Revision 27a70eae
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/dialog/RubikDialogScores.java | ||
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36 | 36 |
import android.widget.TextView; |
37 | 37 |
|
38 | 38 |
import org.distorted.magic.R; |
39 |
import org.distorted.object.RubikObject; |
|
39 |
import org.distorted.object.RubikObjectList;
|
|
40 | 40 |
|
41 | 41 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
42 | 42 |
|
... | ... | |
104 | 104 |
|
105 | 105 |
viewPager.setCurrentItem(curTab); |
106 | 106 |
|
107 |
for (int i = 0; i< RubikObject.LENGTH; i++) |
|
107 |
for (int i = 0; i< RubikObjectList.LENGTH; i++)
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|
108 | 108 |
{ |
109 | 109 |
ImageView imageView = new ImageView(act); |
110 |
imageView.setImageResource(RubikObject.getObject(i).getIconID()); |
|
110 |
imageView.setImageResource(RubikObjectList.getObject(i).getIconID());
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|
111 | 111 |
TabLayout.Tab tab = tabLayout.getTabAt(i); |
112 | 112 |
if(tab!=null) tab.setCustomView(imageView); |
113 | 113 |
} |
src/main/java/org/distorted/dialog/RubikDialogScoresPagerAdapter.java | ||
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28 | 28 |
import android.widget.LinearLayout; |
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|
30 | 30 |
import org.distorted.network.RubikScoresDownloader; |
31 |
import static org.distorted.object.RubikObject.LENGTH; |
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31 |
import static org.distorted.object.RubikObjectList.LENGTH;
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32 | 32 |
import static org.distorted.uistate.RubikStatePlay.MAX_SCRAMBLE; |
33 | 33 |
|
34 | 34 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/effect/scramble/ScrambleEffect.java | ||
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23 | 23 |
import org.distorted.library.effect.Effect; |
24 | 24 |
import org.distorted.library.main.DistortedEffects; |
25 | 25 |
import org.distorted.library.message.EffectListener; |
26 |
import org.distorted.object.RubikCube; |
|
27 | 26 |
import org.distorted.magic.RubikRenderer; |
27 |
import org.distorted.object.RubikObject; |
|
28 | 28 |
|
29 | 29 |
import java.lang.reflect.Method; |
30 | 30 |
import java.util.Random; |
31 | 31 |
|
32 |
import static org.distorted.object.RubikObjectList.VECTX; |
|
33 |
import static org.distorted.object.RubikObjectList.VECTY; |
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34 |
import static org.distorted.object.RubikObjectList.VECTZ; |
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35 |
|
|
32 | 36 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
33 | 37 |
|
34 | 38 |
public abstract class ScrambleEffect extends BaseEffect implements EffectListener |
... | ... | |
69 | 73 |
private int mLastVector; |
70 | 74 |
private long mDurationSingleTurn; |
71 | 75 |
private Random mRnd; |
72 |
private RubikCube mCube;
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|
76 |
private RubikObject mObject;
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73 | 77 |
|
74 | 78 |
Effect[] mNodeEffects; |
75 | 79 |
int[] mNodeEffectPosition; |
... | ... | |
123 | 127 |
{ |
124 | 128 |
switch(mRnd.nextInt(3)) |
125 | 129 |
{ |
126 |
case 0: mLastVector = RubikCube.VECTX; break;
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|
127 |
case 1: mLastVector = RubikCube.VECTY; break;
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|
128 |
case 2: mLastVector = RubikCube.VECTZ; break;
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|
130 |
case 0: mLastVector = VECTX; break; |
|
131 |
case 1: mLastVector = VECTY; break; |
|
132 |
case 2: mLastVector = VECTZ; break; |
|
129 | 133 |
} |
130 | 134 |
} |
131 | 135 |
else |
... | ... | |
134 | 138 |
|
135 | 139 |
switch(mLastVector) |
136 | 140 |
{ |
137 |
case RubikCube.VECTX: mLastVector = (newVector==0 ? RubikCube.VECTY: RubikCube.VECTZ); break;
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|
138 |
case RubikCube.VECTY: mLastVector = (newVector==0 ? RubikCube.VECTX: RubikCube.VECTZ); break;
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|
139 |
case RubikCube.VECTZ: mLastVector = (newVector==0 ? RubikCube.VECTX: RubikCube.VECTY); break;
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141 |
case VECTX: mLastVector = (newVector==0 ? VECTY: VECTZ); break;
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142 |
case VECTY: mLastVector = (newVector==0 ? VECTX: VECTZ); break;
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143 |
case VECTZ: mLastVector = (newVector==0 ? VECTX: VECTY); break;
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|
140 | 144 |
} |
141 | 145 |
} |
142 | 146 |
|
143 |
int row = mRnd.nextInt(mCube.getSize());
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|
147 |
int row = mRnd.nextInt(mObject.getSize());
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|
144 | 148 |
int angle= randomizeAngle(); |
145 | 149 |
int absAngle = (angle<0 ? -angle : angle); |
146 | 150 |
long durationMillis = absAngle*mDurationSingleTurn; |
... | ... | |
153 | 157 |
android.util.Log.e("effect", "ERROR: "+mNumDoubleScramblesLeft); |
154 | 158 |
} |
155 | 159 |
|
156 |
mCurrentBaseEffectID = mCube.addNewRotation(mLastVector, row, angle*90, durationMillis, this );
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|
160 |
mCurrentBaseEffectID = mObject.addNewRotation(mLastVector, row, angle*90, durationMillis, this );
|
|
157 | 161 |
} |
158 | 162 |
else |
159 | 163 |
{ |
... | ... | |
183 | 187 |
{ |
184 | 188 |
for(int i=0; i<mCubeEffectNumber; i++) |
185 | 189 |
{ |
186 |
mCube.apply(mCubeEffects[i],mCubeEffectPosition[i]);
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|
190 |
mObject.apply(mCubeEffects[i],mCubeEffectPosition[i]);
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187 | 191 |
mCubeEffects[i].notifyWhenFinished(this); |
188 | 192 |
} |
189 | 193 |
|
190 |
DistortedEffects nodeEffects = mCube.getEffects();
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194 |
DistortedEffects nodeEffects = mObject.getEffects();
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191 | 195 |
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192 | 196 |
for(int i=0; i<mNodeEffectNumber; i++) |
193 | 197 |
{ |
... | ... | |
202 | 206 |
{ |
203 | 207 |
for(int i=0; i<mCubeEffectNumber; i++) |
204 | 208 |
{ |
205 |
mCube.remove(mCubeEffects[i].getID());
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|
209 |
mObject.remove(mCubeEffects[i].getID());
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206 | 210 |
} |
207 | 211 |
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208 |
DistortedEffects nodeEffects = mCube.getEffects();
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212 |
DistortedEffects nodeEffects = mObject.getEffects();
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209 | 213 |
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210 | 214 |
for(int i=0; i<mNodeEffectNumber; i++) |
211 | 215 |
{ |
... | ... | |
244 | 248 |
{ |
245 | 249 |
if( effectID == mCurrentBaseEffectID ) |
246 | 250 |
{ |
247 |
mCube.removeRotationNow();
