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Revision 27e6c301

Added by Leszek Koltunski over 4 years ago

Progreess porting RubikCube to the new SingleMesh mode.

View differences:

src/main/java/org/distorted/main/RubikRenderer.java
24 24

  
25 25
import org.distorted.effects.BaseEffect;
26 26
import org.distorted.library.effect.EffectType;
27
import org.distorted.library.effect.VertexEffectRotate;
27 28
import org.distorted.library.main.DistortedLibrary;
28 29
import org.distorted.library.main.DistortedScreen;
29 30

  
......
77 78
   public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
78 79
      {
79 80
      DistortedLibrary.setMax(EffectType.VERTEX,15);
81
      VertexEffectRotate.enable();
80 82
      BaseEffect.Type.enableEffects();
81 83

  
82 84
      try
src/main/java/org/distorted/objects/Cubit.java
21 21

  
22 22
import android.content.SharedPreferences;
23 23

  
24
import com.google.firebase.crashlytics.FirebaseCrashlytics;
25

  
26
import org.distorted.library.effect.MatrixEffectMove;
27 24
import org.distorted.library.effect.MatrixEffectQuaternion;
28
import org.distorted.library.effect.MatrixEffectRotate;
29 25
import org.distorted.library.main.DistortedEffects;
30
import org.distorted.library.message.EffectListener;
31
import org.distorted.library.type.Dynamic1D;
32
import org.distorted.library.type.Static1D;
33 26
import org.distorted.library.type.Static3D;
34 27
import org.distorted.library.type.Static4D;
35 28
import org.distorted.main.RubikSurfaceView;
......
38 31

  
39 32
class Cubit
40 33
  {
41
  private static final int POST_ROTATION_MILLISEC = 500;
42 34
  private static final Static3D MATRIX_CENTER = new Static3D(0,0,0);
43 35

  
44 36
  private final Static3D mOrigPosition;
45 37

  
46 38
  private RubikObject mParent;
47
  private Static3D mRotationAxis;
48
  private MatrixEffectRotate mRotateEffect;
49 39
  private Static3D mCurrentPosition;
50 40
  private int mNumAxis;
51
  private Dynamic1D mRotationAngle;
52 41

  
53 42
  DistortedEffects mEffect;
54 43
  Static4D mQuatScramble;
......
62 51
    float y = position.get1();
63 52
    float z = position.get2();
64 53

  
65
    Static3D vector = new Static3D(x,y,z);
66

  
67 54
    mParent          = parent;
68 55
    mOrigPosition    = new Static3D(x,y,z);
69 56
    mQuatScramble    = new Static4D(0,0,0,1);
70
    mRotationAngle   = new Dynamic1D();
71
    mRotationAxis    = new Static3D(1,0,0);
57

  
72 58
    mCurrentPosition = position;
73
    mRotateEffect    = new MatrixEffectRotate(mRotationAngle, mRotationAxis, MATRIX_CENTER);
74 59

  
75 60
    mNumAxis     = mParent.ROTATION_AXIS.length;
76 61
    mRotationRow = new float[mNumAxis];
77 62
    computeRotationRow();
78 63

  
79 64
    mEffect = new DistortedEffects();
80
    mEffect.apply( new MatrixEffectMove(vector) );
81 65
    mEffect.apply( new MatrixEffectQuaternion(mQuatScramble, MATRIX_CENTER));
82
    mEffect.apply(mRotateEffect);
83
    mEffect.apply(mParent.mQuatAEffect);
84
    mEffect.apply(mParent.mQuatCEffect);
85
    mEffect.apply(mParent.mScaleEffect);
86 66
    }
87 67

  
88 68
///////////////////////////////////////////////////////////////////////////////////////////////////
......
190 170
      }
191 171
    }
192 172

  
173
///////////////////////////////////////////////////////////////////////////////////////////////////
174

  
175
  int computeAssociation()
176
    {
177
    int row, result = 0, accumulativeShift = 0;
178

  
179
    for(int axis=0; axis<mNumAxis; axis++)
180
      {
181
      row = (int)(mRotationRow[axis]+0.5f);
182
      result += (1<<(row+accumulativeShift));
183
      accumulativeShift += RubikObjectList.MAX_SIZE;
184
      }
185

  
186
    return result;
187
    }
188

  
193 189
///////////////////////////////////////////////////////////////////////////////////////////////////
194 190

  
195 191
  void savePreferences(SharedPreferences.Editor editor)
......
295 291

  
296 292
  void removeRotationNow(Static4D quat)
297 293
    {
298
    mRotationAngle.removeAll();
299 294
    mQuatScramble.set(RubikSurfaceView.quatMultiply(quat,mQuatScramble));
300 295
    normalizeScrambleQuat( mQuatScramble );
301 296
    modifyCurrentPosition(quat);
302 297
    }
303 298

