Project

General

Profile

« Previous | Next » 

Revision 5974d2ae

Added by Leszek Koltunski almost 5 years ago

Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)

  • added
  • modified
  • copied
  • renamed
  • deleted