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|
251 |
mObject.removeRotationNow();
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248 | 252 |
addNewScramble(); |
249 | 253 |
return; |
250 | 254 |
} |
... | ... | |
301 | 305 |
@SuppressWarnings("unused") |
302 | 306 |
public long start(int duration, RubikRenderer renderer) |
303 | 307 |
{ |
304 |
mCube = renderer.getCube();
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308 |
mObject = renderer.getObject();
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305 | 309 |
mListener = renderer; |
306 | 310 |
|
307 |
mCube.solve();
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311 |
mObject.solve();
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308 | 312 |
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309 | 313 |
int numScrambles = renderer.getNumScrambles(); |
310 | 314 |
int dura = (int)(duration*Math.pow(numScrambles,0.6f)); |
src/main/java/org/distorted/effect/sizechange/SizeChangeEffect.java | ||
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24 | 24 |
import org.distorted.library.main.DistortedEffects; |
25 | 25 |
import org.distorted.library.main.DistortedScreen; |
26 | 26 |
import org.distorted.library.message.EffectListener; |
27 |
import org.distorted.object.RubikCube; |
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28 | 27 |
import org.distorted.magic.RubikRenderer; |
28 |
import org.distorted.object.RubikObject; |
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29 | 29 |
|
30 | 30 |
import java.lang.reflect.Method; |
31 | 31 |
|
... | ... | |
72 | 72 |
private int[] mCubeEffectNumber, mNodeEffectNumber; |
73 | 73 |
private int[] mEffectFinished; |
74 | 74 |
private boolean[] mPhaseActive; |
75 |
private RubikCube[] mCube;
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|
75 |
private RubikObject[] mObject;
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76 | 76 |
|
77 | 77 |
DistortedScreen mScreen; |
78 | 78 |
Effect[][] mCubeEffects; |
... | ... | |
93 | 93 |
mNodeEffectPosition = new int[NUM_PHASES][]; |
94 | 94 |
mCubeEffects = new Effect[NUM_PHASES][]; |
95 | 95 |
mNodeEffects = new Effect[NUM_PHASES][]; |
96 |
mCube = new RubikCube[NUM_PHASES];
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|
96 |
mObject = new RubikObject[NUM_PHASES];
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97 | 97 |
} |
98 | 98 |
|
99 | 99 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
112 | 112 |
if( effectID == id ) |
113 | 113 |
{ |
114 | 114 |
effectReturned(phase); |
115 |
mCube[phase].remove(id);
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|
115 |
mObject[phase].remove(id);
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|
116 | 116 |
return; |
117 | 117 |
} |
118 | 118 |
} |
... | ... | |
123 | 123 |
if( effectID == id ) |
124 | 124 |
{ |
125 | 125 |
effectReturned(phase); |
126 |
mCube[phase].getEffects().abortById(id);
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|
126 |
mObject[phase].getEffects().abortById(id);
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127 | 127 |
return; |
128 | 128 |
} |
129 | 129 |
} |
... | ... | |
142 | 142 |
case 0: mPhaseActive[1] = true; |
143 | 143 |
mEffectFinished[1] = createEffectsPhase1(mDuration); |
144 | 144 |
assignEffects(1); |
145 |
mScreen.attach(mCube[1]);
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145 |
mScreen.attach(mObject[1]);
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146 | 146 |
break; |
147 | 147 |
case 1: mListener.effectFinished(FAKE_EFFECT_ID); |
148 | 148 |
break; |
... | ... | |
153 | 153 |
switch(phase) |
154 | 154 |
{ |
155 | 155 |
case 0: mPhaseActive[0] = false; |
156 |
mScreen.detach(mCube[0]);
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156 |
mScreen.detach(mObject[0]);
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157 | 157 |
break; |
158 | 158 |
case 1: mPhaseActive[1] = false; |
159 | 159 |
break; |
... | ... | |
175 | 175 |
|
176 | 176 |
for(int i=0; i<mCubeEffectNumber[phase]; i++) |
177 | 177 |
{ |
178 |
mCube[phase].apply(mCubeEffects[phase][i],mCubeEffectPosition[phase][i]);
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178 |
mObject[phase].apply(mCubeEffects[phase][i],mCubeEffectPosition[phase][i]);
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179 | 179 |
mCubeEffects[phase][i].notifyWhenFinished(this); |
180 | 180 |
} |
181 | 181 |
|
182 |
DistortedEffects nodeEffects = mCube[phase].getEffects();
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182 |
DistortedEffects nodeEffects = mObject[phase].getEffects();
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183 | 183 |
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184 | 184 |
for(int i=0; i<mNodeEffectNumber[phase]; i++) |
185 | 185 |
{ |
... | ... | |
227 | 227 |
public long start(int duration, RubikRenderer renderer) |
228 | 228 |
{ |
229 | 229 |
mScreen = renderer.getScreen(); |
230 |
mCube[0] = renderer.getOldCube();
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231 |
mCube[1] = renderer.getCube();
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230 |
mObject[0]= renderer.getOldObject();
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231 |
mObject[1]= renderer.getObject();
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232 | 232 |
mListener = renderer; |
233 | 233 |
mDuration = duration; |
234 | 234 |
|
235 |
if( mCube[0]!=null )
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235 |
if( mObject[0]!=null )
|
|
236 | 236 |
{ |
237 | 237 |
mPhaseActive[0] = true; |
238 | 238 |
mEffectFinished[0] = createEffectsPhase0(mDuration); |
... | ... | |
243 | 243 |
mPhaseActive[1] = true; |
244 | 244 |
mEffectFinished[1] = createEffectsPhase1(mDuration); |
245 | 245 |
assignEffects(1); |
246 |
mScreen.attach(mCube[1]);
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|
246 |
mScreen.attach(mObject[1]);
|
|
247 | 247 |
} |
248 | 248 |
|
249 | 249 |
return FAKE_EFFECT_ID; |
src/main/java/org/distorted/effect/solve/SolveEffect.java | ||
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24 | 24 |
import org.distorted.library.main.DistortedEffects; |
25 | 25 |
import org.distorted.library.main.DistortedScreen; |
26 | 26 |
import org.distorted.library.message.EffectListener; |
27 |
import org.distorted.object.RubikCube; |
|
28 | 27 |
import org.distorted.magic.RubikRenderer; |
28 |
import org.distorted.object.RubikObject; |
|
29 | 29 |
|
30 | 30 |
import java.lang.reflect.Method; |
31 | 31 |
|
... | ... | |
69 | 69 |
private int[] mCubeEffectNumber, mNodeEffectNumber; |
70 | 70 |
private int mPhase; |
71 | 71 |
|
72 |
RubikCube mCube;
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72 |
RubikObject mObject;
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73 | 73 |
DistortedScreen mScreen; |
74 | 74 |
Effect[][] mCubeEffects; |
75 | 75 |
int[][] mCubeEffectPosition; |
... | ... | |
109 | 109 |
|
110 | 110 |
for(int i=0; i<mCubeEffectNumber[phase]; i++) |
111 | 111 |
{ |
112 |
mCube.apply(mCubeEffects[phase][i],mCubeEffectPosition[phase][i]);
|
|
112 |
mObject.apply(mCubeEffects[phase][i],mCubeEffectPosition[phase][i]);
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|
113 | 113 |
mCubeEffects[phase][i].notifyWhenFinished(this); |
