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magiccube / src / main / java / org / distorted / main / RubikActivity.java @ 82f42eeb

# Date Author Comment
82f42eeb 07/22/2020 09:53 AM Leszek Koltunski

We need to pause an Activity in the following way:

1) Activity.onPause()
2) View.onPause()
3) Library.onPause()

otherwise sometimes there are artifacts when pausing!

b1e9596b 07/09/2020 10:48 PM Leszek Koltunski

Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement)

6d4d56cb 07/06/2020 10:03 PM Leszek Koltunski

Correction of the size of '3x3x3 Solver' bitmaps.

362807f0 07/06/2020 08:34 PM Leszek Koltunski

Make the Scores Dialog screen-size invariant.

5de2c572 07/06/2020 12:12 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 3)

054fbee1 07/06/2020 11:51 AM Leszek Koltunski

Reinvent the Pattern Dialog (Part 2)

31a9f38d 07/04/2020 11:07 PM Leszek Koltunski

Introduce HUGE ui version.

f6a9c538 07/04/2020 09:41 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

ad0c8e0e 06/26/2020 12:22 PM Leszek Koltunski

Make the margins and paddings proportional to screen size.

88fb92ba 06/25/2020 11:12 PM Leszek Koltunski

Improvements to the Menu.

e03e0352 06/25/2020 08:53 PM Leszek Koltunski

Remove the 'MAIN' state.
Fix one crasher with two-fingered dragging in the View.

2eb74743 06/20/2020 10:55 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 5 - first 3 Dialogs)

7ebd72f7 06/20/2020 09:42 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 3)

1bd07548 06/20/2020 09:17 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 2)

e3c74c0f 06/20/2020 07:38 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 1)

31227bf6 06/20/2020 12:21 PM Leszek Koltunski

Move the 'Effects' thing to a button in the Play state.

7eae2d49 06/20/2020 09:58 AM Leszek Koltunski

On object change, report FPS to Firebase

5a4d4fba 06/09/2020 11:18 PM Leszek Koltunski

Convert the PostRender to a PreRender, called before we render.
This makes more sense as this way things are prepared for the very first render.

2d9fc972 05/29/2020 06:47 PM Leszek Koltunski

Add OpenGL Error dialog.

1b3cbd5b 05/27/2020 12:12 PM Leszek Koltunski

Report an Analytics event when a user changes State or Object.

7b7d65ce 05/03/2020 03:43 PM Leszek Koltunski

- bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pattern or Solver states )

2e8ec627 04/25/2020 10:45 PM Leszek Koltunski

Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(

66e777b0 04/13/2020 08:22 PM Leszek Koltunski

Move to AndroidX, target API level 29.

85b09df4 04/09/2020 02:04 PM Leszek Koltunski

Reorganize UI of the Play state.

1f9772f3 04/05/2020 02:10 PM Leszek Koltunski

More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.