Simplify.
Convert the first object, the Cube, to the new Cubit-creating engine.
Simplify the 'bandaged' class API.
Refactor the automatic scrambling. From now on, it is not needed to care about single and double turns when randomizing a new turn.
Minor
Change the automatic scramble API in the TwistyObject - in preparation for automatic scrambles in the Bandaged Objects.
Bandaged objects: first step making automatic scrambling work.
Progress with bandaged objects.
Progress with bandaged cubes.
Beginnings of support for bandaged versions of the 3x3 cube.