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Revision 0ad6b867

Added by Leszek Koltunski about 3 years ago

Convert Skewb Ultimate, Jing Pyraminx & Ivy Cube to the new, unified scrambling method.

View differences:

src/main/java/org/distorted/objects/TwistyBandaged2Bar.java
28 28
import org.distorted.library.type.Static4D;
29 29
import org.distorted.main.R;
30 30

  
31
import java.util.Random;
32

  
33 31
///////////////////////////////////////////////////////////////////////////////////////////////////
34 32

  
35 33
class TwistyBandaged2Bar extends TwistyBandagedAbstract
src/main/java/org/distorted/objects/TwistyBandaged3Plate.java
28 28
import org.distorted.helpers.ScrambleStateGraph;
29 29
import org.distorted.main.R;
30 30

  
31
import java.util.Random;
32

  
33 31
///////////////////////////////////////////////////////////////////////////////////////////////////
34 32

  
35 33
class TwistyBandaged3Plate extends TwistyBandagedAbstract
src/main/java/org/distorted/objects/TwistyBandagedEvil.java
28 28
import org.distorted.library.type.Static4D;
29 29
import org.distorted.main.R;
30 30

  
31
import java.util.Random;
32

  
33 31
///////////////////////////////////////////////////////////////////////////////////////////////////
34 32

  
35 33
class TwistyBandagedEvil extends TwistyBandagedAbstract
src/main/java/org/distorted/objects/TwistyBandagedFused.java
28 28
import org.distorted.library.type.Static4D;
29 29
import org.distorted.main.R;
30 30

  
31
import java.util.Random;
32

  
33 31
///////////////////////////////////////////////////////////////////////////////////////////////////
34 32

  
35 33
class TwistyBandagedFused extends TwistyBandagedAbstract
......
74 72
    {
75 73
    super(size, quat, texture, mesh, effects, moves, ObjectList.BAN1, res, scrWidth);
76 74

  
75
    int[] tmp = {0,-1,0, 0,1,0, 0,2,0, 2,-1,0, 2,1,0, 2,2,0};
76

  
77 77
    mStates = new ScrambleStateGraph[]
78 78
      {
79
      new ScrambleStateGraph( new int[][] {
80
                                           {0,-1,0, 0,1,0, 0,2,0, 2,-1,0, 2,1,0, 2,2,0},
81
                                           {0,-1,0, 0,1,0, 0,2,0, 2,-1,0, 2,1,0, 2,2,0},
82
                                           {0,-1,0, 0,1,0, 0,2,0, 2,-1,0, 2,1,0, 2,2,0},
83
                                          }
84
                            )
79
      new ScrambleStateGraph( new int[][] {tmp,tmp,tmp} )
85 80
      };
86 81
    }
87 82

  
src/main/java/org/distorted/objects/TwistyIvy.java
23 23

  
24 24
import org.distorted.helpers.ObjectShape;
25 25
import org.distorted.helpers.ObjectSticker;
26
import org.distorted.helpers.ScrambleStateGraph;
26 27
import org.distorted.library.main.DistortedEffects;
27 28
import org.distorted.library.main.DistortedTexture;
28 29
import org.distorted.library.mesh.MeshSquare;
......
116 117
      }
117 118
    }
118 119

  
120
  private int mCurrState;
121
  private int mIndexExcluded;
122
  private final ScrambleStateGraph[] mStates;
123

  
119 124
///////////////////////////////////////////////////////////////////////////////////////////////////
120 125

  
121 126
  TwistyIvy(int size, Static4D quat, DistortedTexture texture,
122 127
            MeshSquare mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
123 128
    {
124 129
    super(size, size, quat, texture, mesh, effects, moves, ObjectList.IVY, res, scrWidth);
130

  
131
    int[] tmp = {0,-1,0, 0,1,0, 1,-1,0, 1,1,0 };
132

  
133
    mStates = new ScrambleStateGraph[]
134
      {
135
      new ScrambleStateGraph( new int[][] {tmp,tmp,tmp,tmp} )
136
      };
125 137
    }
126 138

  
127 139
///////////////////////////////////////////////////////////////////////////////////////////////////
......
450 462

  
451 463
///////////////////////////////////////////////////////////////////////////////////////////////////
452 464

  
453
  public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
465
  public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles)
454 466
    {
455 467
    if( curr==0 )
456 468
      {
457
      scramble[curr][0] = rnd.nextInt(NUM_AXIS);
458
      }
459
    else
460
      {
461
      int newVector = rnd.nextInt(NUM_AXIS -1);
462
      scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
469
      mCurrState     = 0;
470
      mIndexExcluded =-1;
463 471
      }
464 472

  
465
    scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0 : 1;
473
    int total = mStates[mCurrState].getTotal(mIndexExcluded);
474
    int random= rnd.nextInt(total);
475
    int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded);
466 476

  
467
    switch( rnd.nextInt(2) )
468
      {
469
      case 0: scramble[curr][2] = -1; break;
470
      case 1: scramble[curr][2] =  1; break;
471
      }
477
    scramble[curr][0] = info[0];
478
    scramble[curr][1] = info[1];
479
    scramble[curr][2] = info[2];
480

  
481
    mCurrState     = info[3];
482
    mIndexExcluded = info[0];
472 483
    }
473 484

