Progress creating the Tutorial Activity.
New 'tutorial' activity.
Explicitly declare support for large screens in the Manifest.
New meshes for the Diamond and the Pyraminxes.
Lock screen orientation to portrait.
Report a Crashlytics non-fatal if we fail to compile some shaders.
Remove the 'touchscreen required = false' from the manifest (because or a bug in Samsung App Store - it marks such apps as incompatible with any device)
Switch off Crashlytics in DEBUG builds.
1) Relax requirements as to OpenGL ES ( now only 3.0 required )2) fix a crash in Solving state
Minor tweaks to the 'Prev' buton in Solving state;Relax requirements in the Manifest - now only 'android.hardware.faketouch' supporting device is required, i.e. something that supports basic point-click-drag-unclick. No need for full 'android.hardware.touchscreen' thing with its multitouch silliness.
More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
Downloading High Scores: actually downloading scores!
New module: Rubik App. Initial commit.