progess with Skewb solver.
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