Convert the Ivy corner cubit to the new, 'universal' cubit creation method.
This forces deep changes to 'createRoundSolid' and the underlying 'MeshPolygon' class to make them support arbitrary Polygon 'centers of face convexity'.
Reason: the faces of this cubit are concave and such default 'center of face convexity' (which by default used to be (0,0)) turned to lie outside the face - which produces strange visual artifacts.
Move the TwistyObject.retCubePosition() to the solver.
Standarize drawing stickers of a twisty puzzle. From now on, there's no 'sticker drawing' code in the individual classes, only some constants.
Convert the last 'special' case, the Rex edge sticker, to the generic sticker mechanism.
Generalize FactorySticker - make it possible to draw stickers whose sides are curved.Convert the Ivy to use this new functionality.
Make the Pyraminxes a bit bigger by default - improvement.
Make the Pyraminxes a bit bigger by default.
Minor.
Finish implementing Jing's 'isSolved'
New 'JingPyraminx' object - add the mesh.
New 'JingPyraminx' object - improvements. The object should be working now.
New 'JingPyraminx' object - improvements
New 'JingPyraminx' object - improvement.
New 'JingPyraminx' object.