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magiccube / src / main / java / org / distorted / solvers / ImplementedSolversList.java @ master

# Date Author Comment
62054004 12/30/2023 11:58 PM Leszek Koltunski

Move signatures and ObjectConstants to Metadata.

b42c8399 11/03/2023 02:50 PM Leszek Koltunski

Major progress with version 2.0.0.

de697069 09/25/2023 02:23 PM Leszek Koltunski

separate ObjectSiguature into its own package and separate the BandagedSignatures out of it.

661cdbac 04/28/2023 12:22 AM Leszek Koltunski

minor

d0852c9c 04/10/2023 09:57 PM Leszek Koltunski

Beginnings of CU_323 solver.

04154c0f 04/03/2023 01:41 AM Leszek Koltunski

Skeleton of a Pyraminx Diamond solver.

8afa10ef 03/29/2023 11:57 PM Leszek Koltunski

Dino4 solver: skeleton.

fc34fd0c 03/22/2023 02:52 PM Leszek Koltunski

Skeletons of new solvers: Dino6 & Pyraminx Diamond.

18354673 03/20/2023 02:23 AM Leszek Koltunski

Beginnings of the Skewb solver.

bb10ab21 03/19/2023 01:59 AM Leszek Koltunski

List of implemented solvers.

baddedaf 03/07/2023 11:30 AM Leszek Koltunski

first attempt at Icosamate
new PL tutorial for the Crazy Planets

a7cfc9a9 03/03/2023 02:48 PM Leszek Koltunski

Add skeletons of the Cube2 & Skewb solvers.

16003ca8 02/23/2023 04:37 PM Leszek Koltunski

Beginnings of the 2x2x3 solver.

3eedf418 02/21/2023 01:48 AM Leszek Koltunski

Ivy Solver: implementations of getIndex() and getQuats() remain.

7bdd481b 02/13/2023 03:32 PM Leszek Koltunski

- add the Pyraminx Duo solver to the list
- make the signature of an object independent of its location in the ObjectType enum

f29a423a 01/24/2023 10:27 AM Leszek Koltunski

Remove the 'switchTouchControl' optimization which, with many different objects in the solver screen now, does not work any more.

67d7fb28 01/23/2023 03:51 PM Leszek Koltunski

Progress with solvers dialog.

93a1c364 01/21/2023 01:02 AM Leszek Koltunski

Introduce RubikDialogSolvers.

bb62ca3f 07/15/2022 12:39 AM Leszek Koltunski

solvers,tutorials: license.

e4733ed7 02/28/2022 02:39 PM Leszek Koltunski

New, generic bandaged 3x3 class 'TwistyBandagedAbstract'.

Now, (almost!) any bandaged 3x3 can be created by extending this class and implementing one abstract method 'getPositions()'. Almost, because there's still one restriction: currently all cubits need to be one of the 5 allowed types: 1x1x1, 2x1x1, 3x1x1, 2x2x1, 2x2x2....

d433b50e 12/06/2021 12:59 AM Leszek Koltunski

In the 'magic' app, ObjectType is now only used in RubikObject and RubikObjectList classes and nowhere else.
This is a major step towards being able to download objects from an online repository.

318c0a7d 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

7ac0ee88 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

588ace55 09/29/2021 12:14 PM Leszek Koltunski

Prepare the 'objectlib' package to be separated into a library module

bdbbb4c5 09/28/2021 11:47 PM Leszek Koltunski

Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.

373fa45f 04/06/2020 08:10 PM Leszek Koltunski

Progress making the Solver state more abstract.