  
304
///////////////////////////////////////////////////////////////////////////////////////////////////
305

  
306
  void beginNewRotation(int axis)
307
    {
308
    mRotationAxis.set( mParent.ROTATION_AXIS[axis] );
309
    mRotationAngle.add(mParent.mRotationAngleStatic);
310
    }
311

  
312
///////////////////////////////////////////////////////////////////////////////////////////////////
313

  
314
  void addNewRotation(int axis, long durationMillis, int angle)
315
    {
316
    mRotationAxis.set( mParent.ROTATION_AXIS[axis] );
317
    mRotationAngle.setDuration(durationMillis);
318
    mRotationAngle.resetToBeginning();
319
    mRotationAngle.add(new Static1D(0));
320
    mRotationAngle.add(new Static1D(angle));
321
    }
322

  
323
///////////////////////////////////////////////////////////////////////////////////////////////////
324

  
325
  void resetRotationAngle()
326
    {
327
    mRotationAngle.setDuration(POST_ROTATION_MILLISEC);
328
    mRotationAngle.resetToBeginning();
329
    mRotationAngle.removeAll();
330
    mRotationAngle.add(mParent.mRotationAngleStatic);
331
    mRotationAngle.add(mParent.mRotationAngleMiddle);
332
    mRotationAngle.add(mParent.mRotationAngleFinal);
333
    }
334

  
335
///////////////////////////////////////////////////////////////////////////////////////////////////
336

  
337
  float getAngle()
338
    {
339
    int pointNum = mRotationAngle.getNumPoints();
340

  
341
    if( pointNum>=1 )
342
      {
343
      return mRotationAngle.getPoint(pointNum-1).get0();
344
      }
345
    else
346
      {
347
      FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
348
      crashlytics.log("points in RotationAngle: "+pointNum);
349
      return 0;
350
      }
351
    }
352

  
353 299
///////////////////////////////////////////////////////////////////////////////////////////////////
354 300

  
355 301
  void solve()
......
359 305
    computeRotationRow();
360 306
    }
361 307

  
362
///////////////////////////////////////////////////////////////////////////////////////////////////
363

  
364
  long setUpCallback(EffectListener listener)
365
    {
366
    mRotateEffect.notifyWhenFinished(listener);
367
    return mRotateEffect.getID();
368
    }
369

  
370 308
///////////////////////////////////////////////////////////////////////////////////////////////////
371 309

  
372 310
  float getDistSquared(float[] point)
src/main/java/org/distorted/objects/RubikObject.java
24 24
import android.graphics.Canvas;
25 25
import android.graphics.Paint;
26 26

  
27
import com.google.firebase.crashlytics.FirebaseCrashlytics;
28

  
27 29
import org.distorted.library.effect.Effect;
28 30
import org.distorted.library.effect.MatrixEffectMove;
29 31
import org.distorted.library.effect.MatrixEffectQuaternion;
30 32
import org.distorted.library.effect.MatrixEffectScale;
33
import org.distorted.library.effect.VertexEffectRotate;
31 34
import org.distorted.library.main.DistortedEffects;
32 35
import org.distorted.library.main.DistortedNode;
33 36
import org.distorted.library.main.DistortedTexture;
......
35 38
import org.distorted.library.mesh.MeshJoined;
36 39
import org.distorted.library.mesh.MeshRectangles;
37 40
import org.distorted.library.message.EffectListener;
41
import org.distorted.library.type.Dynamic1D;
38 42
import org.distorted.library.type.Static1D;
39 43
import org.distorted.library.type.Static3D;
40 44
import org.distorted.library.type.Static4D;
......
43 47

  
44 48
public abstract class RubikObject extends DistortedNode
45 49
  {
50
  private static final Static3D VERTEX_CENTER = new Static3D(0,0,0);
46 51
  static final int INTERIOR_COLOR = 0xff000000;
47 52
  public static final int NODE_FBO_SIZE = 600;
48

  
53
  private static final int POST_ROTATION_MILLISEC = 500;
49 54
  private static final int TEXTURE_HEIGHT = 128;
55

  
50 56
  final float[] LEGAL_QUATS;
51 57
  final Static3D[] ROTATION_AXIS;
52 58
  final int NUM_FACES;
......
64 70
  private RubikObjectList mList;
65 71
  private MeshBase mMesh;
66 72
  private DistortedEffects mEffects;
73
  private VertexEffectRotate mRotateEffect;
74
  private Dynamic1D mRotationAngle;
75
  private Static3D mRotationAxis;
67 76

