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magiccube / src @ 146661ec

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# Date Author Comment
146661ec 06/29/2021 04:34 PM Leszek Koltunski

Change the 'Cube Back' icon when there are no moves to back.

55e6be1d 06/29/2021 01:37 PM Leszek Koltunski

Abstract the part that controls the 'Locked' and 'Back Moves' buttons from the two activities: the main one and the tutorial one.
This code had been duplicated there.

f2dadd94 06/28/2021 03:45 PM Leszek Koltunski

Add flag of Botswana.

9d56dba8 06/26/2021 12:17 AM Leszek Koltunski

New Kilominx mesh.

7a733a8c 06/25/2021 11:35 PM Leszek Koltunski

Important bugfix: no we cannot unblock touch when WIN effect finishes, because

1) starting the WIN effect does not block touch in the first place
2) it can happen that this unblocking happens when we have started finishing the rotation but haven't removed it yet...

96b75886 06/24/2021 04:10 PM Leszek Koltunski

Corrections for the new Pyraminx5 patterns.

82c27fc5 06/24/2021 03:59 PM Leszek Koltunski

Update the Pyraminx5 pretty patterns.

f185faf8 06/24/2021 01:15 AM Leszek Koltunski

New Megaminx & Gigaminx pretty patterns.

3c4495ac 06/22/2021 05:34 PM Leszek Koltunski

Convert the move format to one which can hold moves of the Megaminx and Gigaminx (in preparation for introduction of the Mega& Gigaminx Pretty Patterns)
Now we use 2 bits for the angle, 3 bits for the axis and 5 bits for the bitmap of layers. This totals 10 bits so 1024, but the whole thing will not spill over 3 digits, because in the Minxes we have total of 6 axis, not 8.

0bda7e06 06/19/2021 10:06 AM Leszek Koltunski

Workaround for a crash.

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