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magiccube / src / main / java / org / distorted / objects / ObjectList.java @ 4de711ba

# Date Author Comment
4de711ba 07/29/2021 10:24 PM Leszek Koltunski

Master FTO: icons

f56b53cb 07/29/2021 10:03 PM Leszek Koltunski

Master FTO: mesh

8de56b9d 07/29/2021 09:50 PM Leszek Koltunski

Add Master FTO.

91dff543 07/29/2021 12:51 AM Leszek Koltunski

New 'JingPyraminx' object - add the icons.

15da2470 07/29/2021 12:24 AM Leszek Koltunski

New 'JingPyraminx' object - add the mesh.

df9739f8 07/24/2021 01:37 AM Leszek Koltunski

New 'JingPyraminx' object.

0a7aa15b 06/16/2021 11:19 PM Leszek Koltunski

Separate the notion of maxLevel (in DB) [which has to stay backwards-compatible with previous versions of the app] and 'numScrambles' - the number of times an objects gets scrambled in the 'full scramble' mode. Now the second can be whatever we want without breaking backwards compatibility.

5aedf057 06/08/2021 03:02 PM Leszek Koltunski

Squares: add meshes.
Bump version to 1.8.2

096d7698 06/08/2021 02:47 PM Leszek Koltunski

Squares: icons.

da69c279 06/08/2021 01:44 PM Leszek Koltunski

Square-2: progress.

e2b9e87e 06/08/2021 01:03 PM Leszek Koltunski

Introduce Square-2 (unfinished)

1ded8771 06/04/2021 01:37 PM Leszek Koltunski

Square-1: progress with movement.

834b2618 06/03/2021 01:40 PM Leszek Koltunski

Square-1: beginnings

2f0986b1 05/26/2021 10:51 PM Leszek Koltunski

Skewb Ultimate: icon.

7ecb58db 05/26/2021 10:37 PM Leszek Koltunski

Fact Turning Octahedron: icon.

53e7de7e 05/26/2021 08:10 PM Leszek Koltunski

Face-Turning Octahedron & Skewb Ultimate meshes.

a207be5b 05/26/2021 02:58 PM Leszek Koltunski

Move some objects around.

bc649d9a 05/24/2021 11:50 PM Leszek Koltunski

Beginnings of a new object: Skewb Ultimate.

67b2d57b 04/20/2021 12:25 PM Leszek Koltunski

Create new meshes.

32f4e2a7 04/02/2021 10:11 PM Leszek Koltunski

Master Kilominx: mesh.

5b115c9b 04/02/2021 09:54 PM Leszek Koltunski

Master Kilominx: icons.

ca824448 04/02/2021 09:17 PM Leszek Koltunski

Any size Kilominx: finished

b5347187 04/01/2021 01:02 PM Leszek Koltunski

Progress with any size Kilominx.

e50d4668 03/21/2021 07:01 PM Leszek Koltunski

1) in case of several obejct, we need return to the original max num of scrambles - otherwise the records in the DB do not show.
2) implement proper automatic scrambling of the 2Bar and the 3Plate bandaged cubes.

bbc6471c 03/20/2021 12:36 AM Leszek Koltunski

Change the automatic scramble API in the TwistyObject - in preparation for automatic scrambles in the Bandaged Objects.

4da63d67 03/19/2021 10:41 PM Leszek Koltunski

Add bandaged meshes - switched off for now, since something doesn't work.

0501a4b8 03/19/2021 10:28 PM Leszek Koltunski

Transpose the Object Popup

4a6b8cc4 03/19/2021 10:05 PM Leszek Koltunski

Bandaged objects: icons

538ee7a6 03/16/2021 11:44 PM Leszek Koltunski

Progress with bandaged cubes.

4c0a6d97 03/15/2021 03:59 PM Leszek Koltunski

Beginnings of support for bandaged versions of the 3x3 cube.

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

db875721 03/07/2021 12:17 AM Leszek Koltunski

Add Gigaminx dmesh.

61b217a5 02/25/2021 11:33 AM Leszek Koltunski

Add Gigaminx dmesh.

1e6fb034 01/29/2021 10:39 AM Leszek Koltunski

Megaminx mesh.

673d7b24 01/29/2021 10:14 AM Leszek Koltunski

Progress with Megaminx - icons.

a64e07d0 01/19/2021 04:17 PM Leszek Koltunski

Beginnings of Megaminx & Gigaminx

fa806818 01/11/2021 02:55 PM Leszek Koltunski

Rename 'Minx' to 'Kilominx' - there would be a separate 'Kilominx' and 'Megaminx' series.

14fe8a07 01/11/2021 02:47 PM Leszek Koltunski

Minor.

e7b9e55d 01/03/2021 10:25 PM Leszek Koltunski

Kilominx: mesh

fc74b2ed 01/03/2021 09:47 PM Leszek Koltunski

Kilominx: icons

bbc6da6c 12/21/2020 05:55 PM Leszek Koltunski

Megaminx family: part1 (doesn't work yet)

03aa05d5 12/14/2020 11:22 PM Leszek Koltunski

Rex Cube Mesh

5eedd516 12/14/2020 10:45 AM Leszek Koltunski

Progress with the Rex Cube (icons)

59b87d56 12/10/2020 11:12 PM Leszek Koltunski

Adding Rex Cube - take 1 (doesn't work yet)

d73de3db 10/20/2020 11:28 PM Leszek Koltunski

Mesh for the Ivy.

af7e562d 10/20/2020 11:21 PM Leszek Koltunski

Icons for the Ivy.

49cd8581 10/19/2020 12:41 AM Leszek Koltunski

Beginnings of the Ivy Cube.

e51599f4 10/17/2020 11:16 PM Leszek Koltunski

New Meshes for all objects.

b3da2f16 10/17/2020 10:55 PM Leszek Koltunski

Icons for the Skewb Master.

3f3ff476 10/14/2020 03:21 PM Leszek Koltunski

Beginnings of support for any-sized Skewb.

b96a79ff 10/07/2020 09:56 PM Leszek Koltunski

Swap Redi with Helicopter.

fcd8226a 10/05/2020 01:48 PM Leszek Koltunski

The Redi Cube should be finished now.

c1e85ba4 10/05/2020 12:56 PM Leszek Koltunski

Redi icons.

68f6046c 10/04/2020 11:36 PM Leszek Koltunski

Add the Redi Cube: part1.

30fdccf8 09/28/2020 01:54 PM Leszek Koltunski

New meshes for the Diamond and the Pyraminxes.

d33d0125 09/28/2020 01:40 PM Leszek Koltunski

Icons for the Diamond.

ab0c28f0 09/25/2020 06:10 PM Leszek Koltunski

Progress with the Skewb Diamond - it is rendered correctly now.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.