1 |
344f290c
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
55e6be1d
|
Leszek Koltunski
|
// Copyright 2021 Leszek Koltunski //
|
3 |
344f290c
|
Leszek Koltunski
|
// //
|
4 |
|
|
// This file is part of Magic Cube. //
|
5 |
|
|
// //
|
6 |
|
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7 |
|
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
|
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
|
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
55e6be1d
|
Leszek Koltunski
|
package org.distorted.helpers;
|
21 |
344f290c
|
Leszek Koltunski
|
|
22 |
55e6be1d
|
Leszek Koltunski
|
import androidx.appcompat.app.AppCompatActivity;
|
23 |
344f290c
|
Leszek Koltunski
|
|
24 |
55e6be1d
|
Leszek Koltunski
|
import org.distorted.screens.ScreenList;
|
25 |
344f290c
|
Leszek Koltunski
|
|
26 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
27 |
|
|
|
28 |
55e6be1d
|
Leszek Koltunski
|
abstract public class TwistyActivity extends AppCompatActivity
|
29 |
|
|
{
|
30 |
|
|
boolean mIsLocked, mRemLocked;
|
31 |
|
|
|
32 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
33 |
|
|
|
34 |
|
|
public abstract TwistyPreRender getTwistyPreRender();
|
35 |
|
|
|
36 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
37 |
|
|
|
38 |
|
|
public boolean retLocked()
|
39 |
|
|
{
|
40 |
|
|
return mIsLocked;
|
41 |
|
|
}
|
42 |
|
|
|
43 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
44 |
|
|
|
45 |
|
|
public void toggleLock()
|
46 |
344f290c
|
Leszek Koltunski
|
{
|
47 |
55e6be1d
|
Leszek Koltunski
|
mIsLocked = !mIsLocked;
|
48 |
|
|
}
|
49 |
344f290c
|
Leszek Koltunski
|
|
50 |
55e6be1d
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
51 |
344f290c
|
Leszek Koltunski
|
|
52 |
55e6be1d
|
Leszek Koltunski
|
public void unlock()
|
53 |
|
|
{
|
54 |
|
|
mIsLocked = false;
|
55 |
|
|
}
|
56 |
344f290c
|
Leszek Koltunski
|
|
57 |
55e6be1d
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
58 |
344f290c
|
Leszek Koltunski
|
|
59 |
55e6be1d
|
Leszek Koltunski
|
public boolean isLocked()
|
60 |
|
|
{
|
61 |
|
|
ScreenList state = ScreenList.getCurrentScreen();
|
62 |
344f290c
|
Leszek Koltunski
|
|
63 |
55e6be1d
|
Leszek Koltunski
|
if( state== ScreenList.PLAY || state== ScreenList.READ || state== ScreenList.SOLV )
|
64 |
|
|
{
|
65 |
|
|
return mIsLocked;
|
66 |
344f290c
|
Leszek Koltunski
|
}
|
67 |
55e6be1d
|
Leszek Koltunski
|
|
68 |
|
|
return false;
|
69 |
|
|
}
|
70 |
|
|
|
71 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
72 |
|
|
|
73 |
|
|
public void setLock()
|
74 |
|
|
{
|
75 |
|
|
mRemLocked = mIsLocked;
|
76 |
|
|
mIsLocked = true;
|
77 |
|
|
}
|
78 |
|
|
|
79 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
80 |
|
|
|
81 |
|
|
public void unsetLock()
|
82 |
|
|
{
|
83 |
|
|
mIsLocked = mRemLocked;
|
84 |
|
|
}
|
85 |
|
|
}
|