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Revision 0c52af30
Added by Leszek Koltunski over 6 years ago
- ID 0c52af30407546044c46ad8524ee9e2b5ea0193c
- Child 8197c92d
| .gitignore | ||
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/build |
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| build.gradle | ||
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apply plugin: 'com.android.application' |
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android {
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compileSdkVersion 27 |
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defaultConfig {
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applicationId "org.distorted.magic" |
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minSdkVersion 24 |
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targetSdkVersion 27 |
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versionCode 1 |
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versionName "1.0" |
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} |
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buildTypes {
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release {
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minifyEnabled false |
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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} |
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} |
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} |
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dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar']) |
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api project(':distorted-library')
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implementation 'com.android.support:appcompat-v7:27.1.1' |
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} |
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| distorted-cube.iml | ||
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<?xml version="1.0" encoding="UTF-8"?> |
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<module external.linked.project.id=":distorted-cube" external.linked.project.path="$MODULE_DIR$" external.root.project.path="$MODULE_DIR$/.." external.system.id="GRADLE" type="JAVA_MODULE" version="4"> |
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<component name="FacetManager"> |
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<facet type="android-gradle" name="Android-Gradle"> |
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<configuration> |
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<option name="GRADLE_PROJECT_PATH" value=":distorted-cube" /> |
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</configuration> |
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</facet> |
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<facet type="android" name="Android"> |
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<configuration> |
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<option name="SELECTED_BUILD_VARIANT" value="debug" /> |
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<option name="ASSEMBLE_TASK_NAME" value="assembleDebug" /> |
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<option name="COMPILE_JAVA_TASK_NAME" value="compileDebugSources" /> |
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<afterSyncTasks> |
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<task>generateDebugSources</task> |
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</afterSyncTasks> |
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<option name="ALLOW_USER_CONFIGURATION" value="false" /> |
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<option name="MANIFEST_FILE_RELATIVE_PATH" value="/src/main/AndroidManifest.xml" /> |
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<option name="RES_FOLDER_RELATIVE_PATH" value="/src/main/res" /> |
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<option name="RES_FOLDERS_RELATIVE_PATH" value="file://$MODULE_DIR$/src/main/res;file://$MODULE_DIR$/build/generated/res/rs/debug;file://$MODULE_DIR$/build/generated/res/resValues/debug" /> |
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<option name="ASSETS_FOLDER_RELATIVE_PATH" value="/src/main/assets" /> |
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</configuration> |
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</facet> |
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</component> |
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<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_7"> |
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<output url="file://$MODULE_DIR$/build/intermediates/javac/debug/compileDebugJavaWithJavac/classes" /> |
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<output-test url="file://$MODULE_DIR$/build/intermediates/javac/debugUnitTest/compileDebugUnitTestJavaWithJavac/classes" /> |
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<exclude-output /> |
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<content url="file://$MODULE_DIR$"> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/source/apt/debug" isTestSource="false" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/aidl_source_output_dir/debug/compileDebugAidl/out" isTestSource="false" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/source/buildConfig/debug" isTestSource="false" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/renderscript_source_output_dir/debug/compileDebugRenderscript/out" isTestSource="false" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/res/rs/debug" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/res/resValues/debug" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/source/apt/androidTest/debug" isTestSource="true" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/aidl_source_output_dir/debugAndroidTest/compileDebugAndroidTestAidl/out" isTestSource="true" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/source/buildConfig/androidTest/debug" isTestSource="true" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/renderscript_source_output_dir/debugAndroidTest/compileDebugAndroidTestRenderscript/out" isTestSource="true" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/res/rs/androidTest/debug" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/res/resValues/androidTest/debug" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/build/generated/source/apt/test/debug" isTestSource="true" generated="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/debug/res" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/debug/resources" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/debug/assets" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/debug/aidl" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/debug/java" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/debug/rs" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/debug/shaders" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTestDebug/res" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTestDebug/resources" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTestDebug/assets" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTestDebug/aidl" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTestDebug/java" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTestDebug/rs" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTestDebug/shaders" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/testDebug/res" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/testDebug/resources" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/testDebug/assets" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/testDebug/aidl" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/testDebug/java" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/testDebug/rs" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/testDebug/shaders" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/main/res" