Bandaged 3x3: remember object state and move history.
Remember move history in the PLAY and SOLV screens.
Add info pane: part 1.
Convert the theme to be a MaterialTheme and the TransparentImageButton to be a MaterialButton - the first forced by the second, and the second because a MaterialButton gives us control over the location of the icon in top of it. We need that because of the new 'solve/scramble' split-button in the lower right of the Play screen.
Further simplifications.
Remove the concept of a 'TwistyActivity' altogether.
Simplifications
Move RubikControl to objectlib (as 'ObjectAutomator')Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.
Move ObjectControl, the next big chunk of code, to objectlib.