Change the format of moves in Pretty Patterns to more terse, so that patterns of objects with 4 axis of rotation ( Pyraminx!) fit into 3 digits.
PYRAMINX: swap the red and blue face colors so that the whole thing matches randelshofer.ch
Make chances to randimoze a given row when scrambling dependant on the type of Object.
The point: in case of the Cube, all rows should have equal chances. In case of the Pyraminx, the smaller the row, the smaller the chance should be. In particular the trivial 4 corners of the tetraherdon should have a very small chance to be selected.
Progress making the Solver state more abstract.
Make the Solver state more abstract.
Progress with the 3x3x3 Solver.
More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.