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/main/resources" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/main/assets" type="java-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/main/aidl" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/main/java" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/main/rs" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/main/shaders" isTestSource="false" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/test/res" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/test/resources" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/test/assets" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/test/aidl" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/test/java" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/test/rs" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/test/shaders" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTest/res" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTest/resources" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTest/assets" type="java-test-resource" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTest/aidl" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTest/java" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTest/rs" isTestSource="true" /> |
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<sourceFolder url="file://$MODULE_DIR$/src/androidTest/shaders" isTestSource="true" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/generated/not_namespaced_r_class_sources" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/generated/source/r" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/annotation_processor_list" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/apk_list" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/blame" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/build-info" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/builds" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/bundle_manifest" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/check_manifest_result" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/compatible_screen_manifest" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/incremental" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/incremental-runtime-classes" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/incremental-verifier" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/instant-run-apk" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/instant_app_manifest" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/instant_run_app_info_output_file" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/instant_run_main_apk_resources" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/instant_run_merged_manifests" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/instant_run_split_apk_resources" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/javac" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/jniLibs" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/lint_jar" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/manifest-checker" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/merged_assets" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/merged_manifests" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/metadata_feature_manifest" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/prebuild" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/processed_res" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/reload-dex" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/res" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/resources" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/rs" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/shader_assets" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/shaders" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/signing_config" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/split-apk" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/symbols" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/transforms" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/intermediates/validate_signing_config" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/outputs" /> |
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<excludeFolder url="file://$MODULE_DIR$/build/tmp" /> |
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</content> |
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<orderEntry type="jdk" jdkName="Android API 27 Platform" jdkType="Android SDK" /> |
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<orderEntry type="sourceFolder" forTests="false" /> |
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| 129 |
<orderEntry type="library" name="Gradle: com.android.support:support-vector-drawable:27.1.1@aar" level="project" /> |
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<orderEntry type="library" name="Gradle: android.arch.lifecycle:livedata-core:1.1.0@aar" level="project" /> |
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<orderEntry type="library" name="Gradle: com.android.support:support-core-utils:27.1.1@aar" level="project" /> |
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<orderEntry type="library" name="Gradle: android.arch.lifecycle:runtime:1.1.0@aar" level="project" /> |
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| 133 |
<orderEntry type="library" name="Gradle: android.arch.lifecycle:common:1.1.0@jar" level="project" /> |
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<orderEntry type="library" name="Gradle: com.android.support:support-annotations:27.1.1@jar" level="project" /> |
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<orderEntry type="library" name="Gradle: android.arch.lifecycle:viewmodel:1.1.0@aar" level="project" /> |
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| 136 |
<orderEntry type="library" name="Gradle: com.android.support:support-core-ui:27.1.1@aar" level="project" /> |
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| 137 |
<orderEntry type="library" name="Gradle: com.android.support:support-compat:27.1.1@aar" level="project" /> |
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| 138 |
<orderEntry type="library" name="Gradle: android.arch.core:runtime:1.1.0@aar" level="project" /> |
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| 139 |
<orderEntry type="library" name="Gradle: com.android.support:support-fragment:27.1.1@aar" level="project" /> |
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| 140 |
<orderEntry type="library" name="Gradle: com.android.support:animated-vector-drawable:27.1.1@aar" level="project" /> |
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| 141 |
<orderEntry type="library" name="Gradle: com.android.support:appcompat-v7:27.1.1@aar" level="project" /> |
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<orderEntry type="library" name="Gradle: android.arch.core:common:1.1.0@jar" level="project" /> |
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<orderEntry type="module" module-name="distorted-library" /> |
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</component> |
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</module> |
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| proguard-rules.pro | ||
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# Add project specific ProGuard rules here. |
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# You can control the set of applied configuration files using the |
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# proguardFiles setting in build.gradle. |
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# |
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# For more details, see |
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# http://developer.android.com/guide/developing/tools/proguard.html |
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# If your project uses WebView with JS, uncomment the following |