114 | 114 |
} |
115 | 115 |
|
116 |
DistortedEffects nodeEffects = mCube.getEffects();
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|
116 |
DistortedEffects nodeEffects = mObject.getEffects();
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117 | 117 |
|
118 | 118 |
for(int i=0; i<mNodeEffectNumber[phase]; i++) |
119 | 119 |
{ |
... | ... | |
130 | 130 |
{ |
131 | 131 |
case 0: mEffectReturned = 0; |
132 | 132 |
mPhase = 1; |
133 |
mCube.solve();
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|
133 |
mObject.solve();
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|
134 | 134 |
createEffectsPhase1(mDuration); |
135 | 135 |
assignEffects(mPhase); |
136 | 136 |
break; |
... | ... | |
177 | 177 |
if( effectID == id ) |
178 | 178 |
{ |
179 | 179 |
if( ++mEffectReturned == total ) effectAction(mPhase); |
180 |
mCube.remove(id);
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|
180 |
mObject.remove(id);
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|
181 | 181 |
return; |
182 | 182 |
} |
183 | 183 |
} |
... | ... | |
188 | 188 |
if( effectID == id ) |
189 | 189 |
{ |
190 | 190 |
if( ++mEffectReturned == total ) effectAction(mPhase); |
191 |
mCube.getEffects().abortById(id);
|
|
191 |
mObject.getEffects().abortById(id);
|
|
192 | 192 |
return; |
193 | 193 |
} |
194 | 194 |
} |
... | ... | |
200 | 200 |
public long start(int duration, RubikRenderer renderer) |
201 | 201 |
{ |
202 | 202 |
mScreen = renderer.getScreen(); |
203 |
mCube = renderer.getCube();
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|
203 |
mObject = renderer.getObject();
|
|
204 | 204 |
mListener = renderer; |
205 | 205 |
mDuration = duration; |
206 | 206 |
|
src/main/java/org/distorted/effect/solve/SolveEffectSpin.java | ||
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74 | 74 |
mCubeEffectPosition[phase] = new int[] {3}; |
75 | 75 |
mCubeEffects[phase] = new Effect[mCubeEffectPosition[0].length]; |
76 | 76 |
|
77 |
Static4D quaternion = mCube.getRotationQuat(); // always rotate around
|
|
77 |
Static4D quaternion = mObject.getRotationQuat(); // always rotate around
|
|
78 | 78 |
Static4D tmpAxis = new Static4D(0,1,0,0); // vert axis no matter |
79 | 79 |
Static4D rotated = rotateVectorByInvertedQuat(tmpAxis,quaternion); // how cube is rotated |
80 | 80 |
|
src/main/java/org/distorted/effect/win/WinEffect.java | ||
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24 | 24 |
import org.distorted.library.main.DistortedEffects; |
25 | 25 |
import org.distorted.library.main.DistortedScreen; |
26 | 26 |
import org.distorted.library.message.EffectListener; |
27 |
import org.distorted.object.RubikCube; |
|
28 | 27 |
import org.distorted.magic.RubikRenderer; |
28 |
import org.distorted.object.RubikObject; |
|
29 | 29 |
|
30 | 30 |
import java.lang.reflect.Method; |
31 | 31 |
|
... | ... | |
67 | 67 |
private int mEffectReturned; |
68 | 68 |
private int mCubeEffectNumber, mNodeEffectNumber; |
69 | 69 |
|
70 |
RubikCube mCube;
|
|
70 |
RubikObject mObject;
|
|
71 | 71 |
DistortedScreen mScreen; |
72 | 72 |
Effect[] mCubeEffects; |
73 | 73 |
int[] mCubeEffectPosition; |
... | ... | |
92 | 92 |
|
93 | 93 |
for(int i=0; i<mCubeEffectNumber; i++) |
94 | 94 |
{ |
95 |
mCube.apply(mCubeEffects[i],mCubeEffectPosition[i]);
|
|
95 |
mObject.apply(mCubeEffects[i],mCubeEffectPosition[i]);
|
|
96 | 96 |
mCubeEffects[i].notifyWhenFinished(this); |
97 | 97 |
} |
98 | 98 |
|
99 |
DistortedEffects nodeEffects = mCube.getEffects();
|
|
99 |
DistortedEffects nodeEffects = mObject.getEffects();
|
|
100 | 100 |
|
101 | 101 |
for(int i=0; i<mNodeEffectNumber; i++) |
102 | 102 |
{ |
... | ... | |
143 | 143 |
if( effectID == id ) |
144 | 144 |
{ |
145 | 145 |
if( ++mEffectReturned == total ) mListener.effectFinished(FAKE_EFFECT_ID); |
146 |
mCube.remove(id);
|
|
146 |
mObject.remove(id);
|
|
147 | 147 |
return; |
148 | 148 |
} |
149 | 149 |
} |
... | ... | |
154 | 154 |
if( effectID == id ) |
155 | 155 |
{ |
156 | 156 |
if( ++mEffectReturned == total ) mListener.effectFinished(FAKE_EFFECT_ID); |
157 |
mCube.getEffects().abortById(id);
|
|
157 |
mObject.getEffects().abortById(id);
|
|
158 | 158 |
return; |
159 | 159 |
} |
160 | 160 |
} |
... | ... | |
166 | 166 |
public long start(int duration, RubikRenderer renderer) |
167 | 167 |
{ |
168 | 168 |
mScreen = renderer.getScreen(); |
169 |
mCube = renderer.getCube();
|
|
169 |
mObject = renderer.getObject();
|
|
170 | 170 |
mListener = renderer; |
171 | 171 |
mDuration = duration; |
172 | 172 |
|
src/main/java/org/distorted/magic/RubikActivity.java | ||
---|---|---|
32 | 32 |
import org.distorted.library.main.DistortedLibrary; |
33 | 33 |
|
34 | 34 |
import org.distorted.network.RubikScoresDownloader; |
35 |
import org.distorted.object.RubikObject; |
|
35 |
import org.distorted.object.RubikObjectList;
|
|
36 | 36 |
import org.distorted.uistate.RubikState; |
37 | 37 |
import org.distorted.uistate.RubikStateAbstract; |
38 | 38 |
import org.distorted.uistate.RubikStatePlay; |
... | ... | |
72 | 72 |
view.onResume(); |
73 | 73 |
restorePreferences(); |
74 | 74 |
RubikState.setState(this); |
75 |
RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass(); |
|
76 |
int ordinal = play.getButton(); |
|
77 |
view.getRenderer().createObject(RubikObjectList.getObject(ordinal)); |
|
75 | 78 |
} |
76 | 79 |
|
77 | 80 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
90 | 93 |
{ |
91 | 94 |
int id = v.getId(); |
92 | 95 |
|
93 |
if( id>=0 && id< RubikObject.LENGTH ) |
|
96 |
if( id>=0 && id< RubikObjectList.LENGTH )
|
|
94 | 97 |
{ |
95 |
int size = RubikObject.getObject(id).getObjectSize();
|
|
98 |
RubikObjectList object = RubikObjectList.getObject(id);
|
|
96 | 99 |
|
97 | 100 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
98 |
boolean success = view.getRenderer().createCube(size);
|
|
101 |
boolean success = view.getRenderer().createObject(object);
|
|
99 | 102 |
|
100 | 103 |
if( success ) |
101 | 104 |
{ |
... | ... | |
203 | 206 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
204 | 207 |
RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass(); |
205 | 208 |
int scramble = play.getPicker(); |
206 |
view.getRenderer().scrambleCube(scramble);
|
|
209 |
view.getRenderer().scrambleObject(scramble);
|
|
207 | 210 |
} |
208 | 211 |
|
209 | 212 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
211 | 214 |
public void Solve(View v) |
212 | 215 |
{ |
213 | 216 |
RubikSurfaceView view = findViewById(R.id.rubikSurfaceView); |
214 |
view.getRenderer().solveCube();
|
|
217 |
view.getRenderer().solveObject();
|
|
215 | 218 |
} |
216 | 219 |
} |
src/main/java/org/distorted/magic/RubikRenderer.java | ||
---|---|---|
30 | 30 |
import org.distorted.library.main.DistortedTexture; |
31 | 31 |
import org.distorted.library.mesh.MeshFlat; |
32 | 32 |
import org.distorted.library.message.EffectListener; |
33 |
import org.distorted.object.RubikCube; |
|
34 | 33 |
import org.distorted.object.RubikObject; |
34 |
import org.distorted.object.RubikObjectList; |
|
35 | 35 |
import org.distorted.uistate.RubikState; |
36 |
import org.distorted.uistate.RubikStatePlay; |
|
37 | 36 |
import org.distorted.uistate.RubikStateSolving; |
38 | 37 |
|
39 | 38 |
