Revision 12ad3fca
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/object/RubikObject.java | ||
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468 | 468 |
mRotationAngleStatic.set0(0); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public int getNumAxis() |
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{ |
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return ROTATION_AXIS.length; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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abstract float getScreenRatio(); |
... | ... | |
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abstract int getNumFaces(); |
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abstract void createFaceTexture(Canvas canvas, Paint paint, int face); |
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abstract MeshBase createCubitMesh(int cubit, int vertices); |
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abstract Static3D[] getRotationAxis(); |
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public abstract Static3D[] getRotationAxis();
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public abstract int getBasicAngle(); |
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public abstract int returnRowFromOffset(float offset); |
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} |
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Progress with object Movement - almost finished.