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# and specify the fully qualified class name to the JavaScript interface |
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# class: |
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *; |
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#} |
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# Uncomment this to preserve the line number information for |
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# debugging stack traces. |
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#-keepattributes SourceFile,LineNumberTable |
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# If you keep the line number information, uncomment this to |
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# hide the original source file name. |
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#-renamesourcefileattribute SourceFile |
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| src/main/AndroidManifest.xml | ||
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" |
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package="org.distorted.magic"> |
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<uses-feature android:glEsVersion="0x00030001" android:required="true" /> |
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<application |
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android:allowBackup="true" |
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android:icon="@mipmap/icon" |
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android:label="@string/app_name" |
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android:supportsRtl="true" |
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> |
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<activity android:name=".RubikActivity"> |
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<intent-filter> |
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<action android:name="android.intent.action.MAIN" /> |
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<category android:name="android.intent.category.LAUNCHER" /> |
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</intent-filter> |
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</activity> |
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</application> |
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</manifest> |
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| src/main/java/org/distorted/magic/RubikActivity.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2019 Leszek Koltunski // |
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// // |
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// This file is part of Distorted. // |
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// // |
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.magic; |
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import android.app.Activity; |
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import android.graphics.PorterDuff; |
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import android.graphics.drawable.Drawable; |
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import android.opengl.GLSurfaceView; |
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import android.os.Bundle; |
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import android.support.v4.content.ContextCompat; |
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import android.view.View; |
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import org.distorted.library.main.Distorted; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class RubikActivity extends Activity |
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{
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static final int DEFAULT_SIZE = 3; |
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private static final int STARTING_SIZE = 2; |
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private static final int[] button_ids = {R.id.rubikSize2, R.id.rubikSize3, R.id.rubikSize4};
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override |
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protected void onCreate(Bundle icicle) |
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{
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super.onCreate(icicle); |
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setContentView(R.layout.layout); |
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markButton(DEFAULT_SIZE); |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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@Override |
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protected void onPause() |
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{
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GLSurfaceView view = findViewById(R.id.rubikSurfaceView); |
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view.onPause(); |
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Distorted.onPause(); |
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super.onPause(); |
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} |
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|
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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@Override |
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protected void onResume() |
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{
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super.onResume(); |
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GLSurfaceView view = findViewById(R.id.rubikSurfaceView); |
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view.onResume(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override |
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protected void onDestroy() |
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{
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Distorted.onDestroy(); |
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super.onDestroy(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void Scramble(View v) |
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{
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RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
|
| 86 |
view.scrambleCube(); |
|
| 87 |
} |
|
| 88 |
|
|
| 89 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 90 |
|
|
| 91 |
public void Credits(View v) |
|
| 92 |
{
|
|
| 93 |
android.util.Log.e("rubik", "credits...");
|
|
| 94 |
} |
|
| 95 |
|
|
| 96 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 97 |
|
|
| 98 |
public void setSize(View v) |
|
| 99 |
{
|
|
| 100 |
int size=0, id = v.getId(); |
|
| 101 |
|
|
| 102 |
for(int b=0; b<button_ids.length; b++) |
|
| 103 |
if( button_ids[b] == id ) |
|
| 104 |
{
|
|
| 105 |
size = b+STARTING_SIZE; |
|
| 106 |
break; |
|
| 107 |
} |
|
| 108 |
|
|
| 109 |
markButton(size); |
|
| 110 |
|
|
| 111 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
|
| 112 |
view.setNewCubeSize(size); |
|
| 113 |
} |
|
| 114 |
|
|
| 115 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 116 |
|
|
| 117 |
private void markButton(int size) |
|
| 118 |
{
|
|
| 119 |
for(int b=0; b<button_ids.length; b++) |
|
| 120 |
{
|
|
| 121 |
Drawable d = findViewById(button_ids[b]).getBackground(); |
|
| 122 |
|
|
| 123 |
if( size == b+STARTING_SIZE ) |
|
| 124 |
{
|
|
| 125 |
d.setColorFilter(ContextCompat.getColor(this,R.color.red), PorterDuff.Mode.MULTIPLY); |
|
| 126 |
} |
|
| 127 |
else |
|
| 128 |
{
|
|
| 129 |
d.clearColorFilter(); |
|
| 130 |
} |
|
| 131 |
} |
|
| 132 |
} |
|
| 133 |
} |
|
| src/main/java/org/distorted/magic/RubikCube.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2019 Leszek Koltunski // |
|
| 3 |
// // |
|
| 4 |
// This file is part of Distorted. // |
|
| 5 |
// // |
|
| 6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
|
| 11 |
// Distorted is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
| 18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 19 |
