Revision 27e6c301
Added by Leszek Koltunski almost 4 years ago
src/main/java/org/distorted/main/RubikRenderer.java | ||
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import org.distorted.effects.BaseEffect; |
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import org.distorted.library.effect.EffectType; |
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import org.distorted.library.effect.VertexEffectRotate; |
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import org.distorted.library.main.DistortedLibrary; |
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import org.distorted.library.main.DistortedScreen; |
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... | ... | |
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config) |
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{ |
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DistortedLibrary.setMax(EffectType.VERTEX,15); |
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VertexEffectRotate.enable(); |
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BaseEffect.Type.enableEffects(); |
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try |
Also available in: Unified diff
Progreess porting RubikCube to the new SingleMesh mode.