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magiccube / src / main / java / org / distorted / tutorials / TutorialScreen.java @ b710a574

# Date Author Comment
b710a574 11/10/2023 04:15 PM Leszek Koltunski

Progress with tutorials.

70688a23 10/12/2023 04:39 PM Leszek Koltunski

LTR UI elements; rename some of them.

464ade4a 10/12/2023 04:24 PM Leszek Koltunski

Unify the (small,medium,big,huge) UI graphics.

aa622165 01/21/2023 11:31 AM Leszek Koltunski

Finally fix the 'impossible records' bug!

Thanks for a bug report from Jacob Powell - if one, during scrambling, minimized the app and re-entered it, the UI lock got removed (by a call to 'unblockEverything' from RubikActivity's onResume) and one could then keep solving the object mid-scramble....

18d47965 01/19/2023 02:01 PM Leszek Koltunski

TutorialActivity: link to PurchaseActivity.

ea036986 01/19/2023 01:28 AM Leszek Koltunski

Block rotating layes of not free objects in the Tutorial Activity.

b1629e16 01/13/2023 12:25 PM Leszek Koltunski

Make it possible to decide about FastScramble duration fromo outside the ObjectControl.

1ba56d95 08/04/2022 03:51 PM Leszek Koltunski

Simplification for the new way of storing records.

bb62ca3f 07/15/2022 12:39 AM Leszek Koltunski

solvers,tutorials: license.

ca280c3f 07/13/2022 10:36 PM Leszek Koltunski

Make the BandagedPlay use FastScramble. (static 500 times)

c4e2cfec 07/11/2022 05:26 PM Leszek Koltunski

Implement the FastScramble effect.

7e4f3e04 02/25/2022 03:34 PM Leszek Koltunski

Preparation for local creation of puzzles: remove the 'ObjectType' enum from TwistyObject class.

400ff34d 12/06/2021 01:46 AM Leszek Koltunski

Move the 'currObject' from RubikScreenPlay (WTF?) to RubikObjectList.

d433b50e 12/06/2021 12:59 AM Leszek Koltunski

In the 'magic' app, ObjectType is now only used in RubikObject and RubikObjectList classes and nowhere else.
This is a major step towards being able to download objects from an online repository.

b600ccd9 11/19/2021 10:24 PM Leszek Koltunski

Add info pane: part 1.

dd874ae8 11/05/2021 10:41 AM Leszek Koltunski

Convert the theme to be a MaterialTheme and the TransparentImageButton to be a MaterialButton - the first forced by the second, and the second because a MaterialButton gives us control over the location of the icon in top of it. We need that because of the new 'solve/scramble' split-button in the lower right of the Play screen.

88bad160 10/18/2021 02:11 PM Leszek Koltunski

Use the latest objectlib

e019c70b 10/05/2021 03:12 PM Leszek Koltunski

Remove the concept of a 'TwistyActivity' altogether.

9523ae28 10/05/2021 02:12 PM Leszek Koltunski

Hide most of the TwistyActivity methods inside objectlib.

2afc6754 10/05/2021 11:58 AM Leszek Koltunski

Move RubikControl to objectlib (as 'ObjectAutomator')
Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.

8ab435b9 10/04/2021 10:11 PM Leszek Koltunski

1. Remove 'db level' from objectlib (this belongs to the app!)
2. change ScreenPlay's 'mObject' to be an ObjectType.

dd1a65c1 10/04/2021 01:39 PM Leszek Koltunski

Move ObjectControl, the next big chunk of code, to objectlib.