Progress with object Movement.
Progress with object Movement. Assigning new Rotations works now, independently of object type.
Progress with object Movement. Looks like detecting which face got touched and where (in 2D in-face surface coordinates) does work now.
Big progress with generalizing the Movement classes.
Progress towards generalizing belongsToRotation()
More work on making new types of RubikObjects easily creatable.
Make RubikCube and RubikCubeMovement generic and not visible outside of their package.