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magiccube / src / main / java / org / distorted / main @ 2f5783d4

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# Date Author Comment
2f5783d4 09/14/2020 10:33 PM Leszek Koltunski

Skewb Mesh.

e35247b8 09/10/2020 02:06 PM Leszek Koltunski

Improve Pyraminx Mesh

49595e4b 08/26/2020 02:53 PM Leszek Koltunski

Fix for one bug seen in Firebase and additional debugging for another.

935f3663 08/11/2020 06:12 PM Leszek Koltunski

Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.

Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't really work in case of the Dino: if the touched face is rotated away by quite a lot, the rotAxis is then completely counterintuitive.

fb377dae 08/11/2020 02:19 PM Leszek Koltunski

Major progress with Dino; rotations (almost?) work now.

c7e79b69 08/10/2020 09:31 PM Leszek Koltunski

Progress with Dino Movement

faa3aed0 08/10/2020 06:01 PM Leszek Koltunski

Introduce separate ROT_AXIS and FACE_AXIS ( step 2 )

ad38d800 08/09/2020 10:01 PM Leszek Koltunski

Introduce separate ROT_AXIS and FACE_AXIS ( step 1 )

4489e68e 07/24/2020 02:50 PM Leszek Koltunski

Catch possible exceptions setting up the Renderer (possible on very old devices) and display the OpenGL error popup.

82f42eeb 07/22/2020 09:53 AM Leszek Koltunski

We need to pause an Activity in the following way:

1) Activity.onPause()
2) View.onPause()
3) Library.onPause()

otherwise sometimes there are artifacts when pausing!

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