Stars animation: looks like if we do not switch off the depthMask and stencilMask of the OverlayNode, then the crash on my physical LG phone goes away.
Stars animation: support spending stars.
make the little flying stars disappear in the end.
The 'stars earned' effect is done. Works only for newStars>0.Also, there is a crash in the graphics driver on my physical LG phone.
Progress with Masterball TouchControl.
Interface: properly support object which have numScrambles less than 8.
Report number of stars to the server.
All users who are upgrading from a version <1.11.4, where there was no concept of 'stars', get all their stars.
Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.
Switch off marking objects as free and bought in RubikObjectListUp compileSdkVerion to 32 (dependency forces us to do so)
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