|
|
| 20 |
package org.distorted.magic; |
|
| 21 |
|
|
| 22 |
import android.graphics.Bitmap; |
|
| 23 |
import android.graphics.Canvas; |
|
| 24 |
import android.graphics.Paint; |
|
| 25 |
|
|
| 26 |
import org.distorted.library.effect.MatrixEffectMove; |
|
| 27 |
import org.distorted.library.effect.MatrixEffectQuaternion; |
|
| 28 |
import org.distorted.library.effect.MatrixEffectRotate; |
|
| 29 |
import org.distorted.library.effect.MatrixEffectScale; |
|
| 30 |
import org.distorted.library.effect.VertexEffectSink; |
|
| 31 |
import org.distorted.library.main.DistortedEffects; |
|
| 32 |
import org.distorted.library.main.DistortedScreen; |
|
| 33 |
import org.distorted.library.main.DistortedTexture; |
|
| 34 |
import org.distorted.library.mesh.MeshCubes; |
|
| 35 |
import org.distorted.library.message.EffectListener; |
|
| 36 |
import org.distorted.library.type.Dynamic1D; |
|
| 37 |
import org.distorted.library.type.Static1D; |
|
| 38 |
import org.distorted.library.type.Static3D; |
|
| 39 |
import org.distorted.library.type.Static4D; |
|
| 40 |
|
|
| 41 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 42 |
|
|
| 43 |
class RubikCube |
|
| 44 |
{
|
|
| 45 |
private static final int POST_ROTATION_MILLISEC = 500; |
|
| 46 |
private static final int TEXTURE_SIZE = 100; |
|
| 47 |
|
|
| 48 |
private static final Static3D VectX = new Static3D(1,0,0); |
|
| 49 |
private static final Static3D VectY = new Static3D(0,1,0); |
|
| 50 |
private static final Static3D VectZ = new Static3D(0,0,1); |
|
| 51 |
|
|
| 52 |
private MeshCubes[][][] mCubes; |
|
| 53 |
private DistortedEffects[][][] mEffects; |
|
| 54 |
private Static4D[][][] mQuatScramble; |
|
| 55 |
private Static3D[][][] mRotationAxis; |
|
| 56 |
private Dynamic1D[][][] mRotationAngle; |
|
| 57 |
private Static3D[][][] mCurrentPosition; |
|
| 58 |
private Static1D mRotationAngleStatic, mRotationAngleMiddle, mRotationAngleFinal; |
|
| 59 |
private DistortedTexture mTexture; |
|
| 60 |
private DistortedEffects mEffectsListeningForNow; |
|
| 61 |
|
|
| 62 |
private int mRotAxis, mRotRow; |
|
| 63 |
private int mSize; |
|
| 64 |
|
|
| 65 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 66 |
|
|
| 67 |
RubikCube(int size, Static3D move, Static3D scale, Static4D quatC, Static4D quatA) |
|
| 68 |
{
|
|
| 69 |
mSize = size; |
|
| 70 |
|
|
| 71 |
mRotationAngleStatic = new Static1D(0); |
|
| 72 |
mRotationAngleMiddle = new Static1D(0); |
|
| 73 |
mRotationAngleFinal = new Static1D(0); |
|
| 74 |
|
|
| 75 |
mRotAxis= RubikSurfaceView.VECTX; |
|
| 76 |
mTexture = new DistortedTexture(TEXTURE_SIZE,TEXTURE_SIZE); |
|
| 77 |
|
|
| 78 |
mCubes = new MeshCubes[mSize][mSize][mSize]; |
|
| 79 |
mEffects = new DistortedEffects[mSize][mSize][mSize]; |
|
| 80 |
mQuatScramble = new Static4D[mSize][mSize][mSize]; |
|
| 81 |
mRotationAxis = new Static3D[mSize][mSize][mSize]; |
|
| 82 |
mRotationAngle = new Dynamic1D[mSize][mSize][mSize]; |
|
| 83 |
mCurrentPosition= new Static3D[mSize][mSize][mSize]; |
|
| 84 |
|
|
| 85 |
Static3D[][][] cubeVectors = new Static3D[mSize][mSize][mSize]; |
|
| 86 |
|
|
| 87 |
Static3D center = new Static3D(TEXTURE_SIZE*0.5f, TEXTURE_SIZE*0.5f, TEXTURE_SIZE*0.5f); |
|
| 88 |
Static4D region = new Static4D(0,0,0, TEXTURE_SIZE*0.72f); |
|
| 89 |
|
|
| 90 |
VertexEffectSink sinkEffect = new VertexEffectSink( new Static1D(getSinkStrength()), center, region ); |
|
| 91 |
MatrixEffectMove moveEffect = new MatrixEffectMove(move); |
|
| 92 |
MatrixEffectScale scaleEffect = new MatrixEffectScale(scale); |
|
| 93 |
MatrixEffectQuaternion quatCEffect = new MatrixEffectQuaternion(quatC, center); |
|
| 94 |
MatrixEffectQuaternion quatAEffect = new MatrixEffectQuaternion(quatA, center); |
|
| 95 |
|
|
| 96 |
// 3x2 bitmap = 6 squares: |
|
| 97 |
// |
|
| 98 |
// RED GREEN BLUE |
|
| 99 |
// YELLOW WHITE BROWN |
|
| 100 |
|
|
| 101 |
final float ze = 0.0f; |
|
| 102 |
final float ot = 1.0f/3.0f; |
|
| 103 |
final float tt = 2.0f/3.0f; |
|
| 104 |
final float oh = 1.0f/2.0f; |
|
| 105 |
final float of = 1.0f/40.0f; |
|
| 106 |
|
|
| 107 |
final Static4D mapFront = new Static4D(ze,oh, ze+ot,oh+oh); |
|
| 108 |
final Static4D mapBack = new Static4D(tt,ze, tt+ot,ze+oh); |
|
| 109 |
final Static4D mapLeft = new Static4D(ot,ze, ot+ot,ze+oh); |
|
| 110 |
final Static4D mapRight = new Static4D(ze,ze, ze+ot,ze+oh); |
|
| 111 |
final Static4D mapTop = new Static4D(tt,oh, tt+ot,oh+oh); |
|
| 112 |
final Static4D mapBottom= new Static4D(ot,oh, ot+ot,oh+oh); |
|
| 113 |
|
|
| 114 |
final Static4D mapBlack = new Static4D(ze,ze, ze+of,ze+of); |
|
| 115 |
|
|
| 116 |
Static4D tmpFront, tmpBack, tmpLeft, tmpRight, tmpTop, tmpBottom; |
|
| 117 |
float nc = 0.5f*(mSize-1); |
|
| 118 |
int vertices = (int)(24.0f/mSize + 2.0f); |
|
| 119 |
|
|
| 120 |
for(int x = 0; x< mSize; x++) |
|
| 121 |
for(int y = 0; y< mSize; y++) |
|
| 122 |
for(int z = 0; z< mSize; z++) |
|
| 123 |
{
|
|
| 124 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) // only the external walls |
|
| 125 |
{
|
|
| 126 |
tmpLeft = (x== 0 ? mapLeft :mapBlack); |
|
| 127 |
tmpRight = (x== mSize-1 ? mapRight :mapBlack); |
|
| 128 |
tmpFront = (z== mSize-1 ? mapFront :mapBlack); |
|
| 129 |
tmpBack = (z== 0 ? mapBack :mapBlack); |
|
| 130 |
tmpTop = (y== mSize-1 ? mapTop :mapBlack); |
|
| 131 |
tmpBottom= (y== 0 ? mapBottom:mapBlack); |
|
| 132 |
|
|
| 133 |
mCubes[x][y][z] = new MeshCubes(vertices,vertices,vertices, tmpFront, tmpBack, tmpLeft, tmpRight, tmpTop, tmpBottom); |
|
| 134 |
cubeVectors[x][y][z] = new Static3D( TEXTURE_SIZE*(x-nc), TEXTURE_SIZE*(y-nc), TEXTURE_SIZE*(z-nc) ); |
|
| 135 |
mQuatScramble[x][y][z] = new Static4D(0,0,0,1); |
|
| 136 |
mRotationAngle[x][y][z] = new Dynamic1D(); |
|
| 137 |
mRotationAxis[x][y][z] = new Static3D(1,0,0); |
|
| 138 |
mCurrentPosition[x][y][z] = new Static3D(x,y,z); |
|
| 139 |
|
|
| 140 |
mEffects[x][y][z] = new DistortedEffects(); |
|
| 141 |
mEffects[x][y][z].apply(sinkEffect); |
|
| 142 |
mEffects[x][y][z].apply(moveEffect); |
|
| 143 |
mEffects[x][y][z].apply(scaleEffect); |
|
| 144 |
mEffects[x][y][z].apply(quatCEffect); |
|
| 145 |
mEffects[x][y][z].apply(quatAEffect); |
|
| 146 |
mEffects[x][y][z].apply( new MatrixEffectRotate( mRotationAngle[x][y][z], mRotationAxis[x][y][z], center)); |
|
| 147 |
mEffects[x][y][z].apply( new MatrixEffectQuaternion(mQuatScramble[x][y][z], center)); |
|
| 148 |
mEffects[x][y][z].apply( new MatrixEffectMove(cubeVectors[x][y][z]) ); |
|
| 149 |
} |
|
| 150 |
} |
|
| 151 |
} |
|
| 152 |
|
|
| 153 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 154 |
|
|
| 155 |
void attachToScreen(DistortedScreen screen) |
|
| 156 |
{
|
|
| 157 |
for(int x=0; x<mSize; x++) |
|
| 158 |
for(int y=0; y<mSize; y++) |
|
| 159 |
for(int z=0; z<mSize; z++) |
|
| 160 |
{
|
|
| 161 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
| 162 |
{
|
|
| 163 |
screen.attach(mTexture,mEffects[x][y][z],mCubes[x][y][z]); |
|
| 164 |
} |
|
| 165 |
} |
|
| 166 |
} |
|
| 167 |
|
|
| 168 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 169 |
|
|
| 170 |
void addNewRotation(int vector, float offset ) |
|
| 171 |
{
|
|
| 172 |
Static3D axis = VectX; |
|
| 173 |
|
|
| 174 |
switch(vector) |
|
| 175 |
{
|
|
| 176 |
case RubikSurfaceView.VECTX: axis = VectX; break; |
|
| 177 |
case RubikSurfaceView.VECTY: axis = VectY; break; |
|
| 178 |
case RubikSurfaceView.VECTZ: axis = VectZ; break; |
|
| 179 |
} |
|
| 180 |
|
|
| 181 |
mRotAxis = vector; |
|
| 182 |
mRotRow = (int)(mSize*offset); |
|
| 183 |
|
|
| 184 |
mRotationAngleStatic.set1(0.0f); |
|
| 185 |
|
|
| 186 |
for(int x=0; x<mSize; x++) |
|
| 187 |
for(int y=0; y<mSize; y++) |
|
| 188 |
for(int z=0; z<mSize; z++) |
|
| 189 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
| 190 |
{
|
|
| 191 |
if( belongsToRotation(x,y,z,vector,mRotRow) ) |
|
| 192 |
{
|
|
| 193 |
mRotationAxis[x][y][z].set(axis); |
|
| 194 |
mRotationAngle[x][y][z].add(mRotationAngleStatic); |
|
| 195 |
} |
|
| 196 |
} |
|
| 197 |
} |
|
| 198 |
|
|
| 199 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 200 |
|
|
