Reinvent the Pattern Dialog (Part 2)
Reinvent the Pattern Dialog (Part 1)
Introduce HUGE ui version.
Catch an error that sometimes happens in the field.
Introduce three sizes of UI images: small, medium, large.
Re-introduce possibility to dynamically create object mesh: part 2.
Re-introduce possibility to dynamically create object mesh.
Save the name of the current state to Shared Prefs (and not the ordinal which might change in the future!)
Speed up WinEffectGlow - MEDIUM quality is fully enough.
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