Project

General

Profile

Download (19 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / main / RubikActivity.java @ eaf87d1d

# Date Author Comment
eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages

ee4e7896 12/28/2020 09:56 PM Leszek Koltunski

if a user has a verified name, set it as a GoogleAnalytics UserId

ef1f3e34 12/07/2020 11:44 AM Leszek Koltunski

Make the Tutorial Dialog look better

5b4eaf7e 11/23/2020 11:28 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

79bf5d8b 11/23/2020 02:18 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

2971588c 11/18/2020 11:10 PM Leszek Koltunski

Progress creating the Tutorial Activity.

d7de3072 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

b6468abb 11/07/2020 08:37 PM Leszek Koltunski

Progress with using the Library in a second Activity.

e8f6670f 10/18/2020 01:44 PM Leszek Koltunski

Avoid cutouts in a new way

fd0b901a 10/18/2020 12:50 PM Leszek Koltunski

Avoid the possible cutouts at the top of the screen.

d99f3a48 10/16/2020 08:32 AM Leszek Koltunski

Spearate the concept of number of layers of an object and its size.
In case of the Skewb family, this is no longer the same (Master Skewb has 3 layers but it's twice bigger than the 2-layered Skewb)

e7e0a94d 10/01/2020 04:18 PM Leszek Koltunski

Simplify OpenGL error dialog. Show it only once.

045857e5 09/29/2020 02:31 PM Leszek Koltunski

Minor

eb376d3a 09/29/2020 01:29 PM Leszek Koltunski

Bigger 'OK' button in Dialogs.

1cb36646 09/26/2020 01:10 PM Leszek Koltunski

Make the top and bottom bars transparent, above the GLSurfaceView.

be576d14 09/25/2020 08:37 AM Leszek Koltunski

Rename some classes.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.

46405bb4 09/23/2020 09:29 PM Leszek Koltunski

Add lock button.

7ea57482 09/23/2020 10:42 AM Leszek Koltunski

Compute the size of the Solver icon correctly.

c9556e1e 09/22/2020 10:57 PM Leszek Koltunski

Apply a hack so that the App enters fullscreen modee on some Huawei devices.

af7b68e6 09/22/2020 03:22 PM Leszek Koltunski

Remove LAYOUT_STABLE from the UI flags since that was causing trembling of the Scores dialog in some platforms.

4fb1fc0d 09/20/2020 06:13 PM Leszek Koltunski

Progress with UI

e365b6c2 09/20/2020 05:09 PM Leszek Koltunski

Make the keyboard visible again

ffd68f35 09/20/2020 10:15 AM Leszek Koltunski

Make it so that the Navigation Bar does not re-appear when we pop up a DialogFragment.

Now there's noly 1 case when it still reappears: it's when we pop up a PopupWindow.

0254cfd7 09/19/2020 09:49 PM Leszek Koltunski

Add hiding the Navigation bar (still unfinished, the bar re-appears when a DialogFragment or a PopupWindow appears)
Integrate the Level Spinner and the Play button into one
Move the Menu button up

fcc0e034 09/16/2020 08:49 PM Leszek Koltunski

Correct the Dino mesh.

2f5783d4 09/14/2020 10:33 PM Leszek Koltunski

Skewb Mesh.

e35247b8 09/10/2020 02:06 PM Leszek Koltunski

Improve Pyraminx Mesh

82f42eeb 07/22/2020 09:53 AM Leszek Koltunski

We need to pause an Activity in the following way:

1) Activity.onPause()
2) View.onPause()
3) Library.onPause()

otherwise sometimes there are artifacts when pausing!

b1e9596b 07/09/2020 10:48 PM Leszek Koltunski

Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement)

6d4d56cb 07/06/2020 10:03 PM Leszek Koltunski

Correction of the size of '3x3x3 Solver' bitmaps.

362807f0 07/06/2020 08:34 PM Leszek Koltunski

Make the Scores Dialog screen-size invariant.

5de2c572 07/06/2020 12:12 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 3)

054fbee1 07/06/2020 11:51 AM Leszek Koltunski

Reinvent the Pattern Dialog (Part 2)

31a9f38d 07/04/2020 11:07 PM Leszek Koltunski

Introduce HUGE ui version.

f6a9c538 07/04/2020 09:41 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

ad0c8e0e 06/26/2020 12:22 PM Leszek Koltunski

Make the margins and paddings proportional to screen size.

88fb92ba 06/25/2020 11:12 PM Leszek Koltunski

Improvements to the Menu.

e03e0352 06/25/2020 08:53 PM Leszek Koltunski

Remove the 'MAIN' state.
Fix one crasher with two-fingered dragging in the View.

2eb74743 06/20/2020 10:55 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 5 - first 3 Dialogs)

7ebd72f7 06/20/2020 09:42 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 3)

1bd07548 06/20/2020 09:17 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 2)

e3c74c0f 06/20/2020 07:38 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 1)

31227bf6 06/20/2020 12:21 PM Leszek Koltunski

Move the 'Effects' thing to a button in the Play state.

7eae2d49 06/20/2020 09:58 AM Leszek Koltunski

On object change, report FPS to Firebase

5a4d4fba 06/09/2020 11:18 PM Leszek Koltunski

Convert the PostRender to a PreRender, called before we render.
This makes more sense as this way things are prepared for the very first render.

2d9fc972 05/29/2020 06:47 PM Leszek Koltunski

Add OpenGL Error dialog.

1b3cbd5b 05/27/2020 12:12 PM Leszek Koltunski

Report an Analytics event when a user changes State or Object.

7b7d65ce 05/03/2020 03:43 PM Leszek Koltunski

- bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pattern or Solver states )

2e8ec627 04/25/2020 10:45 PM Leszek Koltunski

Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(

66e777b0 04/13/2020 08:22 PM Leszek Koltunski

Move to AndroidX, target API level 29.

85b09df4 04/09/2020 02:04 PM Leszek Koltunski

Reorganize UI of the Play state.

1f9772f3 04/05/2020 02:10 PM Leszek Koltunski

More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.