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From 04/07/2020 to 05/06/2020

05/06/2020

09:15 AM Revision 1335efec (magiccube): Smaller halo.
Leszek Koltunski

05/05/2020

10:09 PM Revision a1d75006 (magiccube): Again we have 2 bugfixes for crashers seen in the field and updated zh-CN and zh-TW translations.
Bump version to 1.1.3 then. Leszek Koltunski
09:44 PM Revision 8194f0fb (magiccube): New Traditional and Simplified Chinese translations.
Leszek Koltunski
09:05 PM Revision 5f8c532e (magiccube): Fix for another crasher from the field.
Leszek Koltunski
12:55 PM Revision d1016920 (magiccube): Change the Postprocessing effects: separate the radius and the halo.
Reason: we needed a way to specify the size of the halo around a postprocessed object; before it was automatically (a... Leszek Koltunski

05/04/2020

04:01 PM Revision b972c160 (magiccube): Fix for the next crasher from the field.
Leszek Koltunski

05/03/2020

11:41 PM Revision 2010c6f7 (magiccube): Adjust the app to match the changes in library.
Looks like we'll have to add 1 dim to the GLOW effect. Leszek Koltunski
09:39 PM Revision 4fd84652 (magiccube): Remove the 'touchscreen required = false' from the manifest (because or a bug in Samsung App Store - it marks such apps as incompatible with any device)
Leszek Koltunski
03:53 PM Revision c7f9e82d (magiccube): One more fix for the latest bug from the field with Play state Spinner.
Leszek Koltunski
03:43 PM Revision 7b7d65ce (magiccube): - bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pat... Leszek Koltunski

04/30/2020

04:13 PM Revision 1780dcb0 (magiccube): Fix clicking on the 'Distorted.org' link; get app version from build.gradle (and not from strings.xml)
Leszek Koltunski

04/26/2020

02:58 PM Revision c5c8be3f (magiccube): Add Crashlytics logs
Leszek Koltunski
02:23 PM Revision f8ce34ab (magiccube): Fix for the previous fix :)
Leszek Koltunski
11:27 AM Revision 001cc0e4 (magiccube): Fix a potential crasher ( do not set up a callback for end of rotation effect on the very first cubit that belongs to a rotation if all belonging cubits have not been set up yet )
Leszek Koltunski

04/25/2020

10:47 PM Revision 716756fe (magiccube): Bump version to 1.1.1
Leszek Koltunski
10:45 PM Revision 2e8ec627 (magiccube): Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(
Leszek Koltunski
09:23 PM Revision 1701e7ae (magiccube): Fix the Solver broken by the change of move notation when importing Pyraminx Patterns :(
Leszek Koltunski
05:57 PM Revision 4026e706 (magiccube): Switch off Crashlytics in DEBUG builds.
Leszek Koltunski
05:33 PM Revision 807d82b7 (magiccube): Add two new UI States: Ready and Done.
Leszek Koltunski
11:02 AM Revision ffc03a7a (magiccube): Change Werner to Walter.
Leszek Koltunski
11:00 AM Revision 38c52ed0 (magiccube): Correct the last 6 patterns of the Pyra5.
Leszek Koltunski

04/24/2020

06:26 PM Revision b6d0c697 (magiccube): Do not crash if we are running on device which does not support OpenGL ES 3.0
Leszek Koltunski

04/23/2020

05:49 PM Revision e68185be (magiccube): Up version code to 2.
Leszek Koltunski
05:27 PM Revision fd18cee2 (magiccube): Remove app_version from translated strings.xml so that the version always stays in sync.
Leszek Koltunski
01:38 PM Revision 5137f1ce (magiccube): Bump version to 1.1.0 since there are 9 translations, 2 bug fixes & Pretty Patterns for Pyraminx 3,4 and 5.
Leszek Koltunski
01:37 PM Revision a7b7ae40 (magiccube): Minor corrections for the translations.
Leszek Koltunski
01:19 PM Revision bb1be124 (magiccube): Minor corrections for the translations.
Leszek Koltunski
01:13 PM Revision e5eb411c (magiccube): 9 Translations.
Leszek Koltunski
10:04 AM Revision 51297bfb (magiccube): Fix for another crash from the field.
Leszek Koltunski

04/22/2020

12:44 AM Revision ac130d72 (magiccube): There's a real crash from the field in Firebase Crashlytics which must mean that Cubit.returnRotationAngle() returned null.
Leave some message in case this happens again. Leszek Koltunski
11:57 PM Revision 77c41840 (magiccube): Add Pyraminx5 Pretty Patterns.
Leszek Koltunski
11:22 PM Revision 4a40166d (magiccube): Add Pyraminx4 Pretty Patterns.
Leszek Koltunski
10:50 AM Revision a46893d7 (magiccube): Add Pyraminx3 Pretty Patterns.
Leszek Koltunski

04/21/2020

10:49 PM Revision 906cc928 (magiccube): Change the format of moves in Pretty Patterns to more terse, so that patterns of objects with 4 axis of rotation ( Pyraminx!) fit into 3 digits.
Leszek Koltunski
09:49 AM Revision 6d1ea5b9 (magiccube): PYRAMINX: swap the red and blue face colors so that the whole thing matches randelshofer.ch
Leszek Koltunski

04/19/2020

10:51 PM Revision 5d50e7a7 (magiccube): Allow the server to correct our notion of country (improvement)
Leszek Koltunski
10:32 PM Revision 874c37b1 (magiccube): Allow the server to correct our notion of country.
Leszek Koltunski
09:54 PM Revision dbddd5c5 (magiccube): Give credit to Werner Randelshofer.
Leszek Koltunski

