Revision 03aa05d5
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/objects/ObjectList.java | ||
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123 | 123 |
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124 | 124 |
REX ( |
125 | 125 |
new int[][] { |
126 |
{3 , 16, R.raw.ivy, R.drawable.ui_small_rex, R.drawable.ui_medium_rex, R.drawable.ui_big_rex, R.drawable.ui_huge_rex} ,
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126 |
{3 , 16, R.raw.rex, R.drawable.ui_small_rex, R.drawable.ui_medium_rex, R.drawable.ui_big_rex, R.drawable.ui_huge_rex} ,
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127 | 127 |
}, |
128 | 128 |
TwistyRex.class, |
129 | 129 |
new MovementRex(), |
src/main/java/org/distorted/objects/TwistyObject.java | ||
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78 | 78 |
private static final float MAX_SIZE_CHANGE = 1.35f; |
79 | 79 |
private static final float MIN_SIZE_CHANGE = 0.75f; |
80 | 80 |
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81 |
private static boolean mCreateFromDMesh = false;
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81 |
private static final boolean mCreateFromDMesh = true;
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82 | 82 |
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83 | 83 |
private static final Static3D CENTER = new Static3D(0,0,0); |
84 | 84 |
private static final int POST_ROTATION_MILLISEC = 500; |
... | ... | |
98 | 98 |
private static float mObjectScreenRatio = 1.0f; |
99 | 99 |
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100 | 100 |
private final int mNodeSize; |
101 |
private final Static3D[] mOrigPos; |
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private final Static3D mNodeScale; |
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private final Static4D mQuat; |
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private final int mNumLayers, mRealSize; |
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private final ObjectList mList; |
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private final DistortedEffects mEffects; |
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107 |
private final VertexEffectRotate mRotateEffect; |
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private final Dynamic1D mRotationAngle; |
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private final Static3D mRotationAxis; |
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private final Static3D mObjectScale; |
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private final int[] mQuatDebug; |
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private int mNumTexRows, mNumTexCols; |
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101 | 113 |
private int mRotRowBitmap; |
102 | 114 |
private int mRotAxis; |
103 |
private Static3D[] mOrigPos; |
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private Static3D mNodeScale; |
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private Static4D mQuat; |
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private int mNumLayers, mRealSize; |
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private ObjectList mList; |
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108 | 115 |
private MeshBase mMesh; |
109 |
private DistortedEffects mEffects; |
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private VertexEffectRotate mRotateEffect; |
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private Dynamic1D mRotationAngle; |
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private Static3D mRotationAxis; |
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private Static3D mObjectScale; |
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private int[] mQuatDebug; |
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private int mNumTexRows, mNumTexCols; |
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116 | 116 |
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117 | 117 |
float[] mRowChances; |
118 | 118 |
Static1D mRotationAngleStatic, mRotationAngleMiddle, mRotationAngleFinal; |
src/main/java/org/distorted/objects/TwistyRex.java | ||
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352 | 352 |
{ |
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int COLORS = FACE_COLORS.length; |
354 | 354 |
FactorySticker factory = FactorySticker.getInstance(); |
355 |
float S1 = 0.06f;
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float S1 = 0.05f;
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356 | 356 |
float S2 = 0.04f; |
357 | 357 |
float R1 = 0.12f; |
358 | 358 |
float R2 = 0.06f; |
src/main/java/org/distorted/tutorial/TutorialList.java | ||
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172 | 172 |
{"fr","mn7YTnYu3Uc","Comment résoudre le Ivy Cube","ValentinoCube"}, |
173 | 173 |
{"pl","8s_0VxNvFA8","Jak ułożyć ivy cube","DubiCube"}, |
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} |
175 |
), |
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REX3 ( ObjectList.REX, 3, |
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new String[][] { |
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{"gb","noAQfWqlMbk","Rex Cube Tutorial","CrazyBadCuber"}, |
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{"es","Q90x9rjLJzw","Resolver CUBO REX","Cuby"}, |
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{"ru","Dr9CLM6A3fU","Как собрать Рекс Куб","Алексей Ярыгин"}, |
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{"fr","SvK1kf6c43c","Résolution du Rex Cube","Asthalis"}, |
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{"pl","ffbFRnHglWY","Rex cube TUTORIAL PL","MrUk"}, |
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} |
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); |
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public static final int NUM_OBJECTS = values().length; |
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private ObjectList mObject; |
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private int mSize; |
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private String[][] mTutorials; |
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private int mNumTutorials; |
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private final ObjectList mObject;
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private final int mSize;
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private final String[][] mTutorials;
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private final int mNumTutorials;
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182 | 192 |
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private static final TutorialList[] objects; |
184 | 194 |
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Also available in: Unified diff
Rex Cube Mesh