import javax.microedition.khronos.egl.EGLConfig; |
... | ... | |
48 | 47 |
|
49 | 48 |
private RubikSurfaceView mView; |
50 | 49 |
private DistortedScreen mScreen; |
51 |
private int mNextCubeSize, mScrambleCubeNum; |
|
50 |
private RubikObjectList mNextObject; |
|
51 |
private int mScrambleObjectNum; |
|
52 | 52 |
private long mRotationFinishedID; |
53 | 53 |
private long[] mEffectID; |
54 | 54 |
private boolean mFinishRotation, mRemoveRotation, mSetQuatCurrent, mSetQuatAccumulated; |
55 |
private boolean mSizeChangeCube, mSolveCube, mScrambleCube;
|
|
55 |
private boolean mChangeObject, mSolveObject, mScrambleObject;
|
|
56 | 56 |
private boolean mCanRotate, mCanDrag, mCanUI; |
57 | 57 |
private boolean mIsSolved; |
58 |
private RubikCube mOldCube, mNewCube;
|
|
58 |
private RubikObject mOldObject, mNewObject;
|
|
59 | 59 |
private int mScreenWidth, mScreenHeight; |
60 | 60 |
private MeshFlat mMesh; |
61 | 61 |
private SharedPreferences mPreferences; |
... | ... | |
67 | 67 |
mView = v; |
68 | 68 |
mScreen = new DistortedScreen(); |
69 | 69 |
|
70 |
mOldCube = null;
|
|
71 |
mNewCube = null;
|
|
70 |
mOldObject = null;
|
|
71 |
mNewObject = null;
|
|
72 | 72 |
|
73 | 73 |
mScreenWidth = mScreenHeight = 0; |
74 |
mScrambleCubeNum = 0;
|
|
74 |
mScrambleObjectNum = 0;
|
|
75 | 75 |
|
76 | 76 |
mFinishRotation = false; |
77 | 77 |
mRemoveRotation = false; |
78 | 78 |
mSetQuatCurrent = false; |
79 | 79 |
mSetQuatAccumulated = false; |
80 |
mSizeChangeCube = true;
|
|
81 |
mSolveCube = false;
|
|
82 |
mScrambleCube = false;
|
|
80 |
mChangeObject = false;
|
|
81 |
mSolveObject = false;
|
|
82 |
mScrambleObject = false;
|
|
83 | 83 |
|
84 | 84 |
mCanRotate = true; |
85 | 85 |
mCanDrag = true; |
... | ... | |
88 | 88 |
mEffectID = new long[BaseEffect.Type.LENGTH]; |
89 | 89 |
|
90 | 90 |
mMesh= new MeshFlat(20,20); |
91 |
|
|
92 |
RubikStatePlay play = (RubikStatePlay) RubikState.PLAY.getStateClass(); |
|
93 |
int size = play.getButton(); |
|
94 |
mNextCubeSize = RubikObject.getObject(size).getObjectSize(); |
|
95 | 91 |
} |
96 | 92 |
|
97 | 93 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
98 | 94 |
|
99 |
private void createCubeNow(int newSize)
|
|
95 |
private void createObjectNow(RubikObjectList object)
|
|
100 | 96 |
{ |
101 |
boolean firstTime = (mOldCube==null && mNewCube==null);
|
|
97 |
boolean firstTime = (mNewObject==null);
|
|
102 | 98 |
|
103 |
if( mOldCube!=null ) mOldCube.releaseResources();
|
|
104 |
mOldCube = mNewCube;
|
|
99 |
if( mOldObject!=null ) mOldObject.releaseResources();
|
|
100 |
mOldObject = mNewObject;
|
|
105 | 101 |
|
106 | 102 |
DistortedTexture texture = new DistortedTexture(TEXTURE_SIZE,TEXTURE_SIZE); |
107 | 103 |
DistortedEffects effects = new DistortedEffects(); |
108 | 104 |
|
109 |
mNewCube = new RubikCube(newSize, mView.getQuatCurrent(), mView.getQuatAccumulated(), texture, mMesh, effects); |
|
110 |
mNewCube.createTexture(); |
|
111 |
if( firstTime ) mNewCube.restorePreferences(mPreferences); |
|
105 |
mNewObject = object.create(mView.getQuatCurrent(), mView.getQuatAccumulated(), texture, mMesh, effects); |
|
106 |
mNewObject.createTexture(); |
|
107 |
mView.setMovement(object.getObjectMovementClass()); |
|
108 |
|
|
109 |
if( firstTime ) mNewObject.restorePreferences(mPreferences); |
|
112 | 110 |
|
113 | 111 |
if( mScreenWidth!=0 ) |
114 | 112 |
{ |
115 |
mNewCube.recomputeScaleFactor(mScreenWidth, mScreenHeight);
|
|
113 |
mNewObject.recomputeScaleFactor(mScreenWidth, mScreenHeight);
|
|
116 | 114 |
} |
117 | 115 |
|
118 | 116 |
mIsSolved = true; |
... | ... | |
143 | 141 |
|
144 | 142 |
void savePreferences(SharedPreferences.Editor editor) |
145 | 143 |
{ |
146 |
mNewCube.savePreferences(editor);
|
|
144 |
mNewObject.savePreferences(editor);
|
|
147 | 145 |
} |
148 | 146 |
|
149 | 147 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
163 | 161 |
|
164 | 162 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
165 | 163 |
|
166 |
boolean createCube(int newSize)
|
|
164 |
boolean createObject(RubikObjectList object)
|
|
167 | 165 |
{ |
168 |
if( mCanDrag && mCanRotate && (mNewCube==null || newSize != mNewCube.getSize()) )
|
|
166 |
if( mCanDrag && mCanRotate && object!=mNextObject )
|
|
169 | 167 |
{ |
170 |
mSizeChangeCube = true;
|
|
171 |
mNextCubeSize = newSize;
|
|
168 |
mChangeObject = true;
|
|
169 |
mNextObject = object;
|
|
172 | 170 |
return true; |
173 | 171 |
} |
174 | 172 |
|
... | ... | |
177 | 175 |
|
178 | 176 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
179 | 177 |
|
180 |
void scrambleCube(int num)
|
|
178 |
void scrambleObject(int num)
|
|
181 | 179 |
{ |
182 | 180 |
if( mCanUI ) |
183 | 181 |
{ |
184 |
mScrambleCube = true;
|
|
185 |
mScrambleCubeNum = num;
|
|
182 |
mScrambleObject = true;
|
|
183 |
mScrambleObjectNum = num;
|
|
186 | 184 |
} |
187 | 185 |
} |
188 | 186 |
|
189 | 187 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
190 | 188 |
|
191 |
void solveCube()
|
|
189 |
void solveObject()
|
|
192 | 190 |
{ |
193 | 191 |
if( mCanUI ) |
194 | 192 |
{ |
195 |
mSolveCube = true;
|
|
193 |
mSolveObject = true;
|
|
196 | 194 |
} |
197 | 195 |
} |
198 | 196 |
|
... | ... | |
250 | 248 |
mFinishRotation = false; |
251 | 249 |
mCanRotate = false; |
252 | 250 |
mCanUI = false; |
253 |
mRotationFinishedID = mNewCube.finishRotationNow(this);
|
|
251 |
mRotationFinishedID = mNewObject.finishRotationNow(this);
|
|
254 | 252 |
} |
255 | 253 |
|
256 | 254 |
if( mRemoveRotation ) |
257 | 255 |
{ |
258 | 256 |
mRemoveRotation=false; |
259 |
mNewCube.removeRotationNow();
|
|
257 |
mNewObject.removeRotationNow();
|
|
260 | 258 |
|
261 |
boolean solved = mNewCube.isSolved();
|
|
259 |
boolean solved = mNewObject.isSolved();
|
|
262 | 260 |
|
263 | 261 |
if( solved && !mIsSolved ) |
264 | 262 |
{ |
... | ... | |
283 | 281 |
mIsSolved = solved; |
284 | 282 |
} |
285 | 283 |
|
286 |
if( mSizeChangeCube )
|
|
284 |
if( mChangeObject )
|
|
287 | 285 |
{ |
288 |
mSizeChangeCube = false;
|
|
289 |
mCanDrag = false;
|
|
290 |
mCanRotate = false;
|
|
291 |
mCanUI = false;
|
|
292 |
createCubeNow(mNextCubeSize);
|
|
286 |
mChangeObject = false;
|
|
287 |
mCanDrag = false; |
|
288 |
mCanRotate = false; |
|
289 |
mCanUI = false; |
|
290 |
createObjectNow(mNextObject);
|
|
293 | 291 |
doEffectNow( BaseEffect.Type.SIZECHANGE ); |
294 | 292 |
} |
295 | 293 |
|
296 |
if( mSolveCube )
|
|
294 |
if( mSolveObject )
|
|
297 | 295 |
{ |
298 |
mSolveCube = false;
|
|
296 |
mSolveObject = false;
|
|
299 | 297 |
mCanDrag = false; |
300 | 298 |
mCanRotate = false; |
301 | 299 |
mCanUI = false; |
302 | 300 |
doEffectNow( BaseEffect.Type.SOLVE ); |
303 | 301 |
} |
304 | 302 |
|
305 |
if( mScrambleCube )
|
|
303 |
if( mScrambleObject )
|
|
306 | 304 |
{ |
307 |
mScrambleCube = false;
|
|
308 |
mCanDrag = false; |
|
309 |
mCanRotate = false; |
|
310 |
mCanUI = false; |
|
305 |
mScrambleObject = false;
|
|
306 |
mCanDrag = false;
|
|
307 |
mCanRotate = false;
|
|
308 |
mCanUI = false;
|
|
311 | 309 |
doEffectNow( BaseEffect.Type.SCRAMBLE ); |
312 | 310 |
} |
313 | 311 |
} |
... | ... | |
317 | 315 |
@Override |
318 | 316 |
public void onSurfaceChanged(GL10 glUnused, int width, int height) |
319 | 317 |
{ |
320 |
if( mNewCube!=null ) mNewCube.createTexture();
