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magiccube / src / main / java / org / distorted / bandaged / BandagedCreatorTouchControl.java @ f404152d

# Date Author Comment
f404152d 05/12/2023 02:58 PM Leszek Koltunski

Introduce 'BandagedObject' - an abstraction and a step towards creator of Bandaged Pyraminxes.

f3b3c087 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

44fec653 07/15/2022 12:24 AM Leszek Koltunski

bandaged: license.

213c15de 04/29/2022 01:57 PM Leszek Koltunski

Bandaged: progress with touch control.

6f3af598 04/13/2022 06:03 PM Leszek Koltunski

Minor.

5d5ed376 04/09/2022 11:21 PM Leszek Koltunski

On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.

Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 seconds for the screen to appear!

ed32e32d 04/02/2022 11:31 AM Leszek Koltunski

Bandaged 3x3: Minor