| 201 |
void continueRotation(float angleInDegrees) |
|
| 202 |
{
|
|
| 203 |
mRotationAngleStatic.set1(angleInDegrees); |
|
| 204 |
} |
|
| 205 |
|
|
| 206 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 207 |
|
|
| 208 |
private int computeNearestAngle(float angle) |
|
| 209 |
{
|
|
| 210 |
final int NEAREST = 90; |
|
| 211 |
|
|
| 212 |
int tmp = (int)((angle+NEAREST/2)/NEAREST); |
|
| 213 |
if( angle< -(NEAREST/2) ) tmp-=1; |
|
| 214 |
|
|
| 215 |
return NEAREST*tmp; |
|
| 216 |
} |
|
| 217 |
|
|
| 218 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 219 |
|
|
| 220 |
void finishRotationCalledOnNextRender(EffectListener listener) |
|
| 221 |
{
|
|
| 222 |
boolean first = true; |
|
| 223 |
float startingAngle = mRotationAngleStatic.get1(); |
|
| 224 |
int nearestAngleInDegrees = computeNearestAngle(startingAngle); |
|
| 225 |
|
|
| 226 |
mRotationAngleFinal.set1(nearestAngleInDegrees); |
|
| 227 |
mRotationAngleMiddle.set1( nearestAngleInDegrees + (nearestAngleInDegrees-startingAngle)*0.2f ); |
|
| 228 |
|
|
| 229 |
for(int x=0; x<mSize; x++) |
|
| 230 |
for(int y=0; y<mSize; y++) |
|
| 231 |
for(int z=0; z<mSize; z++) |
|
| 232 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
| 233 |
{
|
|
| 234 |
if( belongsToRotation(x,y,z,mRotAxis,mRotRow) ) |
|
| 235 |
{
|
|
| 236 |
mRotationAngle[x][y][z].makeRunNowFor(POST_ROTATION_MILLISEC); |
|
| 237 |
mRotationAngle[x][y][z].add(mRotationAngleMiddle); |
|
| 238 |
mRotationAngle[x][y][z].add(mRotationAngleFinal); |
|
| 239 |
|
|
| 240 |
if( first ) |
|
| 241 |
{
|
|
| 242 |
first = false; |
|
| 243 |
mEffectsListeningForNow = mEffects[x][y][z]; |
|
| 244 |
mEffectsListeningForNow.registerForMessages(listener); |
|
| 245 |
} |
|
| 246 |
} |
|
| 247 |
} |
|
| 248 |
} |
|
| 249 |
|
|
| 250 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 251 |
|
|
| 252 |
void removeRotationCalledOnNextRender(EffectListener listener) |
|
| 253 |
{
|
|
| 254 |
mEffectsListeningForNow.deregisterForMessages(listener); |
|
| 255 |
|
|
| 256 |
int nearestAngleInDegrees = computeNearestAngle(mRotationAngleStatic.get1()); |
|
| 257 |
double nearestAngleInRadians = nearestAngleInDegrees*Math.PI/180; |
|
| 258 |
float sinA =-(float)Math.sin(nearestAngleInRadians*0.5); |
|
| 259 |
float cosA = (float)Math.cos(nearestAngleInRadians*0.5); |
|
| 260 |
|
|
| 261 |
mRotationAngleStatic.set1(0); |
|
| 262 |
|
|
| 263 |
float qx=0,qy=0,qz=0; |
|
| 264 |
|
|
| 265 |
switch(mRotAxis) |
|
| 266 |
{
|
|
| 267 |
case RubikSurfaceView.VECTX: qx=1; break; |
|
| 268 |
case RubikSurfaceView.VECTY: qy=1; break; |
|
| 269 |
case RubikSurfaceView.VECTZ: qz=1; break; |
|
| 270 |
} |
|
| 271 |
|
|
| 272 |
Static4D quat = new Static4D(qx*sinA, qy*sinA, qz*sinA, cosA); |
|
| 273 |
|
|
| 274 |
for(int x=0; x<mSize; x++) |
|
| 275 |
for(int y=0; y<mSize; y++) |
|
| 276 |
for(int z=0; z<mSize; z++) |
|
| 277 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
| 278 |
{
|
|
| 279 |
if( belongsToRotation(x,y,z,mRotAxis,mRotRow) ) |
|
| 280 |
{
|
|
| 281 |
mRotationAngle[x][y][z].makeRunNowFor(0); |
|
| 282 |
mRotationAngle[x][y][z].removeAll(); |
|
| 283 |
mQuatScramble[x][y][z].set(RubikSurfaceView.quatMultiply(quat,mQuatScramble[x][y][z])); |
|
| 284 |
modifyCurrentPosition(x,y,z,quat); |
|
| 285 |
} |
|
| 286 |
} |
|
| 287 |
} |
|
| 288 |
|
|
| 289 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 290 |
|
|
| 291 |
private float getSinkStrength() |
|
| 292 |
{
|
|
| 293 |
switch(mSize) |
|
| 294 |
{
|
|
| 295 |
case 1 : return 1.1f; |
|
| 296 |
case 2 : return 1.5f; |
|
| 297 |
case 3 : return 1.8f; |
|
| 298 |
case 4 : return 2.0f; |
|
| 299 |
default: return 3.0f - 4.0f/mSize; |
|
| 300 |
} |
|
| 301 |
} |
|
| 302 |
|
|
| 303 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 304 |
|
|
| 305 |
private boolean belongsToRotation(int x, int y, int z, int vector, int row) |
|
| 306 |
{
|
|
| 307 |
switch(vector) |
|
| 308 |
{
|
|
| 309 |
case RubikSurfaceView.VECTX: return mCurrentPosition[x][y][z].get1()==row; |
|
| 310 |
case RubikSurfaceView.VECTY: return mCurrentPosition[x][y][z].get2()==row; |
|
| 311 |
case RubikSurfaceView.VECTZ: return mCurrentPosition[x][y][z].get3()==row; |
|
| 312 |
} |
|
| 313 |
|
|
| 314 |
return false; |
|
| 315 |
} |
|
| 316 |
|
|
| 317 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 318 |
|
|
| 319 |
private void modifyCurrentPosition(int x, int y, int z, Static4D quat) |
|
| 320 |
{
|
|
| 321 |
Static3D current = mCurrentPosition[x][y][z]; |
|
| 322 |
float diff = 0.5f*(mSize-1); |
|
| 323 |
float cubitCenterX = current.get1() - diff; |
|
| 324 |
float cubitCenterY = current.get2() - diff; |
|
| 325 |
float cubitCenterZ = current.get3() - diff; |
|
| 326 |
|
|
| 327 |
Static4D cubitCenter = new Static4D(cubitCenterX, cubitCenterY, cubitCenterZ, 0); |
|
| 328 |
Static4D rotatedCenter = RubikSurfaceView.rotateVectorByQuat( cubitCenter, quat); |
|
| 329 |
|
|
| 330 |
float rotatedX = rotatedCenter.get1() + diff; |
|
| 331 |
float rotatedY = rotatedCenter.get2() + diff; |
|
| 332 |
float rotatedZ = rotatedCenter.get3() + diff; |
|
| 333 |
|
|
| 334 |
int roundedX = (int)(rotatedX+0.1f); |
|
| 335 |
int roundedY = (int)(rotatedY+0.1f); |
|
| 336 |
int roundedZ = (int)(rotatedZ+0.1f); |
|
| 337 |
|
|
| 338 |
mCurrentPosition[x][y][z].set1(roundedX); |
|
| 339 |
mCurrentPosition[x][y][z].set2(roundedY); |
|
| 340 |
mCurrentPosition[x][y][z].set3(roundedZ); |
|
| 341 |
} |
|
| 342 |
|
|
| 343 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 344 |
|
|
| 345 |
void createTexture() |
|
| 346 |
{
|
|
| 347 |
Bitmap bitmap; |
|
| 348 |
|
|
| 349 |
final int S = 128; |
|
| 350 |
final int W = 3*S; |
|
| 351 |
final int H = 2*S; |
|
| 352 |
final int R = S/10; |
|
| 353 |
final int M = S/20; |
|
| 354 |
|
|
| 355 |
Paint paint = new Paint(); |
|
| 356 |
bitmap = Bitmap.createBitmap(W,H, Bitmap.Config.ARGB_8888); |
|
| 357 |
Canvas canvas = new Canvas(bitmap); |
|
| 358 |
|
|
| 359 |
paint.setAntiAlias(true); |
|
| 360 |
paint.setTextAlign(Paint.Align.CENTER); |
|
| 361 |
paint.setStyle(Paint.Style.FILL); |
|
| 362 |
|
|
| 363 |
// 3x2 bitmap = 6 squares: |
|
| 364 |
// |
|
| 365 |
// RED GREEN BLUE |
|
| 366 |
// YELLOW WHITE BROWN |
|
| 367 |
|
|
| 368 |
paint.setColor(0xff000000); // BLACK BACKGROUND |
|
| 369 |
canvas.drawRect(0, 0, W, H, paint); // |
|
| 370 |
|
|
| 371 |
paint.setColor(0xffff0000); // RED |
|
| 372 |
canvas.drawRoundRect( M, M, S-M, S-M, R, R, paint); // |
|
| 373 |
paint.setColor(0xff00ff00); // GREEN |
|
| 374 |
canvas.drawRoundRect( S+M, M, 2*S-M, S-M, R, R, paint); // |
|
| 375 |
paint.setColor(0xff0000ff); // BLUE |
|
| 376 |
canvas.drawRoundRect(2*S+M, M, 3*S-M, S-M, R, R, paint); // |
|
| 377 |
paint.setColor(0xffffff00); // YELLOW |
|
| 378 |
canvas.drawRoundRect( M, S+M, S-M, 2*S-M, R, R, paint); // |
|
| 379 |
paint.setColor(0xffffffff); // WHITE |
|
| 380 |
canvas.drawRoundRect( S+M, S+M, 2*S-M, 2*S-M, R, R, paint); // |
|
| 381 |
paint.setColor(0xffb5651d); // BROWN |
|
| 382 |
canvas.drawRoundRect(2*S+M, S+M, 3*S-M, 2*S-M, R, R, paint); // |
|
| 383 |
|
|
| 384 |
mTexture.setTexture(bitmap); |
|
| 385 |
} |
|
| 386 |
|
|
| 387 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 388 |
|
|
| 389 |
float getTextureSize() |
|
| 390 |
{
|
|
| 391 |
return TEXTURE_SIZE; |
|
| 392 |
} |
|
| 393 |
|
|
| 394 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 395 |
|
|
| 396 |
float getSize() |
|
| 397 |
{
|
|
| 398 |
return mSize; |
|
| 399 |
} |
|
| 400 |
} |
|
| src/main/java/org/distorted/magic/RubikRenderer.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2019 Leszek Koltunski // |
|
| 3 |
// // |
|
| 4 |
// This file is part of Distorted. // |
|
| 5 |
// // |
|
| 6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
|
| 11 |
// Distorted is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
| 18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 19 |
|
|
| 20 |
package org.distorted.magic; |
|
| 21 |
|
|
| 22 |
import android.opengl.GLSurfaceView; |
|
| 23 |
|
|
| 24 |
import org.distorted.library.effect.VertexEffectSink; |