|
|
318 |
if( mNewObject!=null ) mNewObject.createTexture();
|
|
321 | 319 |
|
322 | 320 |
double halfFOVInRadians = Math.atan( 1.0f/(2*CAMERA_DISTANCE) ); |
323 | 321 |
float fovInDegrees = (float)(2*halfFOVInRadians*(180/Math.PI)); |
... | ... | |
326 | 324 |
mScreen.resize(width, height); |
327 | 325 |
mView.setScreenSize(width,height); |
328 | 326 |
|
329 |
if( mNewCube!=null )
|
|
327 |
if( mNewObject!=null )
|
|
330 | 328 |
{ |
331 |
mNewCube.recomputeScaleFactor(width,height);
|
|
329 |
mNewObject.recomputeScaleFactor(width,height);
|
|
332 | 330 |
} |
333 | 331 |
|
334 | 332 |
mScreenHeight = height; |
... | ... | |
394 | 392 |
|
395 | 393 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
396 | 394 |
|
397 |
public RubikCube getCube()
|
|
395 |
public RubikObject getObject()
|
|
398 | 396 |
{ |
399 |
return mNewCube;
|
|
397 |
return mNewObject;
|
|
400 | 398 |
} |
401 | 399 |
|
402 | 400 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
403 | 401 |
|
404 |
public RubikCube getOldCube()
|
|
402 |
public RubikObject getOldObject()
|
|
405 | 403 |
{ |
406 |
return mOldCube;
|
|
404 |
return mOldObject;
|
|
407 | 405 |
} |
408 | 406 |
|
409 | 407 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
417 | 415 |
|
418 | 416 |
public int getNumScrambles() |
419 | 417 |
{ |
420 |
return mScrambleCubeNum;
|
|
418 |
return mScrambleObjectNum;
|
|
421 | 419 |
} |
422 | 420 |
} |
src/main/java/org/distorted/magic/RubikSurfaceView.java | ||
---|---|---|
28 | 28 |
|
29 | 29 |
import org.distorted.library.type.Static2D; |
30 | 30 |
import org.distorted.library.type.Static4D; |
31 |
import org.distorted.object.RubikCube;
|
|
32 |
import org.distorted.object.RubikCubeMovement;
|
|
31 |
import org.distorted.object.RubikObject;
|
|
32 |
import org.distorted.object.RubikObjectMovement;
|
|
33 | 33 |
import org.distorted.uistate.RubikState; |
34 | 34 |
import org.distorted.uistate.RubikStateSolving; |
35 | 35 |
|
... | ... | |
48 | 48 |
private final Static4D CAMERA_POINT = new Static4D(0, 0, RubikRenderer.CAMERA_DISTANCE, 0); |
49 | 49 |
|
50 | 50 |
private RubikRenderer mRenderer; |
51 |
private RubikCubeMovement mMovement;
|
|
51 |
private RubikObjectMovement mMovement;
|
|
52 | 52 |
private boolean mDragging, mBeginningRotation, mContinuingRotation; |
53 | 53 |
private float mX, mY; |
54 | 54 |
private int mScreenWidth, mScreenHeight, mScreenMin; |
... | ... | |
103 | 103 |
return mQuatCurrent; |
104 | 104 |
} |
105 | 105 |
|
106 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
107 |
|
|
108 |
void setMovement(RubikObjectMovement movement) |
|
109 |
{ |
|
110 |
mMovement = movement; |
|
111 |
} |
|
112 |
|
|
106 | 113 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
107 | 114 |
|
108 | 115 |
private Static4D quatFromDrag(float dragX, float dragY) |
... | ... | |
196 | 203 |
if(!isInEditMode()) |
197 | 204 |
{ |
198 | 205 |
mRenderer = new RubikRenderer(this); |
199 |
mMovement = new RubikCubeMovement(); |
|
200 | 206 |
|
201 | 207 |
final ActivityManager activityManager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE); |
202 | 208 |
final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo(); |
... | ... | |
259 | 265 |
Static4D rotatedTouchPoint2= rotateVectorByInvertedQuat(touchPoint2, mQuatAccumulated); |
260 | 266 |
|
261 | 267 |
Static2D rot = mMovement.newRotation(rotatedTouchPoint2); |
262 |
RubikCube cube = mRenderer.getCube();
|
|
268 |
RubikObject object = mRenderer.getObject();
|
|
263 | 269 |
|
264 |
cube.addNewRotation( (int)rot.get0(), (int)(cube.getSize()*rot.get1()) );
|
|
270 |
object.beginNewRotation( (int)rot.get0(), (int)(object.getSize()*rot.get1()) );
|
|
265 | 271 |
|
266 | 272 |
if( RubikState.getCurrentState()==RubikState.SOLV ) |
267 | 273 |
{ |
... | ... | |
279 | 285 |
Static4D rotatedTouchPoint3= rotateVectorByInvertedQuat(touchPoint3, mQuatAccumulated); |
280 | 286 |
|
281 | 287 |
float angle = mMovement.continueRotation(rotatedTouchPoint3); |
282 |
mRenderer.getCube().continueRotation(SWIPING_SENSITIVITY*angle);
|
|
288 |
mRenderer.getObject().continueRotation(SWIPING_SENSITIVITY*angle);
|
|
283 | 289 |
} |
284 | 290 |
break; |
285 | 291 |
case MotionEvent.ACTION_UP : if( mDragging ) |
src/main/java/org/distorted/network/RubikScoresDownloader.java | ||
---|---|---|
24 | 24 |
import java.net.URL; |
25 | 25 |
import java.net.UnknownHostException; |
26 | 26 |
|
27 |
import static org.distorted.object.RubikObject.LENGTH; |
|
27 |
import static org.distorted.object.RubikObjectList.LENGTH;
|
|
28 | 28 |
import static org.distorted.uistate.RubikStatePlay.MAX_SCRAMBLE; |
29 | 29 |
|
30 | 30 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/object/RubikCube.java | ||
---|---|---|
28 | 28 |
import org.distorted.library.effect.MatrixEffectMove; |
29 | 29 |
import org.distorted.library.effect.MatrixEffectQuaternion; |
30 | 30 |
import org.distorted.library.effect.MatrixEffectRotate; |
31 |
import org.distorted.library.effect.MatrixEffectScale; |
|
32 |
import org.distorted.library.effect.VertexEffectSink; |
|
33 | 31 |
import org.distorted.library.main.DistortedEffects; |
34 | 32 |
import org.distorted.library.main.DistortedNode; |
35 | 33 |
import org.distorted.library.main.DistortedTexture; |
... | ... | |
42 | 40 |
import org.distorted.library.type.Static4D; |
43 | 41 |
import org.distorted.magic.RubikSurfaceView; |
44 | 42 |
|
43 |
import static org.distorted.object.RubikObjectList.VECTX; |
|
44 |
import static org.distorted.object.RubikObjectList.VECTY; |
|
45 |
import static org.distorted.object.RubikObjectList.VECTZ; |
|
46 |
|
|
45 | 47 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
46 | 48 |
|
47 |
public class RubikCube extends DistortedNode
|
|
49 |
class RubikCube extends RubikObject
|
|
48 | 50 |
{ |
49 |
static final float CUBE_SCREEN_RATIO = 0.5f; |
|
50 |
private static final int POST_ROTATION_MILLISEC = 500; |
|
51 |
private static final int TEXTURE_SIZE = 100; |
|
52 |
|
|
53 | 51 |
private static final Static3D VectX = new Static3D(1,0,0); |
54 | 52 |
private static final Static3D VectY = new Static3D(0,1,0); |
55 | 53 |
private static final Static3D VectZ = new Static3D(0,0,1); |
56 | 54 |
|
57 |
public static final int VECTX = 0; // |
|
58 |
public static final int VECTY = 1; // don't change this |
|
59 |
public static final int VECTZ = 2; // |
|
60 |
|
|
61 | 55 |
private DistortedNode[][][] mNodes; |
62 | 56 |
private MeshCubes[][][] mCubes; |
63 | 57 |
private DistortedEffects[][][] mEffects; |
... | ... | |
66 | 60 |
private Dynamic1D[][][] mRotationAngle; |
67 | 61 |
private Static3D[][][] mCurrentPosition; |
68 | 62 |
private MatrixEffectRotate[][][] mRotateEffect; |
69 |
private Static1D mRotationAngleStatic, mRotationAngleMiddle, mRotationAngleFinal; |
|
70 |
private Static3D mMove, mScale, mNodeMove, mNodeScale; |
|
71 |
private Static4D mQuatAccumulated; |
|
72 |
private DistortedTexture mTexture; |
|
73 |
|
|
74 |
private int mRotAxis, mRotRow; |
|
75 |
private int mSize; |
|
76 |
|
|
77 |
private DistortedTexture mNodeTexture; |
|
78 |
|
|
79 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
80 |
|
|
81 |
private int computeNearestAngle(float angle) |
|
82 |
{ |
|
83 |
final int NEAREST = 90; |
