Major progress with Prretty Patterns.
Two things remain:
1) looks like sometimes making/backing Moves in a Pattern gets stuck. ( Pattern.mCanRotate! )2) we need to add RubikPatternList!
More support for actual patterns!
Adjust rotation speed depending on the row (important in case of Pyraminx - there the top little tetrahedron must rotate much faster than the bottom big layer )
Major restructuring around making it possible to include different kinds of RubikObjects in the UI.
1. library: new API DistortedNode.setProjection()2. cube: adjustments for Pyraminx.
Progress with object Movement - almost finished.
Progress with object Movement.
Some fixes for the Pyraminx.
The Pyraminx itself finished - now its movements!
Progress with Pyraminx.
Some progress with Pyraminx.
Minor.
Icons, details.
Progress with the Pyraminx - computing all legal quaternions!
Progress with of Pyraminx.Bugfix for joining a single Mesh!
Beginnings of Pyraminx.