|
| 25 |
import org.distorted.library.main.Distorted; |
|
| 26 |
import org.distorted.library.main.DistortedScreen; |
|
| 27 |
import org.distorted.library.message.EffectListener; |
|
| 28 |
import org.distorted.library.message.EffectMessage; |
|
| 29 |
import org.distorted.library.type.Static3D; |
|
| 30 |
import org.distorted.library.type.Static4D; |
|
| 31 |
|
|
| 32 |
import javax.microedition.khronos.egl.EGLConfig; |
|
| 33 |
import javax.microedition.khronos.opengles.GL10; |
|
| 34 |
|
|
| 35 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 36 |
|
|
| 37 |
class RubikRenderer implements GLSurfaceView.Renderer, EffectListener |
|
| 38 |
{
|
|
| 39 |
private static final float CUBE_SCREEN_RATIO = 0.5f; |
|
| 40 |
private static final float CAMERA_DISTANCE = 0.6f; // 0.6 of the length of max(scrHeight,scrWidth) |
|
| 41 |
|
|
| 42 |
private RubikSurfaceView mView; |
|
| 43 |
private DistortedScreen mScreen; |
|
| 44 |
private Static3D mMove, mScale; |
|
| 45 |
private Static4D mQuatCurrent, mQuatAccumulated; |
|
| 46 |
private Static4D mTempCurrent, mTempAccumulated; |
|
| 47 |
private float mCubeSizeInScreenSpace; |
|
| 48 |
private boolean mFinishRotation, mRemoveRotation, mFinishDragCurrent, mFinishDragAccumulated; |
|
| 49 |
private boolean mCanRotate; |
|
| 50 |
private RubikCube mCube; |
|
| 51 |
|
|
| 52 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 53 |
|
|
| 54 |
RubikRenderer(RubikSurfaceView v) |
|
| 55 |
{
|
|
| 56 |
mView = v; |
|
| 57 |
|
|
| 58 |
mScreen = new DistortedScreen(); |
|
| 59 |
|
|
| 60 |
mTempCurrent = new Static4D(0,0,0,1); |
|
| 61 |
mTempAccumulated = initializeQuat(); |
|
| 62 |
mQuatCurrent = new Static4D(0,0,0,1); |
|
| 63 |
mQuatAccumulated = initializeQuat(); |
|
| 64 |
|
|
| 65 |
mMove = new Static3D(0,0,0); |
|
| 66 |
mScale = new Static3D(1,1,1); |
|
| 67 |
|
|
| 68 |
mFinishRotation = false; |
|
| 69 |
mRemoveRotation = false; |
|
| 70 |
mFinishDragCurrent = false; |
|
| 71 |
mFinishDragAccumulated = false; |
|
| 72 |
|
|
| 73 |
mCanRotate = true; |
|
| 74 |
|
|
| 75 |
mCube = new RubikCube( RubikActivity.DEFAULT_SIZE, mMove, mScale, mQuatCurrent, mQuatAccumulated); |
|
| 76 |
} |
|
| 77 |
|
|
| 78 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 79 |
// various things are done here delayed, 'after the next render' as not to be done mid-render and |
|
| 80 |
// cause artifacts. |
|
| 81 |
|
|
| 82 |
public void onDrawFrame(GL10 glUnused) |
|
| 83 |
{
|
|
| 84 |
mScreen.render( System.currentTimeMillis() ); |
|
| 85 |
|
|
| 86 |
if( mFinishDragCurrent ) |
|
| 87 |
{
|
|
| 88 |
mFinishDragCurrent = false; |
|
| 89 |
mQuatCurrent.set(mTempCurrent); |
|
| 90 |
} |
|
| 91 |
|
|
| 92 |
if( mFinishDragAccumulated ) |
|
| 93 |
{
|
|
| 94 |
mFinishDragAccumulated = false; |
|
| 95 |
mQuatAccumulated.set(mTempAccumulated); |
|
| 96 |
} |
|
| 97 |
|
|
| 98 |
if( mFinishRotation ) |
|
| 99 |
{
|
|
| 100 |
mCanRotate = false; |
|
| 101 |
mFinishRotation=false; |
|
| 102 |
mCube.finishRotationCalledOnNextRender(this); |
|
| 103 |
} |
|
| 104 |
|
|
| 105 |
if( mRemoveRotation ) |
|
| 106 |
{
|
|
| 107 |
mRemoveRotation=false; |
|
| 108 |
mCube.removeRotationCalledOnNextRender(this); |
|
| 109 |
mCanRotate = true; |
|
| 110 |
} |
|
| 111 |
} |
|
| 112 |
|
|
| 113 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 114 |
// EffectListener. The library sends a message to us when it's time to call 'removeRotation' |
|
| 115 |
|
|
| 116 |
public void effectMessage(final EffectMessage em, final long effectID, final long objectID) |
|
| 117 |
{
|
|
| 118 |
switch(em) |
|
| 119 |
{
|
|
| 120 |
case EFFECT_FINISHED: mRemoveRotation = true; break; |
|
| 121 |
} |
|
| 122 |
} |
|
| 123 |
|
|
| 124 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 125 |
|
|
| 126 |
public void onSurfaceChanged(GL10 glUnused, int width, int height) |
|
| 127 |
{
|
|
| 128 |
float cameraDistance = CAMERA_DISTANCE*(width>height ? width:height); |
|
| 129 |
float fovInDegrees = computeFOV(cameraDistance,height); |
|
| 130 |
|
|
| 131 |
mScreen.setProjection( fovInDegrees, 0.1f); |
|
| 132 |
mView.setScreenSize(width,height); |
|
| 133 |
mView.setCameraDist(cameraDistance); |
|
| 134 |
|
|
| 135 |
mCubeSizeInScreenSpace = CUBE_SCREEN_RATIO*(width>height ? height:width); |
|
| 136 |
float texSize = mCube.getTextureSize(); |
|
| 137 |
float scaleFactor = mCubeSizeInScreenSpace/(texSize*mCube.getSize()); |
|
| 138 |
|
|
| 139 |
mMove.set( (width-scaleFactor*texSize)/2 , (height-scaleFactor*texSize)/2 , -scaleFactor*texSize/2 ); |
|
| 140 |
mScale.set(scaleFactor,scaleFactor,scaleFactor); |
|
| 141 |
|
|
| 142 |
mScreen.resize(width, height); |
|
| 143 |
} |
|
| 144 |
|
|
| 145 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 146 |
|
|
| 147 |
public void onSurfaceCreated(GL10 glUnused, EGLConfig config) |
|
| 148 |
{
|
|
| 149 |
mCube.createTexture(); |
|
| 150 |
mScreen.detachAll(); |
|
| 151 |
mCube.attachToScreen(mScreen); |
|
| 152 |
|
|
| 153 |
VertexEffectSink.enable(); |
|
| 154 |
|
|
| 155 |
try |
|
| 156 |
{
|
|
| 157 |
Distorted.onCreate(mView.getContext()); |
|
| 158 |
} |
|
| 159 |
catch(Exception ex) |
|
| 160 |
{
|
|
| 161 |
android.util.Log.e("Rubik", ex.getMessage() );
|
|
| 162 |
} |
|
| 163 |
} |
|
| 164 |
|
|
| 165 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 166 |
|
|
| 167 |
private float computeFOV(float cameraDistance, int screenHeight) |
|
| 168 |
{
|
|
| 169 |
double halfFOVInRadians = Math.atan( screenHeight/(2*cameraDistance) ); |
|
| 170 |
return (float)(2*halfFOVInRadians*(180/Math.PI)); |
|
| 171 |
} |
|
| 172 |
|
|
| 173 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 174 |
// no this will not race with onDrawFrame |
|
| 175 |
|
|
| 176 |
void finishRotation() |
|
| 177 |
{
|
|
| 178 |
mFinishRotation = true; |
|
| 179 |
} |
|
| 180 |
|
|
| 181 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 182 |
|
|
| 183 |
float returnCubeSizeInScreenSpace() |
|
| 184 |
{
|
|
| 185 |
return mCubeSizeInScreenSpace; |
|
| 186 |
} |
|
| 187 |
|
|
| 188 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 189 |
|
|
| 190 |
boolean canRotate() |
|
| 191 |
{
|
|
| 192 |
return mCanRotate; |
|
| 193 |
} |
|
| 194 |
|
|
| 195 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 196 |
|
|
| 197 |
RubikCube getCube() |
|
| 198 |
{
|
|
| 199 |
return mCube; |
|
| 200 |
} |
|
| 201 |
|
|
| 202 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 203 |
// Initial rotation of the cube. Something semi-random that looks good. |
|
| 204 |
|
|
| 205 |
Static4D initializeQuat() |
|
| 206 |
{
|
|
| 207 |
return new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f); |
|
| 208 |
} |
|
| 209 |
|
|
| 210 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 211 |
|
|
| 212 |
void setQuatCurrent(Static4D current) |
|
| 213 |
{
|
|
| 214 |
mTempCurrent.set(current); |
|
| 215 |
mFinishDragCurrent = true; |
|
| 216 |
} |
|
| 217 |
|
|
| 218 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 219 |
|
|
| 220 |
void setQuatAccumulated(Static4D accumulated) |
|
| 221 |
{
|
|
| 222 |
mTempAccumulated.set(accumulated); |
|
| 223 |
mFinishDragAccumulated = true; |
|
| 224 |
} |
|
| 225 |
} |
|
| src/main/java/org/distorted/magic/RubikSurfaceView.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2019 Leszek Koltunski // |
|
| 3 |
// // |
|
| 4 |
// This file is part of Distorted. // |
|
| 5 |
// // |
|
| 6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
|
| 11 |
// Distorted is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
| 18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 19 |
|
|
| 20 |
package org.distorted.magic; |
|
| 21 |
|
|
| 22 |
import android.app.ActivityManager; |
|
| 23 |
import android.content.Context; |
|
| 24 |
import android.content.pm.ConfigurationInfo; |
|
| 25 |
import android.opengl.GLSurfaceView; |
|
| 26 |
import android.util.AttributeSet; |
|
| 27 |
import android.view.MotionEvent; |
|
| 28 |
|
|
| 29 |
import org.distorted.library.type.Static4D; |
|
| 30 |
|
|
| 31 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 32 |