  
474 485
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyJing.java
23 23

  
24 24
import org.distorted.helpers.ObjectShape;
25 25
import org.distorted.helpers.ObjectSticker;
26
import org.distorted.helpers.ScrambleStateGraph;
26 27
import org.distorted.library.main.DistortedEffects;
27 28
import org.distorted.library.main.DistortedTexture;
28 29
import org.distorted.library.mesh.MeshSquare;
......
215 216
      }
216 217
    }
217 218

  
219
  private int mCurrState;
220
  private int mIndexExcluded;
221
  private final ScrambleStateGraph[] mStates;
222

  
218 223
///////////////////////////////////////////////////////////////////////////////////////////////////
219 224

  
220 225
  TwistyJing(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
221 226
             DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
222 227
    {
223 228
    super(size, size, quat, texture, mesh, effects, moves, ObjectList.JING, res, scrWidth);
229

  
230
    int[] tmp = {0,-1,0, 0,1,0, 1,-1,0, 1,1,0 };
231

  
232
    mStates = new ScrambleStateGraph[]
233
      {
234
      new ScrambleStateGraph( new int[][] {tmp,tmp,tmp,tmp} )
235
      };
224 236
    }
225 237

  
226 238
///////////////////////////////////////////////////////////////////////////////////////////////////
......
400 412

  
401 413
///////////////////////////////////////////////////////////////////////////////////////////////////
402 414

  
403
  public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
415
  public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles)
404 416
    {
405 417
    if( curr==0 )
406 418
      {
407
      scramble[curr][0] = rnd.nextInt(NUM_AXIS);
408
      }
409
    else
410
      {
411
      int newVector = rnd.nextInt(NUM_AXIS-1);
412
      scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
419
      mCurrState     = 0;
420
      mIndexExcluded =-1;
413 421
      }
414 422

  
415
    scramble[curr][1] = rnd.nextInt(2);
423
    int total = mStates[mCurrState].getTotal(mIndexExcluded);
424
    int random= rnd.nextInt(total);
425
    int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded);
416 426

  
417
    switch( rnd.nextInt(2) )
418
      {
419
      case 0: scramble[curr][2] = -1; break;
420
      case 1: scramble[curr][2] =  1; break;
421
      }
427
    scramble[curr][0] = info[0];
428
    scramble[curr][1] = info[1];
429
    scramble[curr][2] = info[2];
430

  
431
    mCurrState     = info[3];
432
    mIndexExcluded = info[0];
422 433
    }
423 434

  
424 435
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objects/TwistyUltimate.java
23 23

  
24 24
import org.distorted.helpers.ObjectShape;
25 25
import org.distorted.helpers.ObjectSticker;
26
import org.distorted.helpers.ScrambleStateGraph;
26 27
import org.distorted.library.main.DistortedEffects;
27 28
import org.distorted.library.main.DistortedTexture;
28 29
import org.distorted.library.mesh.MeshSquare;
......
232 233
      }
233 234
    }
234 235

  
236
  private int mCurrState;
237
  private int mIndexExcluded;
238
  private final ScrambleStateGraph[] mStates;
239

  
235 240
///////////////////////////////////////////////////////////////////////////////////////////////////
236 241

  
237 242
  TwistyUltimate(int size, Static4D quat, DistortedTexture texture,
238 243
                 MeshSquare mesh, DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
239 244
    {
240 245
    super(size, size, quat, texture, mesh, effects, moves, ObjectList.ULTI, res, scrWidth);
246

  
247
    int[] tmp = {0,-1,0, 0,1,0, 1,-1,0, 1,1,0 };
248

  
249
    mStates = new ScrambleStateGraph[]
250
      {
251
      new ScrambleStateGraph( new int[][] {tmp,tmp,tmp,tmp} )
252
      };
241 253
    }
242 254

  
243 255
///////////////////////////////////////////////////////////////////////////////////////////////////
......
416 428

  
417 429
///////////////////////////////////////////////////////////////////////////////////////////////////
418 430

  
419
  public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int total)
431
  public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles)
420 432
    {
421 433
    if( curr==0 )
422 434
      {
423
      scramble[curr][0] = rnd.nextInt(NUM_AXIS);
424
      }
425
    else
426
      {
427
      int newVector = rnd.nextInt(NUM_AXIS -1);
428
      scramble[curr][0] = (newVector>=scramble[curr-1][0] ? newVector+1 : newVector);
435
      mCurrState     = 0;
436
      mIndexExcluded =-1;
429 437
      }
430 438

  
431
    scramble[curr][1] = rnd.nextFloat()<=0.5f ? 0 : 1;
439
    int total = mStates[mCurrState].getTotal(mIndexExcluded);
440
    int random= rnd.nextInt(total);
441
    int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded);
432 442

  
433
    switch( rnd.nextInt(2) )
434
      {
435
      case 0: scramble[curr][2] =  1; break;
436
      case 1: scramble[curr][2] = -1; break;
437
      }
443
    scramble[curr][0] = info[0];
444
    scramble[curr][1] = info[1];
445
    scramble[curr][2] = info[2];
446

  
447
    mCurrState     = info[3];
448
    mIndexExcluded = info[0];
438 449
    }
439 450

  
440 451
///////////////////////////////////////////////////////////////////////////////////////////////////

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