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magiccube / build.gradle @ 11d68e9c

# Date Author Comment
9fd8dad6 12/21/2021 12:54 AM Leszek Koltunski

Bump version to 1.9.4

100764d0 12/17/2021 03:41 PM Leszek Koltunski

Up version to 1.9.3

69338cfb 11/23/2021 02:08 PM Leszek Koltunski

Up the version to 1.9.2

3963610e 11/23/2021 01:07 AM Leszek Koltunski

Minor.

8d1da3f1 11/23/2021 01:06 AM Leszek Koltunski

progress with UI.

665e6abc 11/05/2021 02:13 PM Leszek Koltunski

Up versions of the dependencies.

943471aa 11/05/2021 02:11 PM Leszek Koltunski

Correct order of the tutorials.

b20e89d2 10/30/2021 01:46 AM Leszek Koltunski

Move the main app to the 'J1M1' object creation mode, i.e. create them from the Json files and using the Dmesh fiels as well.

Make it possible for any app descending from the 'objectlib' to use any of the J0M0, J0M1, J1M0, J1M1 modes.

d828d78e 10/28/2021 02:39 AM Leszek Koltunski

Simplify dependancies.

97193a09 10/13/2021 06:59 PM Leszek Koltunski

Bump versionCode to 42 (forgotten before)

0f25905a 10/13/2021 05:24 PM Leszek Koltunski

Correct location of the keystore.

16be2d2a 10/13/2021 02:04 PM Leszek Koltunski

Up version to 1.9.0

c4b665bf 09/29/2021 10:16 PM Leszek Koltunski

Remove all the flags - those are now in a separate module

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

bdbbb4c5 09/28/2021 11:47 PM Leszek Koltunski

Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.

210250ea 09/13/2021 03:02 PM Leszek Koltunski

Up version to 1.8.6

146cee61 07/30/2021 12:06 AM Leszek Koltunski

Bump version to 1.8.5

bf9efa02 07/04/2021 03:28 PM Leszek Koltunski

up library versions.

0d03b4b1 07/04/2021 03:27 PM Leszek Koltunski

Up version to 1.8.4

2f7fc231 06/24/2021 04:02 PM Leszek Koltunski

We've got lots of bugfixes, some 400 new Pretty Patterns.

Bump version to 1.8.3

5aedf057 06/08/2021 03:02 PM Leszek Koltunski

Squares: add meshes.
Bump version to 1.8.2

06805e7d 05/27/2021 09:26 AM Leszek Koltunski

Bump version to 1.8.1.

a66c4bda 05/26/2021 11:22 PM Leszek Koltunski

Bump version to 1.8.0

60a562c0 04/28/2021 02:41 PM Leszek Koltunski

Bump version to 1.7.6

97a10f6e 04/24/2021 12:43 AM Leszek Koltunski

Up version to 1.7.5

e6d6d884 04/03/2021 12:09 AM Leszek Koltunski

Up app version to 1.7.4.
Up target SDK to 30 (as per Google Play reqs)

43d26500 03/24/2021 10:01 PM Leszek Koltunski

Up version to 1.7.3

221a4090 03/17/2021 02:31 PM Leszek Koltunski

Simplification with objects.

bb090cce 03/12/2021 10:35 PM Leszek Koltunski

Bump version to 1.7.2.

e836b91a 03/10/2021 09:43 AM Leszek Koltunski

Bump version to 1.7.1

3626eeed 03/09/2021 10:05 PM Leszek Koltunski

Changes are bigger than anticipated - bump version to 1.7.0

23e4c6aa 03/08/2021 03:32 PM Leszek Koltunski

Up version to 1.6.5

6a9987c9 01/29/2021 11:20 AM Leszek Koltunski

Up version to 1.6.4

5822b974 01/13/2021 12:23 PM Leszek Koltunski

Important bugfix - up version to 1.6.3

3f6cbd29 01/11/2021 12:29 AM Leszek Koltunski

Bump version to 1.6.2

81f4fd77 12/14/2020 09:57 PM Leszek Koltunski

Bump version to 1.6.1

1aab33af 11/23/2020 11:29 PM Leszek Koltunski

Bump version to 1.6.0

40c41d1e 10/27/2020 11:57 PM Leszek Koltunski

Remove all traces of tutorials from the new 1.5.4.
This is a bigger job; tutorials will only come in 1.6.0.

