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magiccube / src / main / java / org / distorted / screens / RubikScreenSolving.java @ 4483b119

# Date Author Comment
4483b119 05/24/2023 05:08 PM Leszek Koltunski

Show the same time format in the 'NewRecord' and 'Solved' dialogs as well.

65bc1da3 05/24/2023 12:59 PM Leszek Koltunski

Improve the way we display time in the Scores dialog

c95b37a4 01/29/2023 02:23 AM Leszek Koltunski

Block the object, menu & back moves while we're scrambling!

0c233a9a 11/15/2022 01:06 PM Leszek Koltunski

Partly merge the 'iap' branch.

83018ac4 07/27/2022 03:36 PM Leszek Koltunski

Correct the MAX level in the leaderboard.

3782bd44 07/15/2022 12:37 AM Leszek Koltunski

screens: license.

acabdd83 01/28/2022 10:17 PM Leszek Koltunski

Rename the 'network' package to 'external' since it will also deal with writing/reading files from local storage.

400ff34d 12/06/2021 01:46 AM Leszek Koltunski

Move the 'currObject' from RubikScreenPlay (WTF?) to RubikObjectList.

d433b50e 12/06/2021 12:59 AM Leszek Koltunski

In the 'magic' app, ObjectType is now only used in RubikObject and RubikObjectList classes and nowhere else.
This is a major step towards being able to download objects from an online repository.

b600ccd9 11/19/2021 10:24 PM Leszek Koltunski

Add info pane: part 1.

dd874ae8 11/05/2021 10:41 AM Leszek Koltunski

Convert the theme to be a MaterialTheme and the TransparentImageButton to be a MaterialButton - the first forced by the second, and the second because a MaterialButton gives us control over the location of the icon in top of it. We need that because of the new 'solve/scramble' split-button in the lower right of the Play screen.

ae77f661 10/16/2021 12:07 PM Leszek Koltunski

Correct the 'solved' icons in the Play popup.

8ab435b9 10/04/2021 10:11 PM Leszek Koltunski

1. Remove 'db level' from objectlib (this belongs to the app!)
2. change ScreenPlay's 'mObject' to be an ObjectType.

dd1a65c1 10/04/2021 01:39 PM Leszek Koltunski

Move ObjectControl, the next big chunk of code, to objectlib.

318c0a7d 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

7ac0ee88 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

588ace55 09/29/2021 12:14 PM Leszek Koltunski

Prepare the 'objectlib' package to be separated into a library module

bdbbb4c5 09/28/2021 11:47 PM Leszek Koltunski

Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.

7358df36 07/04/2021 03:26 PM Leszek Koltunski

Fix the long-standing problem that putting app to the background would not stop the 'solving' counter.

9f006481 06/30/2021 02:17 PM Leszek Koltunski

Add a 'give up' dialog - if one made at least 10 moves when solving and presses a 'back' button, one needs to confirm.

cc88f2fa 06/29/2021 05:03 PM Leszek Koltunski

Give visual indication when dragging is locked.

55e6be1d 06/29/2021 01:37 PM Leszek Koltunski

Abstract the part that controls the 'Locked' and 'Back Moves' buttons from the two activities: the main one and the tutorial one.
This code had been duplicated there.

f5da732a 05/04/2021 12:52 AM Leszek Koltunski

Cube Control: step 2.

fcd5b990 05/02/2021 01:56 PM Leszek Koltunski

Rename 'state' to 'screen'