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magiccube / src / main / java / org / distorted / bandaged / BandagedCreatorView.java @ f404152d

# Date Author Comment
f404152d 05/12/2023 02:58 PM Leszek Koltunski

Introduce 'BandagedObject' - an abstraction and a step towards creator of Bandaged Pyraminxes.

2683f0c4 07/31/2022 08:38 PM Leszek Koltunski

Bugfix for rotating the object in BandagedCreator mode.

44fec653 07/15/2022 12:24 AM Leszek Koltunski

bandaged: license.

3b8f5220 05/17/2022 12:43 PM Leszek Koltunski

Improve two things in the BandagedCreator:

- when one minimizes the app and re-maximizes it, now the app remembers the state of the bandaged cube being created
- when one minimizes the app while one of th cubits is marked, it no longer gets marked the second time on re-maximizaton (which was the reason why some cubits sometimes couldn't be unmarked).

f6bf4e77 04/30/2022 11:45 AM Leszek Koltunski

Bandaged Creator: add support for two-fingered rescaling.

9694d2d5 04/30/2022 12:52 AM Leszek Koltunski

Bandaged: add support for two-fingered rotation in the Creator.

213c15de 04/29/2022 01:57 PM Leszek Koltunski

Bandaged: progress with touch control.

1d4592a2 04/25/2022 09:24 AM Leszek Koltunski

Bandaged 3x3: Improve joining cubits

6f3af598 04/13/2022 06:03 PM Leszek Koltunski

Minor.

5d5ed376 04/09/2022 11:21 PM Leszek Koltunski

On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.

Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 seconds for the screen to appear!

ed32e32d 04/02/2022 11:31 AM Leszek Koltunski

Bandaged 3x3: Minor

13a3dfa9 03/31/2022 12:40 AM Leszek Koltunski

Bandaged 3x3 UI: remember touched cubits.

e0b71e6e 03/25/2022 10:47 PM Leszek Koltunski

Bandaged 3x3: implement object reset.

50ec342b 03/25/2022 11:53 AM Leszek Koltunski

Cleanups.

75173f81 03/24/2022 11:54 PM Leszek Koltunski

Further progress with Bandaged 3x3: correct rotation of the collection of BandagedCubits.

28cb1607 03/24/2022 10:02 PM Leszek Koltunski

Further progress with Bandaged 3x3.
This requires a new API in DistortedNode to change the Mesh there.

550db260 03/24/2022 10:15 AM Leszek Koltunski

Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:

1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated
2) there is an unpleasant flash when joining

903041cd 03/23/2022 01:34 AM Leszek Koltunski

Progress with BandagedCreator: marking a cubit by touching it.

bebd7af5 03/21/2022 02:36 PM Leszek Koltunski

Cleanups.

da56b12f 03/20/2022 11:30 PM Leszek Koltunski

Beginnings of support for display of a collection of bandaged cubits in the CreatorView.

9530f6b0 03/18/2022 10:59 AM Leszek Koltunski

Beginnings of support for UI used to create any bandaged 3x3.