04/17/2020

09:58 AM Revision 31911113 (magiccube): Improve logging in case the Distorted Library returned an error - add Crashlytics custom keys.
Leszek Koltunski

04/16/2020

01:17 PM Feature #43 (New): Think of ways to have the Objects controlled by something else than a touchscreen
Current implementation requires android.hardware.faketouch which sadly excludes all Fire TV devices.
Think of a way...
Distorted Admin
01:15 PM Magic Cube 1.0 released to Play Store & Amazon Appstore
Minimum Requirements: support for OpenGL ES 3.0 (requirement of the Distorted library) and support for a touchscreen,... Distorted Admin

04/15/2020

10:24 PM Revision 4634a76a (magiccube): Minor.
Leszek Koltunski
10:01 PM Revision 22b0a264 (magiccube): Do not allow more than 15 characters in the NAME.
Leszek Koltunski
09:56 PM Revision f4ee4d70 (magiccube): Do not allow more than 15 characters in the NAME.
Leszek Koltunski
03:18 PM Revision 9439f455 (magiccube): Fix sa bug which showed itself only on Android API 21 and 22.
Leszek Koltunski
11:56 AM Revision 4d23405c (magiccube): Bugfix in StateSolving upper text - before when we won, and NewRecord dialog was on the screen, and at tis moment we rotated the screen, the uppoer text would revert back to 'Ready?'
Leszek Koltunski

04/14/2020

12:31 AM Revision 2d942f35 (magiccube): Bugfix in DialogSetName - before it would not dim the OK button initially
Leszek Koltunski
12:21 AM Revision 4b4e6837 (magiccube): UII improvement in StatePattern
Leszek Koltunski
10:07 PM Revision 703aee64 (magiccube): Fix clickable links in the About dialog.
Leszek Koltunski
09:16 PM Revision 85248b04 (magiccube): Finally solve the bug on Samsung Android 9 and 10 phones that the Dialogs Main & patterns wouldn't be modeless: move the setting of this flag earlier, to the 'onCreateDialog()' function.
Leszek Koltunski
06:29 PM Revision 801b16db (magiccube): Minor.
Leszek Koltunski
06:26 PM Revision b88be423 (magiccube): Minor.
Leszek Koltunski
01:24 PM Revision 4413d9ad (magiccube): Only 2 dialogs are modeless now: MAIN & PATTERNS
Leszek Koltunski
01:20 PM Revision 90fd47b0 (magiccube): Lots of bugfixes.
Leszek Koltunski

04/13/2020

11:59 PM Revision 8aa9b077 (magiccube): Add Firebase Crashlytics.
Leszek Koltunski
08:22 PM Revision 66e777b0 (magiccube): Move to AndroidX, target API level 29.
Leszek Koltunski
04:03 PM Revision 316889cf (magiccube): Improve the Effects Dialog so it looks good on 'thin' screens ( 720x1440 )
Leszek Koltunski
01:29 PM Revision 018978ad (magiccube): Improve the About dialog.
Leszek Koltunski
10:37 AM Revision 8fcd8cba (magiccube): 1) Relax requirements as to OpenGL ES ( now only 3.0 required )
2) fix a crash in Solving state Leszek Koltunski

04/12/2020

06:13 PM Revision 584585d0 (magiccube): (Hopefully) make the Dialogs NOT disappear on clicks outside (previously this wasn't working on Android 9).
Lower API requirements to 21. Leszek Koltunski
12:06 PM Revision 86cbdab1 (magiccube): Minor tweaks to the 'Prev' buton in Solving state;
Relax requirements in the Manifest - now only 'android.hardware.faketouch' supporting device is required, i.e. someth... Leszek Koltunski

04/11/2020

03:21 PM Revision ec2ee9e0 (magiccube): Minor.
Leszek Koltunski

04/10/2020

11:23 PM Revision 0e5ad27c (magiccube): Add a 'withdraw move' button to the Solving UI state.
Leszek Koltunski
08:49 PM Revision dc1d2820 (magiccube): Bugfix
Leszek Koltunski
08:24 PM Revision ca445c23 (magiccube): Minor
Leszek Koltunski
12:46 PM Revision 5cf34c5f (magiccube): Make chances to randimoze a given row when scrambling dependant on the type of Object.
The point: in case of the Cube, all rows should have equal chances. In case of the Pyraminx, the smaller the row, the... Leszek Koltunski

04/09/2020

12:38 AM Revision 4e248bcc (magiccube): Bugfix.
Leszek Koltunski
10:09 PM Revision 8e3898c8 (magiccube): Each object size now has its own number of levels (not always 18!)
Leszek Koltunski
08:02 PM Feature #41 (Closed): Add a 3x3x3 Cube Solver.
Commit commit:46a961fd finishes implementation of the issue. Distorted Admin
02:04 PM Revision 85b09df4 (magiccube): Reorganize UI of the Play state.
Leszek Koltunski

04/08/2020

10:13 PM Revision 46a961fd (magiccube): The 3x3x3 Solver finished - here the last piece of work, locking the centers of the 3x3x3 cube in place so that RubikStateSolver's color picker cannot change them ( the CUBE3 solver assumes this )
Leszek Koltunski

04/07/2020

11:18 PM Revision fa0f7a56 (magiccube): Progress with the Solver - RubikCube.retObjectString() finished.
What remains to be done here: ban changing colors of the centers of 3x3x3 faces, this shouldn't be allowed! Leszek Koltunski
 

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