|
84 |
|
|
85 |
int tmp = (int)((angle+NEAREST/2)/NEAREST); |
|
86 |
if( angle< -(NEAREST*0.5) ) tmp-=1; |
|
87 |
|
|
88 |
return NEAREST*tmp; |
|
89 |
} |
|
90 | 63 |
|
91 | 64 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
92 | 65 |
// All legal rotation quats must have all four of their components equal to either |
... | ... | |
158 | 131 |
mQuatScramble[i][j][k].set(x,y,z,w); |
159 | 132 |
} |
160 | 133 |
|
161 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
162 |
|
|
163 |
private float getSinkStrength() |
|
164 |
{ |
|
165 |
switch(mSize) |
|
166 |
{ |
|
167 |
case 1 : return 1.1f; |
|
168 |
case 2 : return 1.5f; |
|
169 |
case 3 : return 1.8f; |
|
170 |
case 4 : return 2.0f; |
|
171 |
default: return 3.0f - 4.0f/mSize; |
|
172 |
} |
|
173 |
} |
|
174 |
|
|
175 | 134 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
176 | 135 |
|
177 | 136 |
private boolean belongsToRotation(int x, int y, int z, int vector, int row) |
... | ... | |
212 | 171 |
mCurrentPosition[x][y][z].set2(roundedZ); |
213 | 172 |
} |
214 | 173 |
|
215 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
216 |
// PUBLIC API |
|
217 | 174 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
218 | 175 |
|
219 |
public RubikCube(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshFlat mesh, DistortedEffects effects)
|
|
176 |
RubikCube(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture texture, MeshFlat mesh, DistortedEffects effects) |
|
220 | 177 |
{ |
221 |
super(texture,effects,mesh); |
|
222 |
|
|
223 |
mNodeTexture = texture; |
|
224 |
|
|
225 |
mSize = size; |
|
226 |
|
|
227 |
mRotationAngleStatic = new Static1D(0); |
|
228 |
mRotationAngleMiddle = new Static1D(0); |
|
229 |
mRotationAngleFinal = new Static1D(0); |
|
230 |
|
|
231 |
mMove = new Static3D(0,0,0); |
|
232 |
mScale = new Static3D(1,1,1); |
|
233 |
mNodeMove = new Static3D(0,0,0); |
|
234 |
mNodeScale= new Static3D(1,1,1); |
|
235 |
|
|
236 |
mQuatAccumulated = quatAcc; |
|
178 |
super(size,quatCur,quatAcc,texture,mesh,effects); |
|
237 | 179 |
|
238 | 180 |
mRotAxis = VECTX; |
239 | 181 |
mTexture = new DistortedTexture(TEXTURE_SIZE,TEXTURE_SIZE); |
... | ... | |
248 | 190 |
mRotateEffect = new MatrixEffectRotate[mSize][mSize][mSize]; |
249 | 191 |
|
250 | 192 |
Static3D[][][] cubeVectors = new Static3D[mSize][mSize][mSize]; |
251 |
|
|
252 |
Static3D sinkCenter = new Static3D(TEXTURE_SIZE*0.5f, TEXTURE_SIZE*0.5f, TEXTURE_SIZE*0.5f); |
|
253 | 193 |
Static3D matrCenter = new Static3D(0,0,0); |
254 |
Static4D region = new Static4D(0,0,0, TEXTURE_SIZE*0.72f); |
|
255 |
|
|
256 |
VertexEffectSink sinkEffect = new VertexEffectSink( new Static1D(getSinkStrength()), sinkCenter, region ); |
|
257 |
MatrixEffectMove moveEffect = new MatrixEffectMove(mMove); |
|
258 |
MatrixEffectScale scaleEffect = new MatrixEffectScale(mScale); |
|
259 |
MatrixEffectQuaternion quatCEffect = new MatrixEffectQuaternion(quatCur, matrCenter); |
|
260 |
MatrixEffectQuaternion quatAEffect = new MatrixEffectQuaternion(quatAcc, matrCenter); |
|
261 |
|
|
262 |
MatrixEffectMove nodeMoveEffect = new MatrixEffectMove(mNodeMove); |
|
263 |
MatrixEffectScale nodeScaleEffect = new MatrixEffectScale(mNodeScale); |
|
264 |
|
|
265 |
effects.apply(nodeScaleEffect); |
|
266 |
effects.apply(nodeMoveEffect); |
|
267 | 194 |
|
268 | 195 |
// 3x2 bitmap = 6 squares: |
269 | 196 |
// |
... | ... | |
311 | 238 |
mRotateEffect[x][y][z] = new MatrixEffectRotate(mRotationAngle[x][y][z], mRotationAxis[x][y][z], matrCenter); |
312 | 239 |
|
313 | 240 |
mEffects[x][y][z] = new DistortedEffects(); |
314 |
mEffects[x][y][z].apply(sinkEffect);
|
|
241 |
mEffects[x][y][z].apply(mSinkEffect);
|
|
315 | 242 |
mEffects[x][y][z].apply( new MatrixEffectMove(cubeVectors[x][y][z]) ); |
316 | 243 |
mEffects[x][y][z].apply( new MatrixEffectQuaternion(mQuatScramble[x][y][z], matrCenter)); |
317 | 244 |
mEffects[x][y][z].apply(mRotateEffect[x][y][z]); |
318 |
mEffects[x][y][z].apply(quatAEffect);
|
|
319 |
mEffects[x][y][z].apply(quatCEffect);
|
|
320 |
mEffects[x][y][z].apply(scaleEffect);
|
|
321 |
mEffects[x][y][z].apply(moveEffect); |
|
245 |
mEffects[x][y][z].apply(mQuatAEffect);
|
|
246 |
mEffects[x][y][z].apply(mQuatCEffect);
|
|
247 |
mEffects[x][y][z].apply(mScaleEffect);
|
|
248 |
mEffects[x][y][z].apply(mMoveEffect);
|
|
322 | 249 |
|
323 | 250 |
mNodes[x][y][z] = new DistortedNode(mTexture,mEffects[x][y][z],mCubes[x][y][z]); |
324 | 251 |
|
... | ... | |
328 | 255 |
} |
329 | 256 |
|
330 | 257 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
331 |
|
|
332 |
public void addNewRotation(int vector, int row ) |
|
333 |
{ |
|
334 |
Static3D axis = VectX; |
|
335 |
|
|
336 |
switch(vector) |
|
337 |
{ |
|
338 |
case VECTX: axis = VectX; break; |
|
339 |
case VECTY: axis = VectY; break; |
|
340 |
case VECTZ: axis = VectZ; break; |
|
341 |
} |
|
342 |
|
|
343 |
mRotAxis = vector; |
|
344 |
mRotRow = row; |
|
345 |
|
|
346 |
mRotationAngleStatic.set0(0.0f); |
|
347 |
|
|
348 |
for(int x=0; x<mSize; x++) |
|
349 |
for(int y=0; y<mSize; y++) |
|
350 |
for(int z=0; z<mSize; z++) |
|
351 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
352 |
{ |
|
353 |
if( belongsToRotation(x,y,z,vector,mRotRow) ) |
|
354 |
{ |
|
355 |
mRotationAxis[x][y][z].set(axis); |
|
356 |
mRotationAngle[x][y][z].add(mRotationAngleStatic); |
|
357 |
} |
|
358 |
} |
|
359 |
} |
|
360 |
|
|
361 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
362 |
|
|
363 |
public void continueRotation(float angleInDegrees) |
|
364 |
{ |
|
365 |
mRotationAngleStatic.set0(angleInDegrees); |
|
366 |
} |
|
367 |
|
|
368 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
369 |
|
|
370 |
public Static4D getRotationQuat() |
|
371 |
{ |
|
372 |
return mQuatAccumulated; |
|
373 |
} |
|
374 |
|
|
258 |
// PUBLIC API |
|
375 | 259 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
376 | 260 |
// mSize already saved as RubikStatePlay.mButton |
377 | 261 |
|
... | ... | |
419 | 303 |
|
420 | 304 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
421 | 305 |
|
422 |
public long finishRotationNow(EffectListener listener) |
|
423 |
{ |
|
424 |
boolean first = true; |
|
425 |
long effectID=0; |
|
426 |
|
|
427 |
for(int x=0; x<mSize; x++) |
|
428 |
for(int y=0; y<mSize; y++) |
|
429 |
for(int z=0; z<mSize; z++) |
|
430 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
431 |
{ |
|
432 |
if( belongsToRotation(x,y,z,mRotAxis,mRotRow) ) |
|
433 |
{ |
|
434 |
if( first ) |
|
435 |
{ |
|
436 |
first = false; |
|
437 |
mRotateEffect[x][y][z].notifyWhenFinished(listener); |
|
438 |
effectID = mRotateEffect[x][y][z].getID(); |
|
439 |
int pointNum = mRotationAngle[x][y][z].getNumPoints(); |
|
440 |
|
|
441 |
if( pointNum>=1 ) |
|
442 |
{ |
|
443 |
float startingAngle = mRotationAngle[x][y][z].getPoint(pointNum-1).get0(); |
|
444 |
int nearestAngleInDegrees = computeNearestAngle(startingAngle); |
|
445 |
mRotationAngleStatic.set0(startingAngle); |
|
446 |
mRotationAngleFinal.set0(nearestAngleInDegrees); |
|
447 |
mRotationAngleMiddle.set0( nearestAngleInDegrees + (nearestAngleInDegrees-startingAngle)*0.2f ); |
|
448 |
} |
|
449 |
else |
|
450 |
{ |
|
451 |
android.util.Log.e("cube", "ERROR finishing rotation!"); |
|
452 |
