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Revision 0bda7e06

Added by Leszek Koltunski over 3 years ago

Workaround for a crash.

View differences:

src/main/java/org/distorted/objects/TwistyObject.java
927 927

  
928 928
  public int computeNearestAngle(int axis, float angle, float speed)
929 929
    {
930
    final int NEAREST = 360/getBasicAngle()[axis];
930
    int[] basicArray = getBasicAngle();
931
    int basicAngle   = basicArray[axis>basicArray.length ? 0 : axis];
932
    int nearestAngle = 360/basicAngle;
931 933

  
932
    int tmp = (int)((angle+NEAREST/2)/NEAREST);
933
    if( angle< -(NEAREST*0.5) ) tmp-=1;
934
    int tmp = (int)((angle+nearestAngle/2)/nearestAngle);
935
    if( angle< -(nearestAngle*0.5) ) tmp-=1;
934 936

  
935
    if( tmp!=0 ) return NEAREST*tmp;
937
    if( tmp!=0 ) return nearestAngle*tmp;
936 938

  
937
    return speed> 1.2f ? NEAREST*(angle>0 ? 1:-1) : 0;
939
    return speed> 1.2f ? nearestAngle*(angle>0 ? 1:-1) : 0;
938 940
    }
939 941

  
940 942
///////////////////////////////////////////////////////////////////////////////////////////////////

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