  
68 77
  float mStart, mStep;
69 78

  
......
97 106
    mNodeScale= new Static3D(1,1,1);
98 107
    mQuatAccumulated = quatAcc;
99 108

  
109
    mRotationAngle= new Dynamic1D();
110
    mRotationAxis = new Static3D(1,0,0);
111
    mRotateEffect = new VertexEffectRotate(mRotationAngle, mRotationAxis, VERTEX_CENTER);
112

  
100 113
    mRotationAngleStatic = new Static1D(0);
101 114
    mRotationAngleMiddle = new Static1D(0);
102 115
    mRotationAngleFinal  = new Static1D(0);
......
116 129

  
117 130
    for(int i=0; i<NUM_CUBITS; i++)
118 131
      {
132
      mCubits[i] = new Cubit(this,mOrigPos[i]);
119 133
      cubitMesh[i] = createCubitMesh(i);
120 134
      cubitMesh[i].apply(new MatrixEffectMove(mOrigPos[i]),1,0);
121
      mCubits[i] = new Cubit(this,mOrigPos[i]);
135
      cubitMesh[i].setEffectAssociation(0, mCubits[i].computeAssociation(), i);
122 136
      }
123 137

  
124 138
    mMesh = new MeshJoined(cubitMesh);
......
126 140
    resetAllTextureMaps();
127 141

  
128 142
    mEffects = new DistortedEffects();
143
    mEffects.apply(mRotateEffect);
129 144
    mEffects.apply(mQuatAEffect);
130 145
    mEffects.apply(mQuatCEffect);
131 146
    mEffects.apply(mScaleEffect);
......
453 468
      return;
454 469
      }
455 470

  
456
    mRotAxis       = axis;
457
    mRotRowBitmap  = (1<<row);
458

  
471
    mRotAxis     = axis;
472
    mRotRowBitmap= (1<<row);
459 473
    mRotationAngleStatic.set0(0.0f);
460

  
461
    for(int i=0; i<NUM_CUBITS; i++)
462
      if( belongsToRotation(i,mRotAxis,mRotRowBitmap) )
463
        {
464
        mCubits[i].beginNewRotation(axis);
465
        }
466
     }
474
    mRotationAxis.set( ROTATION_AXIS[axis] );
475
    mRotationAngle.add(mRotationAngleStatic);
476
    mRotateEffect.setMeshAssociation( mRotRowBitmap<<(axis*RubikObjectList.MAX_SIZE) , -1);
477
    }
467 478

  
468 479
///////////////////////////////////////////////////////////////////////////////////////////////////
469 480

  
470 481
  public long addNewRotation( int axis, int rowBitmap, int angle, long durationMillis, EffectListener listener )
471
     {
472
     long effectID=0;
473
     int firstCubit = -1;
474

  
475
     mRotAxis       = axis;
476
     mRotRowBitmap  = rowBitmap;
482
    {
483
    mRotAxis     = axis;
484
    mRotRowBitmap= rowBitmap;
477 485

  
478
     mRotationAngleStatic.set0(0.0f);
486
    mRotationAngleStatic.set0(0.0f);
487
    mRotationAxis.set( ROTATION_AXIS[axis] );
488
    mRotationAngle.setDuration(durationMillis);
489
    mRotationAngle.resetToBeginning();
490
    mRotationAngle.add(new Static1D(0));
491
    mRotationAngle.add(new Static1D(angle));
492
    mRotateEffect.setMeshAssociation( mRotRowBitmap<<(axis*RubikObjectList.MAX_SIZE) , -1);
493
    mRotateEffect.notifyWhenFinished(listener);
494

  
495
    return mRotateEffect.getID();
496
    }
479 497

  
480
     for(int i=0; i<NUM_CUBITS; i++)
481
       if( belongsToRotation(i,mRotAxis,mRotRowBitmap) )
482
         {
483
         mCubits[i].addNewRotation(axis,durationMillis,angle);
484
         if( firstCubit<0 ) firstCubit = i;
485
         }
498
///////////////////////////////////////////////////////////////////////////////////////////////////
486 499

  
487
     if( firstCubit>=0 ) effectID = mCubits[firstCubit].setUpCallback(listener);
500
  public long finishRotationNow(EffectListener listener)
501
    {
502
    float angle = getAngle();
503
    int nearestAngleInDegrees = computeNearestAngle(angle);
504
    mRotationAngleStatic.set0(angle);
505
    mRotationAngleFinal.set0(nearestAngleInDegrees);
506
    mRotationAngleMiddle.set0( nearestAngleInDegrees + (nearestAngleInDegrees-angle)*0.2f );
507

