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Revision 1081bb47

Added by Leszek Koltunski about 3 years ago

Comment eexplaining the recent 'gigaminx ban' on some platforms.

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src/main/java/org/distorted/main/RubikRenderer.java
179 179
     }
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181 181
///////////////////////////////////////////////////////////////////////////////////////////////////
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// Go around bugs on Qualcomm Adreno driver V@331 (present in Samsung Galaxy J4+ and at least some
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// versions of other Samsung Galaxy phones).
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// On this driver, it is not possible to assign more than about 6000 bytes for uniform variables in
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// the vertex shader. We thus need to limit the size of our uniform arrays. The only way seems to be
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// to limit the number of Mesh components, but then on this platform we cannot support the largest
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// object in terms of number of movable parts - the Gigaminx.
182 188

  
183 189
   private void assignMaxComponents()
184 190
     {

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