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magiccube / src / main / java / org / distorted / main / RubikRenderer.java @ 14bd7976

# Date Author Comment
14bd7976 05/26/2020 12:53 PM Leszek Koltunski

1) Cube: convert it to the latest library. Main difference: objects are rendered better, individual cubits have rounded corners.
2) Examples: some adjustments to MeshJoin & Predeform
3) Library: fix a bug in main_vertex_shader's 'degree' function, which didn't work proprely in case of a vertex which was exactly at the center (i.e. vector PS was zero)

40ab026e 05/24/2020 09:03 PM Leszek Koltunski

In library: allow a mixture of a deep and shallow copy of a Mesh ( mVertAttribs1 might be copied deeply or shallowly, mVertAttribs2 are always copied deeeply).
Port RubikCube to the new library.

c5c8be3f 04/26/2020 02:58 PM Leszek Koltunski

Add Crashlytics logs

31911113 04/17/2020 09:58 AM Leszek Koltunski

Improve logging in case the Distorted Library returned an error - add Crashlytics custom keys.

1f9772f3 04/05/2020 02:10 PM Leszek Koltunski

More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.