Project

General

Profile

Download (19.7 KB) Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted / objects / RubikObject.java @ d5032ac8

# Date Author Comment
d5032ac8 05/08/2020 10:13 AM Leszek Koltunski

Fix for the next crash seen in the field.

f8ce34ab 04/26/2020 02:23 PM Leszek Koltunski

Fix for the previous fix :)

001cc0e4 04/26/2020 11:27 AM Leszek Koltunski

Fix a potential crasher ( do not set up a callback for end of rotation effect on the very first cubit that belongs to a rotation if all belonging cubits have not been set up yet )

0e5ad27c 04/10/2020 11:23 PM Leszek Koltunski

Add a 'withdraw move' button to the Solving UI state.

5cf34c5f 04/10/2020 12:46 PM Leszek Koltunski

Make chances to randimoze a given row when scrambling dependant on the type of Object.

The point: in case of the Cube, all rows should have equal chances. In case of the Pyraminx, the smaller the row, the smaller the chance should be. In particular the trivial 4 corners of the tetraherdon should have a very small chance to be selected.

fa0f7a56 04/07/2020 11:18 PM Leszek Koltunski

Progress with the Solver - RubikCube.retObjectString() finished.

What remains to be done here: ban changing colors of the centers of 3x3x3 faces, this shouldn't be allowed!

20931cf6 04/06/2020 01:08 PM Leszek Koltunski

Progress making the Solver state more abstract.

f0336037 04/06/2020 11:17 AM Leszek Koltunski

Make the Solver state more abstract.

9621255f 04/05/2020 10:45 PM Leszek Koltunski

Progress with the 3x3x3 Solver.

ca292407 04/05/2020 09:53 PM Leszek Koltunski

Progress with the 3x3x3 Solver.

1f9772f3 04/05/2020 02:10 PM Leszek Koltunski

More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.