Revision 09b2bd31
Added by Leszek Koltunski about 3 years ago
src/main/java/org/distorted/solvers/SolverMain.java | ||
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53 | 53 |
{ |
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if( object == ObjectType.CUBE_3 ) |
55 | 55 |
{ |
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if( cubit==21 ) return 0; // center of the right face
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if( cubit== 4 ) return 1; // center of the left face
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if( cubit==15 ) return 2; // center of the up face
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if( cubit==10 ) return 3; // center of the bottom face
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if( cubit==13 ) return 4; // center of the front face
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if( cubit==12 ) return 5; // center of the back face
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if( cubit==20 ) return 0; // center of the right face
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if( cubit==21 ) return 1; // center of the left face
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if( cubit==22 ) return 2; // center of the up face
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if( cubit==23 ) return 3; // center of the bottom face
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if( cubit==24 ) return 4; // center of the front face
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if( cubit==25 ) return 5; // center of the back face
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62 | 62 |
} |
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return -1; |
... | ... | |
127 | 127 |
private String prepareCube3position() |
128 | 128 |
{ |
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StringBuilder objectString = new StringBuilder(); |
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int layers = mObject.getNumLayers();
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int layers = 3;
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131 | 131 |
int len = layers*layers; |
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int cubitIndex, row, col, color,face; |
133 | 133 |
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Also available in: Unified diff
make numLayers into an int[] (preparation for Cuboids)
Caution: because of previous changes to cubit order in cube, the Solver is broken!