return 0; |
|
453 |
} |
|
454 |
} |
|
455 |
|
|
456 |
mRotationAngle[x][y][z].setDuration(POST_ROTATION_MILLISEC); |
|
457 |
mRotationAngle[x][y][z].resetToBeginning(); |
|
458 |
mRotationAngle[x][y][z].removeAll(); |
|
459 |
mRotationAngle[x][y][z].add(mRotationAngleStatic); |
|
460 |
mRotationAngle[x][y][z].add(mRotationAngleMiddle); |
|
461 |
mRotationAngle[x][y][z].add(mRotationAngleFinal); |
|
462 |
} |
|
463 |
} |
|
306 |
public long finishRotationNow(EffectListener listener) |
|
307 |
{ |
|
308 |
boolean first = true; |
|
309 |
long effectID=0; |
|
464 | 310 |
|
465 |
return effectID; |
|
466 |
} |
|
311 |
for(int x=0; x<mSize; x++) |
|
312 |
for(int y=0; y<mSize; y++) |
|
313 |
for(int z=0; z<mSize; z++) |
|
314 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
315 |
{ |
|
316 |
if( belongsToRotation(x,y,z,mRotAxis,mRotRow) ) |
|
317 |
{ |
|
318 |
if( first ) |
|
319 |
{ |
|
320 |
first = false; |
|
321 |
mRotateEffect[x][y][z].notifyWhenFinished(listener); |
|
322 |
effectID = mRotateEffect[x][y][z].getID(); |
|
323 |
int pointNum = mRotationAngle[x][y][z].getNumPoints(); |
|
324 |
|
|
325 |
if( pointNum>=1 ) |
|
326 |
{ |
|
327 |
float startingAngle = mRotationAngle[x][y][z].getPoint(pointNum-1).get0(); |
|
328 |
int nearestAngleInDegrees = computeNearestAngle(startingAngle); |
|
329 |
mRotationAngleStatic.set0(startingAngle); |
|
330 |
mRotationAngleFinal.set0(nearestAngleInDegrees); |
|
331 |
mRotationAngleMiddle.set0( nearestAngleInDegrees + (nearestAngleInDegrees-startingAngle)*0.2f ); |
|
332 |
} |
|
333 |
else |
|
334 |
{ |
|
335 |
android.util.Log.e("cube", "ERROR finishing rotation!"); |
|
336 |
return 0; |
|
337 |
} |
|
338 |
} |
|
339 |
|
|
340 |
mRotationAngle[x][y][z].setDuration(POST_ROTATION_MILLISEC); |
|
341 |
mRotationAngle[x][y][z].resetToBeginning(); |
|
342 |
mRotationAngle[x][y][z].removeAll(); |
|
343 |
mRotationAngle[x][y][z].add(mRotationAngleStatic); |
|
344 |
mRotationAngle[x][y][z].add(mRotationAngleMiddle); |
|
345 |
mRotationAngle[x][y][z].add(mRotationAngleFinal); |
|
346 |
} |
|
347 |
} |
|
348 |
|
|
349 |
return effectID; |
|
350 |
} |
|
467 | 351 |
|
468 | 352 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
469 | 353 |
// all DistortedTextures, DistortedNodes, DistortedFramebuffers, DistortedScreens and all types of |
470 | 354 |
// Meshes HAVE TO be markedForDeletion when they are no longer needed- otherwise we have a major |
471 | 355 |
// memory leak. |
472 | 356 |
|
473 |
public void releaseResources()
|
|
474 |
{
|
|
475 |
mTexture.markForDeletion();
|
|
357 |
public void releaseResources() |
|
358 |
{ |
|
359 |
mTexture.markForDeletion(); |
|
476 | 360 |
|
477 |
for(int x=0; x<mSize; x++)
|
|
478 |
for(int y=0; y<mSize; y++)
|
|
479 |
for(int z=0; z<mSize; z++)
|
|
480 |
{
|
|
481 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 )
|
|
482 |
{
|
|
483 |
mCubes[x][y][z].markForDeletion();
|
|
484 |
mNodes[x][y][z].markForDeletion();
|
|
485 |
}
|
|
486 |
}
|
|
487 |
}
|
|
361 |
for(int x=0; x<mSize; x++) |
|
362 |
for(int y=0; y<mSize; y++) |
|
363 |
for(int z=0; z<mSize; z++) |
|
364 |
{ |
|
365 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
366 |
{ |
|
367 |
mCubes[x][y][z].markForDeletion(); |
|
368 |
mNodes[x][y][z].markForDeletion(); |
|
369 |
} |
|
370 |
} |
|
371 |
} |
|
488 | 372 |
|
489 | 373 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
490 | 374 |
|
491 |
public void createTexture()
|
|
492 |
{
|
|
493 |
Bitmap bitmap;
|
|
494 |
|
|
495 |
final int S = 128;
|
|
496 |
final int W = 3*S;
|
|
497 |
final int H = 2*S;
|
|
498 |
final int R = S/10;
|
|
499 |
final int M = S/20;
|
|
500 |
|
|
501 |
Paint paint = new Paint();
|
|
502 |
bitmap = Bitmap.createBitmap(W,H, Bitmap.Config.ARGB_8888);
|
|
503 |
Canvas canvas = new Canvas(bitmap);
|
|
504 |
|
|
505 |
paint.setAntiAlias(true);
|
|
506 |
paint.setTextAlign(Paint.Align.CENTER);
|
|
507 |
paint.setStyle(Paint.Style.FILL);
|
|
508 |
|
|
509 |
// 3x2 bitmap = 6 squares:
|
|
510 |
//
|
|
511 |
// RED GREEN BLUE
|
|
512 |
// YELLOW WHITE BROWN
|
|
513 |
|
|
514 |
paint.setColor(0xff000000); // BLACK BACKGROUND
|
|
515 |
canvas.drawRect(0, 0, W, H, paint); //
|
|
516 |
|
|
517 |
paint.setColor(0xffff0000); // RED
|
|
518 |
canvas.drawRoundRect( M, M, S-M, S-M, R, R, paint); //
|
|
519 |
paint.setColor(0xff00ff00); // GREEN
|
|
520 |
canvas.drawRoundRect( S+M, M, 2*S-M, S-M, R, R, paint); //
|
|
521 |
paint.setColor(0xff0000ff); // BLUE
|
|
522 |
canvas.drawRoundRect(2*S+M, M, 3*S-M, S-M, R, R, paint); //
|
|
523 |
paint.setColor(0xffffff00); // YELLOW
|
|
524 |
canvas.drawRoundRect( M, S+M, S-M, 2*S-M, R, R, paint); //
|
|
525 |
paint.setColor(0xffffffff); // WHITE
|
|
526 |
canvas.drawRoundRect( S+M, S+M, 2*S-M, 2*S-M, R, R, paint); //
|
|
527 |
paint.setColor(0xffb5651d); // BROWN
|
|
528 |
canvas.drawRoundRect(2*S+M, S+M, 3*S-M, 2*S-M, R, R, paint); //
|
|
529 |
|
|
530 |
mTexture.setTexture(bitmap);
|
|
531 |
}
|
|
375 |
public void createTexture() |
|
376 |
{ |
|
377 |
Bitmap bitmap; |
|
378 |
|
|
379 |
final int S = 128; |
|
380 |
final int W = 3*S; |
|
381 |
final int H = 2*S; |
|
382 |
final int R = S/10; |
|
383 |
final int M = S/20; |
|
384 |
|
|
385 |
Paint paint = new Paint(); |
|
386 |
bitmap = Bitmap.createBitmap(W,H, Bitmap.Config.ARGB_8888); |
|
387 |
Canvas canvas = new Canvas(bitmap); |
|
388 |
|
|
389 |
paint.setAntiAlias(true); |
|
390 |
paint.setTextAlign(Paint.Align.CENTER); |
|
391 |
paint.setStyle(Paint.Style.FILL); |
|
392 |
|
|
393 |
// 3x2 bitmap = 6 squares: |
|
394 |
// |
|
395 |
// RED GREEN BLUE |
|
396 |
// YELLOW WHITE BROWN |
|
397 |
|
|
398 |
paint.setColor(0xff000000); // BLACK BACKGROUND |
|
399 |
canvas.drawRect(0, 0, W, H, paint); // |
|
400 |
|
|
401 |
paint.setColor(0xffff0000); // RED |
|
402 |
canvas.drawRoundRect( M, M, S-M, S-M, R, R, paint); // |
|
403 |
paint.setColor(0xff00ff00); // GREEN |
|
404 |
canvas.drawRoundRect( S+M, M, 2*S-M, S-M, R, R, paint); // |
|
405 |
paint.setColor(0xff0000ff); // BLUE |
|
406 |
canvas.drawRoundRect(2*S+M, M, 3*S-M, S-M, R, R, paint); // |
|
407 |
paint.setColor(0xffffff00); // YELLOW |
|
408 |
canvas.drawRoundRect( M, S+M, S-M, 2*S-M, R, R, paint); // |
|
409 |
paint.setColor(0xffffffff); // WHITE |
|
410 |
canvas.drawRoundRect( S+M, S+M, 2*S-M, 2*S-M, R, R, paint); // |
|
411 |
paint.setColor(0xffb5651d); // BROWN |
|
412 |
canvas.drawRoundRect(2*S+M, S+M, 3*S-M, 2*S-M, R, R, paint); // |
|
413 |
|
|
414 |
mTexture.setTexture(bitmap); |
|
415 |
} |
|
532 | 416 |
|
533 | 417 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
534 | 418 |
|
535 |
public void recomputeScaleFactor(int screenWidth, int screenHeight) |
|
536 |
{ |
|
537 |
int texW = mNodeTexture.getWidth(); |
|
538 |
int texH = mNodeTexture.getHeight(); |
|
539 |
|
|
540 |
if( (float)texH/texW > (float)screenHeight/screenWidth ) |
|
541 |
{ |
|
542 |
int w = (screenHeight*texW)/texH; |
|
543 |
float factor = (float)screenHeight/texH; |
|
544 |
mNodeMove.set((screenWidth-w)*0.5f ,0, 0); |
|
545 |
mNodeScale.set(factor,factor,factor); |
|
546 |
} |
|
547 |
else |
|
548 |
{ |
|
549 |
int h = (screenWidth*texH)/texW; |
|
550 |
float factor = (float)screenWidth/texW; |
|
551 |
mNodeMove.set(0,(screenHeight-h)*0.5f,0); |