52acf385 10/18/2020 12:54 PM Leszek Koltunski

Bump version to 1.5.3

b3ee0e78 10/02/2020 12:36 PM Leszek Koltunski

Correct a bug computing Hash and immediatelly bump to 1.5.2

e06e1b7e 10/01/2020 10:29 PM Leszek Koltunski

- after some time using it, request an App review
- some tweaking for the way the objects look (set internal_color to something slightly lighter than pure black, round the corners of the stickers better)
- set internal_node ratio to 1.42, this way the objects never get cut

e7e0a94d 10/01/2020 04:18 PM Leszek Koltunski

Simplify OpenGL error dialog. Show it only once.

4b0eba4f 09/29/2020 01:51 PM Leszek Koltunski

Bump version to 1.5.1

7356943b 09/22/2020 02:03 PM Leszek Koltunski

We have a new Object (Helicopter) and many changes to the UI; up version to 1.5.0

a0836f4a 09/15/2020 09:20 AM Leszek Koltunski

We have new, Polygon method of rendering Object faces, and a new object - the Skewb.
Time for 1.4.2 !

b4143852 08/26/2020 05:54 PM Leszek Koltunski

Up version to 1.4.1

b7c7ccb2 08/11/2020 10:52 PM Leszek Koltunski

We have the new Object - the Dino - so up the version to 1.4.0.

db19ef39 07/30/2020 10:46 AM Leszek Koltunski

We need to up the version to 1.3.5 - new release to AppInChina because of the previous commit

e1138185 07/27/2020 10:14 PM Leszek Koltunski

Bump version to 1.3.4 (changes for AppInChina)

e1d5fa84 07/06/2020 09:38 PM Leszek Koltunski

Bump version to 1.3.2

a1c516dc 06/26/2020 12:14 AM Leszek Koltunski

Bump version to 1.3.1

04287cd7 06/21/2020 12:12 PM Leszek Koltunski

Changes are big enough to justify a bump to 1.3.0

27a0979f 06/08/2020 10:45 AM Leszek Koltunski

Rename SizeChange to ObjectChange.
bump version to 1.2.2

2d9fc972 05/29/2020 06:47 PM Leszek Koltunski

Add OpenGL Error dialog.

f8de0b54 05/26/2020 01:21 PM Leszek Koltunski

Bump version to 1.2.0

11db590b 05/08/2020 03:36 PM Leszek Koltunski

We have

- three bugfixes for crashers as seen in Firebase
- one fix for a nasty logic error
- improvements to the Scores Dialog
- new Ivory Coast flag :)
so it's time for 1.1.4
a1d75006 05/05/2020 10:09 PM Leszek Koltunski

Again we have 2 bugfixes for crashers seen in the field and updated zh-CN and zh-TW translations.
Bump version to 1.1.3 then.

7b7d65ce 05/03/2020 03:43 PM Leszek Koltunski

- bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pattern or Solver states )

716756fe 04/25/2020 10:47 PM Leszek Koltunski

Bump version to 1.1.1

4026e706 04/25/2020 05:57 PM Leszek Koltunski

Switch off Crashlytics in DEBUG builds.

e68185be 04/23/2020 05:49 PM Leszek Koltunski

Up version code to 2.

f4ee4d70 04/15/2020 09:56 PM Leszek Koltunski

Do not allow more than 15 characters in the NAME.

8aa9b077 04/13/2020 11:59 PM Leszek Koltunski

Add Firebase Crashlytics.

66e777b0 04/13/2020 08:22 PM Leszek Koltunski

Move to AndroidX, target API level 29.

86cbdab1 04/12/2020 12:06 PM Leszek Koltunski

Minor tweaks to the 'Prev' buton in Solving state;
Relax requirements in the Manifest - now only 'android.hardware.faketouch' supporting device is required, i.e. something that supports basic point-click-drag-unclick. No need for full 'android.hardware.touchscreen' thing with its multitouch silliness.

ca445c23 04/10/2020 08:24 PM Leszek Koltunski

Minor

e0e84674 03/28/2020 11:01 PM Leszek Koltunski

Improve the upper_text.

fdec60a3 02/06/2020 11:45 PM Leszek Koltunski

Skeleton of a new dialog: High Scores

0c52af30 04/09/2019 08:27 PM Leszek Koltunski

New module: Rubik App. Initial commit.