  
508
    mRotationAngle.setDuration(POST_ROTATION_MILLISEC);
509
    mRotationAngle.resetToBeginning();
510
    mRotationAngle.removeAll();
511
    mRotationAngle.add(mRotationAngleStatic);
512
    mRotationAngle.add(mRotationAngleMiddle);
513
    mRotationAngle.add(mRotationAngleFinal);
514
    mRotateEffect.notifyWhenFinished(listener);
515

  
516
    return mRotateEffect.getID();
517
    }
488 518

  
489
     return effectID;
490
     }
491 519

  
492 520
///////////////////////////////////////////////////////////////////////////////////////////////////
493 521

  
494
  public long finishRotationNow(EffectListener listener)
522
  private float getAngle()
495 523
    {
496
    int firstCubit= -1;
497
    long effectID =  0;
524
    int pointNum = mRotationAngle.getNumPoints();
498 525

  
499
    for(int i=0; i<NUM_CUBITS; i++)
526
    if( pointNum>=1 )
500 527
      {
501
      if( belongsToRotation(i,mRotAxis,mRotRowBitmap) )
502
        {
503
        if( firstCubit<0 )
504
          {
505
          firstCubit=i;
506

  
507
          float angle = mCubits[i].getAngle();
508
          int nearestAngleInDegrees = computeNearestAngle(angle);
509
          mRotationAngleStatic.set0(angle);
510
          mRotationAngleFinal.set0(nearestAngleInDegrees);
511
          mRotationAngleMiddle.set0( nearestAngleInDegrees + (nearestAngleInDegrees-angle)*0.2f );
512
          }
513
        mCubits[i].resetRotationAngle();
514
        }
528
      return mRotationAngle.getPoint(pointNum-1).get0();
529
      }
530
    else
531
      {
532
      FirebaseCrashlytics crashlytics = FirebaseCrashlytics.getInstance();
533
      crashlytics.log("points in RotationAngle: "+pointNum);
534
      return 0;
515 535
      }
516

  
517
    if( firstCubit>=0 ) effectID = mCubits[firstCubit].setUpCallback(listener);
518

  
519
    return effectID;
520 536
    }
521 537

  
522 538
///////////////////////////////////////////////////////////////////////////////////////////////////
523 539

  
524 540
  public void removeRotationNow()
525 541
     {
526
     boolean first = true;
527
     Static4D quat = null;
542
     float angle = getAngle();
543
     int nearestAngleInDegrees = computeNearestAngle(angle);
544
     double nearestAngleInRadians = nearestAngleInDegrees*Math.PI/180;
545
     float sinA =-(float)Math.sin(nearestAngleInRadians*0.5);
546
     float cosA = (float)Math.cos(nearestAngleInRadians*0.5);
547
     float axisX = ROTATION_AXIS[mRotAxis].get0();
548
     float axisY = ROTATION_AXIS[mRotAxis].get1();
549
     float axisZ = ROTATION_AXIS[mRotAxis].get2();
550
     Static4D quat = new Static4D( axisX*sinA, axisY*sinA, axisZ*sinA, cosA);
551

  
552
     mRotationAngle.removeAll();
553
     mRotationAngleStatic.set0(0);
528 554

  
529 555
     for(int i=0; i<NUM_CUBITS; i++)
530 556
       if( belongsToRotation(i,mRotAxis,mRotRowBitmap) )
531 557
         {
532
         if( first )
533
           {
534
           first = false;
535

  
536
           float angle = mCubits[i].getAngle();
537
           int nearestAngleInDegrees = computeNearestAngle(angle);
538
           double nearestAngleInRadians = nearestAngleInDegrees*Math.PI/180;
539
           float sinA =-(float)Math.sin(nearestAngleInRadians*0.5);
540
           float cosA = (float)Math.cos(nearestAngleInRadians*0.5);
541
           float axisX = ROTATION_AXIS[mRotAxis].get0();
542
           float axisY = ROTATION_AXIS[mRotAxis].get1();
543
           float axisZ = ROTATION_AXIS[mRotAxis].get2();
544
           quat = new Static4D( axisX*sinA, axisY*sinA, axisZ*sinA, cosA);
545
           }
546

  
547 558
         mCubits[i].removeRotationNow(quat);
548 559
         }
549

  
550
     mRotationAngleStatic.set0(0);
551 560
     }
552 561

  
553 562
///////////////////////////////////////////////////////////////////////////////////////////////////

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