|
552 |
mNodeScale.set(factor,factor,factor); |
|
553 |
} |
|
554 |
|
|
555 |
float scaleFactor = (CUBE_SCREEN_RATIO*texW/(TEXTURE_SIZE*mSize)); |
|
556 |
|
|
557 |
mMove.set( texW*0.5f , texH*0.5f , 0.0f ); |
|
558 |
mScale.set(scaleFactor,scaleFactor,scaleFactor); |
|
419 |
public void apply(Effect effect, int position) |
|
420 |
{ |
|
421 |
for(int x=0; x<mSize; x++) |
|
422 |
for(int y=0; y<mSize; y++) |
|
423 |
for(int z=0; z<mSize; z++) |
|
424 |
{ |
|
425 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
426 |
{ |
|
427 |
mEffects[x][y][z].apply(effect, position); |
|
428 |
} |
|
429 |
} |
|
559 | 430 |
} |
560 | 431 |
|
561 | 432 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
562 | 433 |
|
563 |
public void apply(Effect effect, int position)
|
|
564 |
{
|
|
565 |
for(int x=0; x<mSize; x++)
|
|
566 |
for(int y=0; y<mSize; y++)
|
|
567 |
for(int z=0; z<mSize; z++)
|
|
568 |
{
|
|
569 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 )
|
|
570 |
{
|
|
571 |
mEffects[x][y][z].apply(effect, position);
|
|
572 |
}
|
|
573 |
}
|
|
434 |
public void remove(long effectID)
|
|
435 |
{ |
|
436 |
for(int x=0; x<mSize; x++) |
|
437 |
for(int y=0; y<mSize; y++) |
|
438 |
for(int z=0; z<mSize; z++) |
|
439 |
{ |
|
440 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
441 |
{ |
|
442 |
mEffects[x][y][z].abortById(effectID);
|
|
443 |
} |
|
444 |
} |
|
574 | 445 |
} |
575 | 446 |
|
576 | 447 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
577 | 448 |
|
578 |
public void remove(long effectID) |
|
579 |
{ |
|
580 |
for(int x=0; x<mSize; x++) |
|
581 |
for(int y=0; y<mSize; y++) |
|
582 |
for(int z=0; z<mSize; z++) |
|
583 |
{ |
|
584 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
585 |
{ |
|
586 |
mEffects[x][y][z].abortById(effectID); |
|
587 |
} |
|
588 |
} |
|
449 |
public void solve() |
|
450 |
{ |
|
451 |
for(int x=0; x<mSize; x++) |
|
452 |
for(int y=0; y<mSize; y++) |
|
453 |
for(int z=0; z<mSize; z++) |
|
454 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
455 |
{ |
|
456 |
mQuatScramble[x][y][z].set(0,0,0,1); |
|
457 |
mCurrentPosition[x][y][z].set(x,y,z); |
|
458 |
} |
|
589 | 459 |
} |
590 | 460 |
|
591 | 461 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
592 | 462 |
|
593 |
public void solve() |
|
594 |
{ |
|
595 |
for(int x=0; x<mSize; x++) |
|
596 |
for(int y=0; y<mSize; y++) |
|
597 |
for(int z=0; z<mSize; z++) |
|
598 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
599 |
{ |
|
600 |
mQuatScramble[x][y][z].set(0,0,0,1); |
|
601 |
mCurrentPosition[x][y][z].set(x,y,z); |
|
602 |
} |
|
603 |
} |
|
463 |
public boolean isSolved() |
|
464 |
{ |
|
465 |
Static4D q = mQuatScramble[0][0][0]; |
|
466 |
|
|
467 |
float x = q.get0(); |
|
468 |
float y = q.get1(); |
|
469 |
float z = q.get2(); |
|
470 |
float w = q.get3(); |
|
471 |
|
|
472 |
for(int i = 0; i< mSize; i++) |
|
473 |
for(int j = 0; j< mSize; j++) |
|
474 |
for(int k = 0; k< mSize; k++) |
|
475 |
{ |
|
476 |
if( i==0 || i==mSize-1 || j==0 || j==mSize-1 || k==0 || k==mSize-1 ) |
|
477 |
{ |
|
478 |
q = mQuatScramble[i][j][k]; |
|
479 |
|
|
480 |
if( q.get0()!=x || q.get1()!=y || q.get2()!=z || q.get3()!=w ) |
|
481 |
{ |
|
482 |
return false; |
|
483 |
} |
|
484 |
} |
|
485 |
} |
|
486 |
|
|
487 |
return true; |
|
488 |
} |
|
604 | 489 |
|
605 | 490 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
606 | 491 |
|
607 |
public boolean isSolved() |
|
608 |
{ |
|
609 |
Static4D q = mQuatScramble[0][0][0]; |
|
610 |
|
|
611 |
float x = q.get0(); |
|
612 |
float y = q.get1(); |
|
613 |
float z = q.get2(); |
|
614 |
float w = q.get3(); |
|
615 |
|
|
616 |
for(int i = 0; i< mSize; i++) |
|
617 |
for(int j = 0; j< mSize; j++) |
|
618 |
for(int k = 0; k< mSize; k++) |
|
619 |
{ |
|
620 |
if( i==0 || i==mSize-1 || j==0 || j==mSize-1 || k==0 || k==mSize-1 ) |
|
621 |
{ |
|
622 |
q = mQuatScramble[i][j][k]; |
|
492 |
public void beginNewRotation(int vector, int row ) |
|
493 |
{ |
|
494 |
Static3D axis = VectX; |
|
623 | 495 |
|
624 |
if( q.get0()!=x || q.get1()!=y || q.get2()!=z || q.get3()!=w )
|
|
625 |
{
|
|
626 |
return false;
|
|
627 |
}
|
|
628 |
}
|
|
629 |
}
|
|
496 |
switch(vector)
|
|
497 |
{ |
|
498 |
case VECTX: axis = VectX; break;
|
|
499 |
case VECTY: axis = VectY; break;
|
|
500 |
case VECTZ: axis = VectZ; break;
|
|
501 |
} |
|
630 | 502 |
|
631 |
return true;
|
|
632 |
}
|
|
503 |
mRotAxis = vector;
|
|
504 |
mRotRow = row;
|
|
633 | 505 |
|
634 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
506 |
mRotationAngleStatic.set0(0.0f);
|
|
635 | 507 |
|
636 |
public int getSize() |
|
637 |
{ |
|
638 |
return mSize; |
|
639 |
} |
|
508 |
for(int x=0; x<mSize; x++) |
|
509 |
for(int y=0; y<mSize; y++) |
|
510 |
for(int z=0; z<mSize; z++) |
|
511 |
if( x==0 || x==mSize-1 || y==0 || y==mSize-1 || z==0 || z==mSize-1 ) |
|
512 |
{ |
|
513 |
if( belongsToRotation(x,y,z,vector,mRotRow) ) |
|
514 |
{ |
|
515 |
mRotationAxis[x][y][z].set(axis); |
|
516 |
mRotationAngle[x][y][z].add(mRotationAngleStatic); |
|
517 |
} |
|
518 |
} |
|
519 |
} |
|
640 | 520 |
|
641 | 521 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
642 | 522 |
|
643 |
public long addNewRotation(int vector, int row, int angle, long durationMillis, EffectListener listener )
|
|
523 |
public long addNewRotation(int vector, int row, int angle, long durationMillis, EffectListener listener ) |
|
644 | 524 |
{ |
645 | 525 |
Static3D axis = VectX; |
646 | 526 |
long effectID=0; |
... | ... | |
685 | 565 |
|
686 | 566 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
687 | 567 |
|
688 |
public void removeRotationNow()
|
|
568 |
public void removeRotationNow() |
|
689 | 569 |
{ |
690 | 570 |
float qx=0,qy=0,qz=0; |
691 | 571 |
boolean first = true; |
src/main/java/org/distorted/object/RubikCubeMovement.java | ||
---|---|---|
22 | 22 |
import org.distorted.library.type.Static2D; |
23 | 23 |
import org.distorted.library.type.Static4D; |
24 | 24 |
|
25 |
import static org.distorted.object.RubikObjectList.VECTX; |
|
26 |
import static org.distorted.object.RubikObjectList.VECTY; |
|
27 |
import static org.distorted.object.RubikObjectList.VECTZ; |
|
28 |
|
|
25 | 29 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
26 | 30 |
|
27 |
public class RubikCubeMovement
|
|
31 |
class RubikCubeMovement extends RubikObjectMovement
|
|
28 | 32 |
{ |
29 | 33 |
private final static int NONE =-1; |
30 | 34 |
private final static int FRONT = 0; // has to be 6 consecutive ints |
... | ... | |
34 | 38 |
private final static int TOP = 4; // |
35 | 39 |
private final static int BOTTOM = 5; // |
36 | 40 |
|
37 |
private static final int[] VECT = {RubikCube.VECTX,RubikCube.VECTY,RubikCube.VECTZ};
|
|
41 |
private static final int[] VECT = {VECTX,VECTY,VECTZ};
|
|
38 | 42 |
|
39 | 43 |
private float[] mPoint, mCamera, mDiff, mTouch; |
40 | 44 |
private int mRotationVect, mLastTouchedFace; |
... | ... | |
70 | 74 |
switch(face) |
71 | 75 |
{ |
72 | 76 |
case FRONT : |
73 |
case BACK : return RubikCube.VECTX;
|
|
77 |
case BACK : return VECTX; |
|
74 | 78 |
case LEFT : |
75 |
case RIGHT : return RubikCube.VECTZ; |
Also available in: Unified diff
Make RubikCube and RubikCubeMovement generic and not visible outside of their package.