|
|
| 33 |
class RubikSurfaceView extends GLSurfaceView |
|
| 34 |
{
|
|
| 35 |
private final static int NONE =-1; |
|
| 36 |
private final static int FRONT = 0; // has to be 6 consecutive ints |
|
| 37 |
private final static int BACK = 1; // FRONT ... BOTTOM |
|
| 38 |
private final static int LEFT = 2; // |
|
| 39 |
private final static int RIGHT = 3; // |
|
| 40 |
private final static int TOP = 4; // |
|
| 41 |
private final static int BOTTOM = 5; // |
|
| 42 |
|
|
| 43 |
static final int VECTX = 0; // |
|
| 44 |
static final int VECTY = 1; // dont change this |
|
| 45 |
static final int VECTZ = 2; // |
|
| 46 |
|
|
| 47 |
private static final int[] VECT = {VECTX,VECTY,VECTZ};
|
|
| 48 |
|
|
| 49 |
private boolean mDragging, mBeginningRotation, mContinuingRotation; |
|
| 50 |
private int mX, mY; |
|
| 51 |
private Static4D mQuatCurrent, mQuatAccumulated; |
|
| 52 |
private int mRotationVect; |
|
| 53 |
private RubikRenderer mRenderer; |
|
| 54 |
private RubikCube mCube; |
|
| 55 |
|
|
| 56 |
private float[] mPoint, mCamera, mTouchPointCastOntoFace, mDiff, mTouchPoint; // all in screen space |
|
| 57 |
private int mLastTouchedFace; |
|
| 58 |
private int mScreenWidth, mScreenHeight, mScreenMin; |
|
| 59 |
private float mCameraDistance; |
|
| 60 |
|
|
| 61 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 62 |
|
|
| 63 |
public RubikSurfaceView(Context context, AttributeSet attrs) |
|
| 64 |
{
|
|
| 65 |
super(context,attrs); |
|
| 66 |
|
|
| 67 |
if(!isInEditMode()) |
|
| 68 |
{
|
|
| 69 |
mRotationVect = VECT[0]; |
|
| 70 |
|
|
| 71 |
mPoint = new float[3]; |
|
| 72 |
mCamera= new float[3]; |
|
| 73 |
mDiff = new float[3]; |
|
| 74 |
mTouchPoint = new float[3]; |
|
| 75 |
mTouchPointCastOntoFace = new float[3]; |
|
| 76 |
|
|
| 77 |
mScreenWidth = mScreenHeight = mScreenMin = 0; |
|
| 78 |
|
|
| 79 |
mRenderer = new RubikRenderer(this); |
|
| 80 |
mCube = mRenderer.getCube(); |
|
| 81 |
|
|
| 82 |
mQuatCurrent = new Static4D(0,0,0,1); |
|
| 83 |
mQuatAccumulated = mRenderer.initializeQuat(); |
|
| 84 |
|
|
| 85 |
final ActivityManager activityManager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE); |
|
| 86 |
final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo(); |
|
| 87 |
setEGLContextClientVersion( (configurationInfo.reqGlEsVersion>>16) >= 3 ? 3:2 ); |
|
| 88 |
setRenderer(mRenderer); |
|
| 89 |
} |
|
| 90 |
} |
|
| 91 |
|
|
| 92 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 93 |
|
|
| 94 |
public RubikRenderer getRenderer() |
|
| 95 |
{
|
|
| 96 |
return mRenderer; |
|
| 97 |
} |
|
| 98 |
|
|
| 99 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 100 |
|
|
| 101 |
@Override |
|
| 102 |
public boolean onTouchEvent(MotionEvent event) |
|
| 103 |
{
|
|
| 104 |
int action = event.getAction(); |
|
| 105 |
int x = (int)event.getX(); |
|
| 106 |
int y = (int)event.getY(); |
|
| 107 |
|
|
| 108 |
switch(action) |
|
| 109 |
{
|
|
| 110 |
case MotionEvent.ACTION_DOWN: mX = x; |
|
| 111 |
mY = y; |
|
| 112 |
mLastTouchedFace = faceTouched(x,y); |
|
| 113 |
|
|
| 114 |
if( mLastTouchedFace != NONE ) |
|
| 115 |
{
|
|
| 116 |
mDragging = false; |
|
| 117 |
mBeginningRotation = mRenderer.canRotate(); |
|
| 118 |
mContinuingRotation = false; |
|
| 119 |
} |
|
| 120 |
else |
|
| 121 |
{
|
|
| 122 |
mDragging = true; |
|
| 123 |
mBeginningRotation = false; |
|
| 124 |
mContinuingRotation = false; |
|
| 125 |
} |
|
| 126 |
break; |
|
| 127 |
case MotionEvent.ACTION_MOVE: if( mDragging ) |
|
| 128 |
{
|
|
| 129 |
mQuatCurrent.set(quatFromDrag(mX-x,mY-y)); |
|
| 130 |
mRenderer.setQuatCurrent(mQuatCurrent); |
|
| 131 |
} |
|
| 132 |
if( mBeginningRotation ) |
|
| 133 |
{
|
|
| 134 |
int minimumDistToStartRotating = (mScreenMin*mScreenMin)/100; |
|
| 135 |
|
|
| 136 |
if( (mX-x)*(mX-x)+(mY-y)*(mY-y) > minimumDistToStartRotating ) |
|
| 137 |
{
|
|
| 138 |
addNewRotation(x,y); |
|
| 139 |
mBeginningRotation = false; |
|
| 140 |
mContinuingRotation= true; |
|
| 141 |
} |
|
| 142 |
} |
|
| 143 |
else if( mContinuingRotation ) |
|
| 144 |
{
|
|
| 145 |
continueRotation(x,y); |
|
| 146 |
} |
|
| 147 |
break; |
|
| 148 |
case MotionEvent.ACTION_UP : if( mDragging ) |
|
| 149 |
{
|
|
| 150 |
mQuatAccumulated.set(quatMultiply(mQuatCurrent, mQuatAccumulated)); |
|
| 151 |
mQuatCurrent.set(0f, 0f, 0f, 1f); |
|
| 152 |
mRenderer.setQuatCurrent(mQuatCurrent); |
|
| 153 |
mRenderer.setQuatAccumulated(mQuatAccumulated); |
|
| 154 |
} |
|
| 155 |
|
|
| 156 |
if( mContinuingRotation ) |
|
| 157 |
{
|
|
| 158 |
finishRotation(); |
|
| 159 |
} |
|
| 160 |
|
|
| 161 |
break; |
|
| 162 |
} |
|
| 163 |
|
|
| 164 |
return true; |
|
| 165 |
} |
|
| 166 |
|
|
| 167 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 168 |
|
|
| 169 |
void setNewCubeSize(int newCubeSize) |
|
| 170 |
{
|
|
| 171 |
android.util.Log.e("view", "new size="+newCubeSize);
|
|
| 172 |
} |
|
| 173 |
|
|
| 174 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 175 |
|
|
| 176 |
void scrambleCube() |
|
| 177 |
{
|
|
| 178 |
android.util.Log.e("view", "scrambling...");
|
|
| 179 |
} |
|
| 180 |
|
|
| 181 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 182 |
|
|
| 183 |
void setScreenSize(int width, int height) |
|
| 184 |
{
|
|
| 185 |
mScreenWidth = width; |
|
| 186 |
mScreenHeight= height; |
|
| 187 |
|
|
| 188 |
mScreenMin = width<height ? width:height; |
|
| 189 |
} |
|
| 190 |
|
|
| 191 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 192 |
|
|
| 193 |
void setCameraDist(float distance) |
|
| 194 |
{
|
|
| 195 |
mCameraDistance = distance; |
|
| 196 |
} |
|
| 197 |
|
|
| 198 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 199 |
|
|
| 200 |
private int faceTouched(int xTouch, int yTouch) |
|
| 201 |
{
|
|
| 202 |
float cubeHalfSize= mRenderer.returnCubeSizeInScreenSpace()*0.5f; |
|
| 203 |
|
|
| 204 |
convertTouchPointToScreenSpace(xTouch,yTouch); |
|
| 205 |
convertCameraPointToScreenSpace(); |
|
| 206 |
|
|
| 207 |
for(int face=FRONT; face<=BOTTOM; face++) |
|
| 208 |
{
|
|
| 209 |
if( faceIsVisible(face,cubeHalfSize) ) |
|
| 210 |
{
|
|
| 211 |
castTouchPointOntoFace(face,cubeHalfSize, mTouchPointCastOntoFace); |
|
| 212 |
|
|
| 213 |
float qX= (mTouchPointCastOntoFace[0]+cubeHalfSize) / (2*cubeHalfSize); |
|
| 214 |
float qY= (mTouchPointCastOntoFace[1]+cubeHalfSize) / (2*cubeHalfSize); |
|
| 215 |
float qZ= (mTouchPointCastOntoFace[2]+cubeHalfSize) / (2*cubeHalfSize); |
|
| 216 |
|
|
| 217 |
if( qX<=1 && qX>=0 && qY<=1 && qY>=0 && qZ<=1 && qZ>=0 ) return face; |
|
| 218 |
} |
|
| 219 |
} |
|
| 220 |
|
|
| 221 |
return NONE; |
|
| 222 |
} |
|
| 223 |
|
|
| 224 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 225 |
|
|
| 226 |
private void addNewRotation(int x, int y) |
|
| 227 |
{
|
|
| 228 |
float cubeHalfSize= mRenderer.returnCubeSizeInScreenSpace()*0.5f; |
|
| 229 |
|
|
| 230 |
convertTouchPointToScreenSpace(x,y); |
|
| 231 |
castTouchPointOntoFace(mLastTouchedFace,cubeHalfSize,mDiff); |
|
| 232 |
|
|
| 233 |
mDiff[0] -= mTouchPointCastOntoFace[0]; |
|
| 234 |
mDiff[1] -= mTouchPointCastOntoFace[1]; |
|
| 235 |
mDiff[2] -= mTouchPointCastOntoFace[2]; |
|
| 236 |
|
|
| 237 |
int xAxis = retFaceXaxis(mLastTouchedFace); |
|
| 238 |
int yAxis = retFaceYaxis(mLastTouchedFace); |
|
| 239 |
mRotationVect = (isVertical( mDiff[xAxis], mDiff[yAxis]) ? VECT[xAxis]:VECT[yAxis]); |
|
| 240 |
float offset= (mTouchPointCastOntoFace[mRotationVect]+cubeHalfSize)/(2*cubeHalfSize); |
|
| 241 |
|
|
| 242 |
mTouchPoint[0] = mPoint[0]; |
|
| 243 |
mTouchPoint[1] = mPoint[1]; |
|
| 244 |
mTouchPoint[2] = mPoint[2]; |
|
| 245 |
|
|
| 246 |
mCube.addNewRotation(mRotationVect,offset); |
|
| 247 |
} |
|
| 248 |
|
|
| 249 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 250 |
|
|
| 251 |
private boolean isVertical(float x, float y) |
|
| 252 |
{
|
|
| 253 |
return (y>x) ? (y>=-x) : (y< -x); |
|
| 254 |
} |
|
| 255 |
|
|
| 256 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 257 |
// 240 --> moving finger from the middle of the vertical screen to the right edge will rotate a |
|
| 258 |
