Progress with object Movement. Assigning new Rotations works now, independently of object type.
Progress with object Movement. Looks like detecting which face got touched and where (in 2D in-face surface coordinates) does work now.
Progress with object Movement.
Improve the way we handle the cube.Before if we touched the screen during any of the transitions, this touch and resulting draw would result in no action (confusing).Now it seamlessly becomes a drag (even if we, during a transition, touched inside the cube)
Big progress with generalizing the Movement classes.
Improve RubikCubeMovement
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