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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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Leszek Koltunski
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// Copyright 2020 Leszek Koltunski //
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af88bf2e
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Leszek Koltunski
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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Leszek Koltunski
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package org.distorted.tutorials;
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Leszek Koltunski
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import android.app.ActivityManager;
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import android.content.Context;
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import android.content.pm.ConfigurationInfo;
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import android.opengl.GLES30;
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import android.opengl.GLSurfaceView;
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import android.util.AttributeSet;
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import android.view.MotionEvent;
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import com.google.firebase.crashlytics.FirebaseCrashlytics;
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Leszek Koltunski
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import org.distorted.objectlib.main.ObjectControl;
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Leszek Koltunski
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import org.distorted.objectlib.main.ObjectPreRender;
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Leszek Koltunski
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Leszek Koltunski
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import static org.distorted.objectlib.main.ObjectControl.MODE_ROTATE;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class TutorialSurfaceView extends GLSurfaceView
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{
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private ObjectControl mObjectController;
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private TutorialRenderer mRenderer;
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Leszek Koltunski
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private int mScreenWidth, mScreenHeight;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setScreenSize(int width, int height)
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{
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mScreenWidth = width;
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mScreenHeight= height;
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Leszek Koltunski
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mObjectController.setScreenSize(width,height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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boolean isVertical()
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{
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return mScreenHeight>mScreenWidth;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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dd1a65c1
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Leszek Koltunski
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TutorialRenderer getRenderer()
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{
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dd1a65c1
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return mRenderer;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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dd1a65c1
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ObjectPreRender getPreRender()
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{
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dd1a65c1
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Leszek Koltunski
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return mObjectController.getPreRender();
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC API
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public TutorialSurfaceView(Context context, AttributeSet attrs)
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{
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super(context,attrs);
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if(!isInEditMode())
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{
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TutorialActivity act = (TutorialActivity)context;
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dd1a65c1
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Leszek Koltunski
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mRenderer = new TutorialRenderer(this);
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mObjectController = new ObjectControl(act,new TutorialObjectStateActioner());
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final ActivityManager activityManager= (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
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try
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{
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final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
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int esVersion = configurationInfo.reqGlEsVersion>>16;
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setEGLContextClientVersion(esVersion);
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setRenderer(mRenderer);
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}
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catch(Exception ex)
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{
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act.OpenGLError();
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String shading = GLES30.glGetString(GLES30.GL_SHADING_LANGUAGE_VERSION);
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String version = GLES30.glGetString(GLES30.GL_VERSION);
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String vendor = GLES30.glGetString(GLES30.GL_VENDOR);
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String renderer= GLES30.glGetString(GLES30.GL_RENDERER);
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FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
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crashlytics.setCustomKey("GLSL Version" , shading );
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dd1a65c1
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Leszek Koltunski
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crashlytics.setCustomKey("GL version" , version );
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crashlytics.setCustomKey("GL Vendor " , vendor );
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dd1a65c1
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crashlytics.setCustomKey("GLSL renderer" , renderer);
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af88bf2e
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crashlytics.recordException(ex);
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}
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}
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}
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eaf46415
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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05c20dad
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Leszek Koltunski
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@Override
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public void onResume()
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dd1a65c1
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Leszek Koltunski
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{
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05c20dad
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super.onResume();
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dd1a65c1
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Leszek Koltunski
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mObjectController.initialize();
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}
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af88bf2e
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@Override
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public boolean onTouchEvent(MotionEvent event)
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{
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dd1a65c1
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Leszek Koltunski
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return mObjectController.onTouchEvent(event,MODE_ROTATE);
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af88bf2e
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}
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}
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