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magiccube / src / main / java / org / distorted / bandaged / BandagedPlayRenderer.java @ 337f4660

# Date Author Comment
f7fed7ee 07/11/2023 01:43 AM Leszek Koltunski

Improve the 'FactoryBandaged' API.

a353dcee 07/05/2023 11:35 PM Leszek Koltunski

speedups (correctly remove the internal walls of joined elements)

f410c595 07/05/2023 10:23 PM Leszek Koltunski

minor

025e7153 03/31/2023 05:48 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

d0ad3964 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

306aa049 07/28/2022 12:29 PM Leszek Koltunski

Make the bandaged cuboids work up to any size.

44fec653 07/15/2022 12:24 AM Leszek Koltunski

bandaged: license.

af3f487c 04/29/2022 04:44 PM Leszek Koltunski

Bandaged: progress with creating the object.

f1a928fc 04/09/2022 01:38 AM Leszek Koltunski

Further bugfix for a crasher.

6dff7924 04/07/2022 07:40 AM Leszek Koltunski

Minor.

da56b12f 03/20/2022 11:30 PM Leszek Koltunski

Beginnings of support for display of a collection of bandaged cubits in the CreatorView.

9530f6b0 03/18/2022 10:59 AM Leszek Koltunski

Beginnings of support for UI used to create any bandaged 3x3.