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Revision 12ad3fca

Added by Leszek Koltunski about 4 years ago

Progress with object Movement - almost finished.

View differences:

src/main/java/org/distorted/object/RubikObject.java
468 468
     mRotationAngleStatic.set0(0);
469 469
     }
470 470

  
471
///////////////////////////////////////////////////////////////////////////////////////////////////
472

  
473
  public int getNumAxis()
474
    {
475
    return ROTATION_AXIS.length;
476
    }
477

  
478 471
///////////////////////////////////////////////////////////////////////////////////////////////////
479 472

  
480 473
  abstract float getScreenRatio();
......
484 477
  abstract int getNumFaces();
485 478
  abstract void createFaceTexture(Canvas canvas, Paint paint, int face);
486 479
  abstract MeshBase createCubitMesh(int cubit, int vertices);
487
  abstract Static3D[] getRotationAxis();
480
  public abstract Static3D[] getRotationAxis();
488 481
  public abstract int getBasicAngle();
489 482
  public abstract int returnRowFromOffset(float offset);
490 483
  }

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