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magiccube / src / main / java / org / distorted / objects / Movement.java @ df664009

# Date Author Comment
c7c83fb7 07/30/2021 01:27 AM Leszek Koltunski

TwistyObject's ObejctScreenRatio and InitScreenRatio shouldn't be static. Make them non-static.
Otherwise, if the current object is, say, a cube (initSR=0.5), we fire up tutorials and start a tutorial for something with vastly different ObjectScreenRatio (Jing- initSR=1.64), then come back to the Main Activity - so there's a cube on the screen again - the ratios stay at their Jing values, which screws up detection of rotations.

cf097581 06/12/2021 01:36 PM Leszek Koltunski

Minor.

1ded8771 06/04/2021 01:37 PM Leszek Koltunski

Square-1: progress with movement.

12313693 01/01/2021 11:03 PM Leszek Koltunski

Progress with the Kilominx movement (still not working)

ee39837d 09/26/2020 11:30 PM Leszek Koltunski

Progress with the Diamond. Everything working except for the isSolved(): turns out the center cubits can end up rotated along the face by multitudes of 120 degrees.

cc99cf91 09/26/2020 08:44 PM Leszek Koltunski

Progress with the Diamond. Everything working, expect one thing: half of the faces are upside down, and computing offset doesn't work on those faces properly.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.

ca3300c3 09/25/2020 08:29 AM Leszek Koltunski

Rename 'RubikMovement' to 'Movement'