// given face by 240/2 = 120 degrees. |
|
| 259 |
|
|
| 260 |
private void continueRotation(int x, int y) |
|
| 261 |
{
|
|
| 262 |
convertTouchPointToScreenSpace(x,y); |
|
| 263 |
|
|
| 264 |
mDiff[0] = mPoint[0]-mTouchPoint[0]; |
|
| 265 |
mDiff[1] = mPoint[1]-mTouchPoint[1]; |
|
| 266 |
mDiff[2] = mPoint[2]-mTouchPoint[2]; |
|
| 267 |
|
|
| 268 |
int xAxis= retFaceXaxis(mLastTouchedFace); |
|
| 269 |
int yAxis= retFaceYaxis(mLastTouchedFace); |
|
| 270 |
int sign = retFaceRotationSign(mLastTouchedFace); |
|
| 271 |
float angle = (mRotationVect==xAxis ? mDiff[yAxis] : -mDiff[xAxis]); |
|
| 272 |
|
|
| 273 |
mCube.continueRotation(240.0f*sign*angle/mScreenMin); |
|
| 274 |
} |
|
| 275 |
|
|
| 276 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 277 |
|
|
| 278 |
private void finishRotation() |
|
| 279 |
{
|
|
| 280 |
mRenderer.finishRotation(); |
|
| 281 |
} |
|
| 282 |
|
|
| 283 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 284 |
// return quat1*quat2 |
|
| 285 |
|
|
| 286 |
static Static4D quatMultiply( Static4D quat1, Static4D quat2 ) |
|
| 287 |
{
|
|
| 288 |
float qx = quat1.get1(); |
|
| 289 |
float qy = quat1.get2(); |
|
| 290 |
float qz = quat1.get3(); |
|
| 291 |
float qw = quat1.get4(); |
|
| 292 |
|
|
| 293 |
float rx = quat2.get1(); |
|
| 294 |
float ry = quat2.get2(); |
|
| 295 |
float rz = quat2.get3(); |
|
| 296 |
float rw = quat2.get4(); |
|
| 297 |
|
|
| 298 |
float tx = rw*qx - rz*qy + ry*qz + rx*qw; |
|
| 299 |
float ty = rw*qy + rz*qx + ry*qw - rx*qz; |
|
| 300 |
float tz = rw*qz + rz*qw - ry*qx + rx*qy; |
|
| 301 |
float tw = rw*qw - rz*qz - ry*qy - rx*qx; |
|
| 302 |
|
|
| 303 |
return new Static4D(tx,ty,tz,tw); |
|
| 304 |
} |
|
| 305 |
|
|
| 306 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 307 |
// rotate 'vector' by quat^(-1) ( i.e. return (quat^-1)*vector*quat ) |
|
| 308 |
|
|
| 309 |
static Static4D rotateVectorByInvertedQuat(Static4D vector, Static4D quat) |
|
| 310 |
{
|
|
| 311 |
float qx = quat.get1(); |
|
| 312 |
float qy = quat.get2(); |
|
| 313 |
float qz = quat.get3(); |
|
| 314 |
float qw = quat.get4(); |
|
| 315 |
|
|
| 316 |
Static4D quatInverted= new Static4D(-qx,-qy,-qz,qw); |
|
| 317 |
Static4D tmp = quatMultiply(quatInverted,vector); |
|
| 318 |
|
|
| 319 |
return quatMultiply(tmp,quat); |
|
| 320 |
} |
|
| 321 |
|
|
| 322 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 323 |
// rotate 'vector' by quat ( i.e. return quat*vector*(quat^-1) ) |
|
| 324 |
|
|
| 325 |
static Static4D rotateVectorByQuat(Static4D vector, Static4D quat) |
|
| 326 |
{
|
|
| 327 |
float qx = quat.get1(); |
|
| 328 |
float qy = quat.get2(); |
|
| 329 |
float qz = quat.get3(); |
|
| 330 |
float qw = quat.get4(); |
|
| 331 |
|
|
| 332 |
Static4D quatInverted= new Static4D(-qx,-qy,-qz,qw); |
|
| 333 |
Static4D tmp = quatMultiply(quat,vector); |
|
| 334 |
|
|
| 335 |
return quatMultiply(tmp,quatInverted); |
|
| 336 |
} |
|
| 337 |
|
|
| 338 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 339 |
|
|
| 340 |
private Static4D quatFromDrag(float dragX, float dragY) |
|
| 341 |
{
|
|
| 342 |
float axisX = dragY; // inverted X and Y - rotation axis is |
|
| 343 |
float axisY = dragX; // perpendicular to (dragX,dragY) Why not (-dragY, dragX) ? because Y axis is also inverted! |
|
| 344 |
float axisZ = 0; |
|
| 345 |
float axisL = (float)Math.sqrt(axisX*axisX + axisY*axisY + axisZ*axisZ); |
|
| 346 |
|
|
| 347 |
if( axisL>0 ) |
|
| 348 |
{
|
|
| 349 |
axisX /= axisL; |
|
| 350 |
axisY /= axisL; |
|
| 351 |
axisZ /= axisL; |
|
| 352 |
|
|
| 353 |
float cosA = (float)Math.cos(axisL*Math.PI/mScreenMin); |
|
| 354 |
float sinA = (float)Math.sqrt(1-cosA*cosA); |
|
| 355 |
|
|
| 356 |
return new Static4D(axisX*sinA, axisY*sinA, axisZ*sinA, cosA); |
|
| 357 |
} |
|
| 358 |
|
|
| 359 |
return new Static4D(0f, 0f, 0f, 1f); |
|
| 360 |
} |
|
| 361 |
|
|
| 362 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 363 |
|
|
| 364 |
private boolean faceIsVisible(int face, float cubeHalfSize) |
|
| 365 |
{
|
|
| 366 |
int sign = retFaceSign(face); |
|
| 367 |
int zAxis= retFaceZaxis(face); |
|
| 368 |
|
|
| 369 |
return sign*mCamera[zAxis] > cubeHalfSize; |
|
| 370 |
} |
|
| 371 |
|
|
| 372 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 373 |
|
|
| 374 |
private void convertTouchPointToScreenSpace(int x, int y) |
|
| 375 |
{
|
|
| 376 |
float halfScrWidth = mScreenWidth *0.5f; |
|
| 377 |
float halfScrHeight = mScreenHeight*0.5f; |
|
| 378 |
Static4D touchPoint = new Static4D(x-halfScrWidth, halfScrHeight-y, 0, 0); |
|
| 379 |
Static4D rotatedTouchPoint= rotateVectorByInvertedQuat(touchPoint, mQuatAccumulated); |
|
| 380 |
|
|
| 381 |
mPoint[0] = rotatedTouchPoint.get1(); |
|
| 382 |
mPoint[1] = rotatedTouchPoint.get2(); |
|
| 383 |
mPoint[2] = rotatedTouchPoint.get3(); |
|
| 384 |
} |
|
| 385 |
|
|
| 386 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 387 |
|
|
| 388 |
private void convertCameraPointToScreenSpace() |
|
| 389 |
{
|
|
| 390 |
Static4D cameraPoint = new Static4D(0, 0, mCameraDistance, 0); |
|
| 391 |
Static4D rotatedCamera= rotateVectorByInvertedQuat(cameraPoint, mQuatAccumulated); |
|
| 392 |
|
|
| 393 |
mCamera[0] = rotatedCamera.get1(); |
|
| 394 |
mCamera[1] = rotatedCamera.get2(); |
|
| 395 |
mCamera[2] = rotatedCamera.get3(); |
|
| 396 |
} |
|
| 397 |
|
|
| 398 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 399 |
// given precomputed mCamera and mPoint, respectively camera and touch point positions in ScreenSpace, |
|
| 400 |
// cast this touch point onto the surface defined by the 'face' and write the cast coords to 'output'. |
|
| 401 |
// Center of the 'face' = (0,0), third coord always +- cubeHalfSize. |
|
| 402 |
|
|
| 403 |
private void castTouchPointOntoFace(int face, float cubeHalfSize, float[] output) |
|
| 404 |
{
|
|
| 405 |
int sign = retFaceSign(face); |
|
| 406 |
int zAxis= retFaceZaxis(face); |
|
| 407 |
float diff = mPoint[zAxis]-mCamera[zAxis]; |
|
| 408 |
|
|
| 409 |
float ratio = diff!=0.0f ? (sign*cubeHalfSize-mCamera[zAxis])/diff : 0.0f; |
|
| 410 |
|
|
| 411 |
output[0] = (mPoint[0]-mCamera[0])*ratio + mCamera[0]; |
|
| 412 |
output[1] = (mPoint[1]-mCamera[1])*ratio + mCamera[1]; |
|
| 413 |
output[2] = (mPoint[2]-mCamera[2])*ratio + mCamera[2]; |
|
| 414 |
} |
|
| 415 |
|
|
| 416 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 417 |
|
|
| 418 |
private int retFaceSign(int face) |
|
| 419 |
{
|
|
| 420 |
return (face==FRONT || face==RIGHT || face==TOP) ? 1:-1; |
|
| 421 |
} |
|
| 422 |
|
|
| 423 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 424 |
|
|
| 425 |
private int retFaceRotationSign(int face) |
|
| 426 |
{
|
|
| 427 |
return (face==BACK || face==RIGHT || face==TOP) ? 1:-1; |
|
| 428 |
} |
|
| 429 |
|
|
| 430 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 431 |
// retFace{X,Y,Z}axis: 3 functions which return which real AXIS gets mapped to which when we look
|
|
| 432 |
// directly at a given face. For example, when we look at the RIGHT face of the cube (with TOP still |
|
| 433 |
// in the top) then the 'real' X axis becomes the 'Z' axis, thus retFaceZaxis(RIGHT) = VECTX. |
|
| 434 |
|
|
| 435 |
private int retFaceXaxis(int face) |
|
| 436 |
{
|
|
| 437 |
switch(face) |
|
| 438 |
{
|
|
| 439 |
case FRONT : |
|
| 440 |
case BACK : return VECTX; |
|
| 441 |
case LEFT : |
|
| 442 |
case RIGHT : return VECTZ; |
|
| 443 |
case TOP : |
|
| 444 |
case BOTTOM: return VECTX; |
|
| 445 |
} |
|
| 446 |
|
|
| 447 |
return -1; |
|
| 448 |
} |
|
| 449 |
|
|
| 450 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 451 |
|
|
| 452 |
private int retFaceYaxis(int face) |
|
| 453 |
{
|
|
| 454 |
switch(face) |
|
| 455 |
{
|
|
| 456 |
case FRONT : |
|
| 457 |
case BACK : return VECTY; |
|
| 458 |
case LEFT : |
|
| 459 |
case RIGHT : return VECTY; |
|
| 460 |
case TOP : |
|
| 461 |
case BOTTOM: return VECTZ; |
|
| 462 |
} |
|
| 463 |
|
|
| 464 |
return -1; |
|
| 465 |
} |
|
| 466 |
|
|
| 467 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
Also available in: Unified diff
New module: Rubik App. Initial commit.