Remove all old UI 1.0 classes
Major progress to version 2.0.0.
LTR UI elements; rename some of them.
Unify the (small,medium,big,huge) UI graphics.
Some improvements to blocking, mostly to the names of variables.
Finally fix the 'impossible records' bug!
Thanks for a bug report from Jacob Powell - if one, during scrambling, minimized the app and re-entered it, the UI lock got removed (by a call to 'unblockEverything' from RubikActivity's onResume) and one could then keep solving the object mid-scramble....
More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).
IAP part 4: further progress with locks in the object popup screen.
IAP, part 3: non-free objects appear in the popup with a lock icon: make the lock icon's size resolution-independent
IAP, part 2: unify the way we create object popups in ScreenPlay and ConfigActivity.
config: license.
A few code improvements.
Refactor RubikObject in preparation for creating RubikObjects from DownloadedObjects.
Downloading updates: dialog progress.
Corrections for the UI.
Remove 3 out of 4 object icons.
Improve the behaviour of the Config and Tutorial activities when in the 'PopUpMode'. Also, remember the current object in the COnfig activity so that when we put it to the background and resume - the object stays.
Progress replacing the enum ObjetType with the class RubikObjectList.
Progress with ConfigScreen.
Beginnings of the ConfigActivity.