Activity
From 02/12/2020 to 03/12/2020
03/12/2020
- 09:47 PM Revision 7381193e (magiccube): 1. library: new API DistortedNode.setProjection()
- 2. cube: adjustments for Pyraminx.
- 07:10 PM Revision 167ba2d6 (magiccube): Movement finished!
- 05:19 PM Revision 12ad3fca (magiccube): Progress with object Movement - almost finished.
- 02:05 PM Revision 39e74052 (magiccube): Progress with object Movement.
- 01:57 PM Revision 14a4712f (magiccube): Progress with object Movement. Assigning new Rotations works now, independently of object type.
- 01:06 AM Revision cad4b4d6 (magiccube): Progress with object Movement. Looks like detecting which face got touched and where (in 2D in-face surface coordinates) does work now.
03/11/2020
- 12:51 AM Revision 8e2295ad (magiccube): Progress with object Movement.
- 11:22 PM Revision 9f1f377d (magiccube): Progress with object Movement.
- 11:13 PM Revision bef47287 (magiccube): Progress with object Movement.
- 03:43 PM Revision 37a25788 (magiccube): Progress with object Movement.
- 12:01 PM Revision 517f9fb9 (magiccube): Improve the way we handle the cube.
- Before if we touched the screen during any of the transitions, this touch and resulting draw would result in no actio...
- 11:53 AM Revision dd65ead3 (magiccube): Big progress with generalizing the Movement classes.
- 01:26 AM Revision 9cd7695f (magiccube): Improve RubikCubeMovement
03/10/2020
- 10:17 PM Revision 93594b95 (magiccube): Improve RubikCubeMovement
- 09:51 PM Revision 869a4528 (magiccube): Fix the memory test - we need to run one thing on the Graphics thread!
- 05:39 PM Revision 84ddf691 (magiccube): Fixes for the Projection matrix, FOV.
- There was a confusion between the Projection of the Node onto the Screen, and the Projection of the Cubits on the Node.
03/09/2020
- 11:11 PM Revision 66cbdd21 (magiccube): Some fixes for the Pyraminx.
- 10:42 PM Revision f0fa83ae (magiccube): Some fixes for the Pyraminx.
- 07:08 PM Revision 769409d2 (magiccube): The Pyraminx itself finished - now its movements!
- 11:44 AM Revision 89a11f7b (magiccube): Progress with Pyraminx.
- 11:27 AM Revision 49f67f9b (magiccube): Progress with Pyraminx.
03/08/2020
- 10:08 PM Revision cc7dc72a (magiccube): Some progress with Pyraminx.
- 01:14 AM Revision 97d2f701 (magiccube): Minor.
03/07/2020
- 11:14 PM Revision c2cb520d (magiccube): Icons, details.
- 01:05 AM Revision f174b34a (magiccube): Progress with MeshJoin app.
- Fix rotating in some apps.
03/06/2020
- 10:27 PM Revision 9f4c44fe (magiccube): Progress with the Pyraminx - computing all legal quaternions!
- 04:50 PM Revision 988f434e (magiccube): Progress with of Pyraminx.
- Bugfix for joining a single Mesh!
03/05/2020
- 11:42 PM Revision e844c116 (magiccube): Beginnings of Pyraminx.
- 10:27 PM Revision 0e7bcfb1 (magiccube): bugfix
- 05:13 PM Revision 10a2e360 (magiccube): Progress towards generalizing belongsToRotation()
- 03:45 PM Revision efef689c (magiccube): Progress towards generalizing belongsToRotation()
- 01:23 PM Revision 411c6285 (magiccube): Make RubikCube more abstract.
03/03/2020
- 10:03 AM Revision 17a7c91a (magiccube): Correct the Rubik app for the recent changes to the library's Node.
03/02/2020
- 12:33 AM Revision ba740a0c (magiccube): Correct the Rubik app for the recent changes to the library's Node.
- 12:08 AM Revision d41742f7 (magiccube): Correct the RubikCube app for the last library changes in Node.
02/29/2020
02/26/2020
- 10:23 PM Revision 36273130 (magiccube): Move the Effects.setStretch to Meshbase.setStretch
- 03:52 PM Revision 5974d2ae (magiccube): Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)
02/21/2020
- 10:12 PM Revision b32444ee (magiccube): More work on making new types of RubikObjects easily creatable.
- 06:58 PM Revision 3c4a326c (magiccube): More work on making new types of RubikObjects easily creatable.
- 03:35 PM Revision a10ada2a (magiccube): More work on Cubit.
- 02:57 PM Revision 70b76549 (magiccube): More work on Cubit.
- 01:53 PM Revision f16ff19d (magiccube): Separate RubikCubit inner class.
- 11:27 AM Revision 97c012ae (magiccube): Rename MeshFlat MeshRectangles.
- 11:24 AM Revision 74686c71 (magiccube): Small improvement.
- 11:00 AM Revision 27a70eae (magiccube): Make RubikCube and RubikCubeMovement generic and not visible outside of their package.
02/20/2020
- 09:46 PM Revision 329c0aeb (magiccube): Many small improvements.
- 03:26 PM Revision 8e1231ae (magiccube): Saving Cube state: done
- 01:28 PM Revision 5bfc1b49 (magiccube): Progress with saving Cube state
- 12:22 PM Revision 0333d81e (magiccube): Progress with StateSolving
02/19/2020
- 04:47 PM Revision 6f8e5dfc (magiccube): Improvement for Downloader. Remove as much knowledge from it as possible.
- 04:43 PM Revision 7aff6aa7 (magiccube): Improvement for Downloader. Remove as much knowledge from it as possible.
- 04:04 PM Revision 9f5e08ac (magiccube): Minor improvement.
- 03:57 PM Revision d5fb0e7e (magiccube): Improve the 'Scores' dialog: run less on the UI thread which makes this more responsive.
- 01:08 AM Revision ad9e8bb3 (magiccube): Beginnings of the 'Solving' state.
02/18/2020
- 11:08 PM Revision 4f9f99a2 (magiccube): Separate the network package; rename RubikSize to RubikObject.
- 10:58 PM Revision 211b48f2 (magiccube): Separate the States (and also Dialogues) into their own package.
- 04:03 PM Revision 2f1b15da (magiccube): Corrections
- 03:51 PM Revision 6918030e (magiccube): Major rearrangement of the UI.
- 01:08 PM Revision 33499c56 (magiccube): Major rearrangement of the UI.
02/17/2020
02/16/2020
02/15/2020
02/14/2020
- 11:04 PM Revision 86c73a69 (magiccube): Movement.
- 10:20 PM Revision 5be1059b (magiccube): Properly remember size of the Cube.
- 01:30 PM Revision 123d6172 (magiccube): Further simplifications for object movement.
- 01:05 PM Revision 775e675d (magiccube): Further simplifications for object movement - remove from it a reference to the Object altogether.
- 12:31 PM Revision c896c0b3 (magiccube): Simplifications for object movement.
- 01:47 AM Revision beb325a0 (magiccube): Major restructuring - separate the Manipulated Objects (i.e. at the time being - Cubes of various sizes) and the class holding knowledge how those Objects move ( RubikCubeMovement ) into a separate package; remove all knowledge of Objects and the way they move from the main package.
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